Files
godot-demo-projects/2d/dodge_the_creeps/Mob.gd
2020-01-31 02:47:36 -05:00

14 lines
303 B
GDScript

extends RigidBody2D
#warning-ignore-all:unused_class_variable
export var min_speed = 150
export var max_speed = 250
var mob_types = ["walk", "swim", "fly"]
func _ready():
$AnimatedSprite.animation = mob_types[randi() % mob_types.size()]
func _on_VisibilityNotifier2D_screen_exited():
queue_free()