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https://github.com/godotengine/godot-demo-projects.git
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66 lines
2.4 KiB
Plaintext
66 lines
2.4 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://hanl00aqvu7u"]
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[ext_resource type="Texture2D" uid="uid://b1waowk6l76ap" path="res://assets/images/pattern.png" id="1_h5hgt"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_vtble"]
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size = Vector3(1, 0.1, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yh46n"]
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albedo_color = Color(0.704983, 0.442908, 0.226976, 1)
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albedo_texture = ExtResource("1_h5hgt")
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uv1_scale = Vector3(3, 1, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_ud4mc"]
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material = SubResource("StandardMaterial3D_yh46n")
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size = Vector3(1, 0.1, 0.5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_dgs2r"]
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size = Vector3(0.1, 0.7, 0.1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gf8o1"]
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albedo_color = Color(0.754123, 0.902538, 0.996894, 1)
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albedo_texture = ExtResource("1_h5hgt")
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uv1_scale = Vector3(1, 3, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_l0vgn"]
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material = SubResource("StandardMaterial3D_gf8o1")
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size = Vector3(0.1, 0.7, 0.1)
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[node name="Table" type="StaticBody3D"]
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[node name="TableSurfaceShape" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
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shape = SubResource("BoxShape3D_vtble")
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[node name="TableSurfaceMesh" type="MeshInstance3D" parent="TableSurfaceShape"]
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mesh = SubResource("BoxMesh_ud4mc")
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skeleton = NodePath("../..")
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[node name="TableLegShape01" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 0.35, -0.2)
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shape = SubResource("BoxShape3D_dgs2r")
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[node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape01"]
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mesh = SubResource("BoxMesh_l0vgn")
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[node name="TableLegShape02" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.45, 0.35, -0.2)
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shape = SubResource("BoxShape3D_dgs2r")
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[node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape02"]
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mesh = SubResource("BoxMesh_l0vgn")
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[node name="TableLegShape03" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.45, 0.35, 0.2)
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shape = SubResource("BoxShape3D_dgs2r")
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[node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape03"]
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mesh = SubResource("BoxMesh_l0vgn")
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[node name="TableLegShape04" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 0.35, 0.2)
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shape = SubResource("BoxShape3D_dgs2r")
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[node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape04"]
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mesh = SubResource("BoxMesh_l0vgn")
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