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Edited the project settings to match the new Godot 4 standard and fixed the script errors which were making it impossible to run this demo. Now everything works properly for the 4.0-dev version. Changed to Vulkan Mobile + Changed argument name Followed the suggestions of aaronfranke Changed viewport size
18 lines
410 B
Markdown
18 lines
410 B
Markdown
# GUI Input Mapping
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A demo showing how to build an input key remapping screen.
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- Click the buttons to change the bound keys.
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- Persists the keys to disk, so they are preserved
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after the project is restarted.
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Language: GDScript
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Renderer: Vulkan Mobile
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131
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## Screenshots
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