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Previously, the way in which the spaceship steered depended on the rendered framerate. This moves ship movement to the physics step to avoid this, and enables physics interpolation for smooth motion.
2D Demos
These demos are all 2D, but otherwise do not have a common theme.
Languages: Most have GDScript, some have Godot shader language
Renderers: Glow for 2D and Physics Platformer use Forward+, 2D Particles uses Mobile, and the rest use Compatibility