mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 16:00:08 +01:00
fa83ee0277e126b31da80552e9fa28af9d850f70
Added new test for 2D character controller: Character - Pixels Functional test for pixel art related issues around KinematicBody and RigidBody character controllers. Adjusted existing tests and added more test cases to cover most use cases from recent fixed issues and regressions for KinematicBody. Added a more automated way to run all tests with checks to see which ones failed in character controller tests. Also fixed some minor issues with the log scrollbar.
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
-
The
masterbranch is compatible with the latest stable Godot version (currently 3.2). -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Importing all demos
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
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89%
C#
9.4%
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0.7%
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0.5%
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0.2%
Other
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