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- Add a Tree example. - Add more tabs to make tab scroll buttons visible. - Use default project font, which is now a DynamicFont in Godot 4.0. - Make splitters thinner but have a larger draggable area, thanks to the new Minimum Grab Thickness theme item. - Tweak background color to be more visually pleasant. - Use Compatibility backend to maximize performance and compatibility. - Disable V-Sync to reduce input lag (while keeping low-processor mode).
612 B
612 B
Control Gallery
Showcases various Control nodes with their names affixed for easy recognition. This demo is inspired by similar "control gallery" demos found in GUI toolkits such as GTK.
The 3 main panels ("Basic controls", "Numbers" and "Lists") are separated using HSplitContainer and VSplitContainer nodes. This makes their individual size adjustable. Drag the empty space between panels to resize them.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/890
