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* Remove unnecessary use of `self`
* Connect to signals directly over `connect("name")`
* Use `call_deferred` on callables over `call_deferred("name"))`
* Emit signals directly over `emit_signal("name"...)`
Networking Demos
These demos showcase networking and/or multiplayer features.
Languages: All have GDScript, WebRTC uses some GDNative
Renderer: All are GLES 2