Files
godot-demo-projects/gui/control_gallery/README.md
Hugo Locurcio a0ad65d7df Improve and update Control Gallery for Godot 4.0
- Add a Tree example.
- Add more tabs to make tab scroll buttons visible.
- Use default project font, which is now a DynamicFont in Godot 4.0.
- Make splitters thinner but have a larger draggable area,
  thanks to the new Minimum Grab Thickness theme item.
- Tweak background color to be more visually pleasant.
- Use Compatibility backend to maximize performance and compatibility.
- Disable V-Sync to reduce input lag (while keeping low-processor mode).
2023-01-31 14:56:39 +01:00

612 B

Control Gallery

Showcases various Control nodes with their names affixed for easy recognition. This demo is inspired by similar "control gallery" demos found in GUI toolkits such as GTK.

The 3 main panels ("Basic controls", "Numbers" and "Lists") are separated using HSplitContainer and VSplitContainer nodes. This makes their individual size adjustable. Drag the empty space between panels to resize them.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/890

Screenshots

Screenshot