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godot-demo-projects/audio/bpm_sync
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2022-03-26 20:48:33 -05:00
2019-04-27 14:14:17 -03:00
2022-03-26 20:48:33 -05:00
2023-06-26 18:03:50 +02:00
2019-04-27 14:14:17 -03:00

Audio BPM Sync

A demo of how to sync the audio playback with the time for a consistent BPM.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/581

How does it work?

For the sound clock, it uses methods in AudioServer to sync the audio playback. For the system clock, it uses OS.get_ticks_usec().

Screenshots

Screenshot