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40 lines
846 B
GDScript
40 lines
846 B
GDScript
extends VehicleBody
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# Member variables
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const STEER_SPEED = 1
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const STEER_LIMIT = 0.4
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var steer_angle = 0
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var steer_target = 0
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export var engine_force_value = 40
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func _physics_process(delta):
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if (Input.is_action_pressed("ui_left")):
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steer_target = STEER_LIMIT
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elif (Input.is_action_pressed("ui_right")):
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steer_target = -STEER_LIMIT
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else:
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steer_target = 0
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if (Input.is_action_pressed("ui_up")):
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engine_force = engine_force_value
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else:
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engine_force = 0
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if (Input.is_action_pressed("ui_down")):
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brake = 1
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else:
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brake = 0.0
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if (steer_target < steer_angle):
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steer_angle -= STEER_SPEED*delta
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if (steer_target > steer_angle):
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steer_angle = steer_target
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elif (steer_target > steer_angle):
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steer_angle += STEER_SPEED*delta
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if (steer_target < steer_angle):
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steer_angle = steer_target
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steering = steer_angle
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