mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 07:20:07 +01:00
- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
16 lines
494 B
Plaintext
16 lines
494 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://dnhyegott4sq3"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://dgglwcbo10bxf" path="res://marker/AxisMarker2D.tscn" id="1"]
|
|
|
|
[node name="2D" type="Node2D"]
|
|
|
|
[node name="Scale100" type="Node2D" parent="."]
|
|
rotation = 2.98023e-08
|
|
scale = Vector2(100, 100)
|
|
|
|
[node name="AxisMarker" parent="Scale100" instance=ExtResource("1")]
|
|
|
|
[node name="AxisMarker2" parent="Scale100/AxisMarker" instance=ExtResource("1")]
|
|
position = Vector2(1.5, 1)
|
|
rotation = 0.349066
|