Files
godot-demo-projects/2d/dynamic_tilemap_layers
Christen Lofland b2ed2d6f6d Remove tiles outside of texture to elliminate these errors on loading the project: (#1035)
```
ERROR: Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.
   at: (scene\resources\2d\tile_set.cpp:4963)
ERROR: The TileSetAtlasSource atlas has no tile at (1, 0).
   at: (scene\resources\2d\tile_set.cpp:5400)
ERROR: TileSetAtlasSource has no tile at (1, 0).
   at: (scene\resources\2d\tile_set.cpp:5348)
```
2024-04-12 14:16:04 -07:00
..
2023-10-18 03:22:09 +02:00

Dynamic TileMap Layers

Example of how to make a fake wall using TileMap's _tile_data_runtime_update() method. It shows how to disable collisions per layer.

Language: GDScript

Renderer: Compatibility

Screenshots

Screenshot