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- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
Window Management
A demo showing the various window management features available through
DisplayServer.
- Moving the window.
- Making it resizeable / nonresizeable and setting its size.
- Minimizing and maximizing.
- Moving the window around.
- Making the window transparent.
- Capturing, hiding or confining the mouse.
- Getting various information about the screens, including DPI and refresh rate.
Language: GDScript
Renderer: Compatbility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791
