Files
godot-demo-projects/3d/physics_tests
PouleyKetchoupp 4d21951b71 Fix hack to draw shapes in 3D physics tests
Using Shape::get_debug_mesh instead of the previous hack to draw a mesh
instance based on a collision shape.
2021-05-05 13:41:51 -07:00
..
2021-04-21 16:50:33 -07:00
2020-06-19 10:27:53 +02:00
2021-04-21 19:17:12 -04:00
2021-04-14 13:46:19 -04:00

3D Physics Tests

This demo contains a series of tests for the 3D physics engine.

They can be used for different purpose:

  • Functional tests to check for regressions and compare the behavior between physics engines
  • Performance tests to evaluate and compare performance between physics engines

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/675

Screenshots

Screenshot