mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2025-12-16 05:20:06 +01:00
Audio BPM Sync
A demo of how to sync the audio playback with the time for a consistent BPM.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2757
How does it work?
For the sound clock, it uses methods in
AudioServer
to sync the audio playback.
For the system clock, it uses OS.get_ticks_usec().
