mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
6dd09308faa6d4bc423ecf613ebf457bb87c2f56
Add Functional Test / Stack & Pyramid For testing stack stability. Add Functional Test / Raycasts Visually test raycast on different shapes. Add Performance Test / Broadphase Add/move/remove lots of non-colliding objects and measure time. Fix leaks on exit Some Nodes are copied and removed from the scene to be used as templates, they need to be freed manually on exit. Fix Performance Test / Contacts Positions adjusted, some shape types were not created at the center.
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
-
The
masterbranch is compatible with the latest stable Godot version (currently 3.2). -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Importing all demos
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
GDScript
89%
C#
9.4%
JavaScript
0.7%
GLSL
0.5%
Shell
0.2%
Other
0.2%