Files
godot-demo-projects/3d/platformer
A Thousand Ships 82913393a8 Improve code style (#1021)
* Remove unnecessary use of `self`
* Connect to signals directly over `connect("name")`
* Use `call_deferred` on callables over `call_deferred("name"))`
* Emit signals directly over `emit_signal("name"...)`
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Platformer 3D

3D Platformer demo using a CharacterBody3D. It uses similar code to the 2D platformer, but implemented in 3D.

Language: GDScript

Renderer: Forward Plus

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/125

Screenshots

Screenshot