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This is a 3D version of Dodge the Creeps, originally made by GDQuest and updated to 4.0 by myself. Some changes are included for more polish: - Invisible walls were added so that you can't exit the playable area anymore. - Pillars have a different color to be more visible. - Physical keys are now used, so that you can use WASD movement on any keyboard layout. - The right mouse button can now be used to jump. - Visual settings were tweaked to match other 3D demos. - Project icon was upscaled to 128×128 using Waifu2x, so that it looks better on hiDPI displays. - `.blend` files were resaved with compression enabled. Co-authored-by: Nathan Lovato <nathan@gdquest.com>
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
- The
masterbranch is compatible with Godot'smasterdevelopment branch (next 4.x release). - The
3.xbranch is compatible with Godot's3.xdevelopment branch (next 3.x release). - The other branches are compatible with the matching stable versions of Godot:
Importing all demos
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Try the demos in your browser
Most of the demos are exported to GitHub Pages. They can be viewed here.
Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
GDScript
89%
C#
9.4%
JavaScript
0.7%
GLSL
0.5%
Shell
0.2%
Other
0.2%