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godot-demo-projects/3d/antialiasing/anti_aliasing.tscn
Hugo Locurcio db745e5e59 Add SMAA option to the 3D antialiasing and graphics settings demos (#1278)
- Rename various labels for readability.
- Use infinity symbol when FPS limit is set to 0.
- Use lossless compression for ship textures since they are low-resolution,
  and applied to a large object (making VRAM compression look bad).
2025-11-26 10:37:17 -08:00

38 KiB