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godot-demo-projects/3d/navmesh
Jak 78c7a48422 Re-write the 3d/navmesh demo to be easier to follow
The previous code had no comments and had some unintuitive steps.
I've re-written and re-structured it, and added comments. Hopefully it
will be easier to follow for newcomers to Godot.

 * Re-write main methods
 * Various bugfixes (variable conflicts, edge cases)
 * Comment improvements
 * Whitespace fixes

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-10-16 19:41:28 +01:00
..
2020-08-16 17:48:38 -05:00
2020-07-25 02:19:19 +02:00
2020-08-16 17:48:38 -05:00

3D Navigation Mesh

Navigation mesh demo for 3D scenes, with a character able to pathfind around a complex 3D environment. The navigation path is drawn using a line. Code is provided for polyline following in 3D.

Language: GDScript

Renderer: GLES 3

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/124

Screenshots

Screenshot