Hugo Locurcio 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features
  to the Compatibility rendering method. This improves performance significantly
  on low-end devices and ensures visuals are identical to a web export
  of the demo.
- Set deadzone on all inputs to 0.2 for better gamepad usability.
- Remove reliance on `default_env.tres` to use built-in Environment
  resources in the main scene instead (which follows the preview environment
  workflow).
- Remove notices pointing to GDNative or VisualScript, since both were
  removed in 4.0.
- Various bug fixes and usability tweaks to 10+ demos.
2024-03-26 18:01:58 +01:00
2023-09-04 19:33:06 +00:00
2024-03-06 19:32:56 +01:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.2 branch for Godot 4.2.x.
    • 4.1 branch for Godot 4.1.x.
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

Description
No description provided
Readme 1.2 GiB
Languages
GDScript 89%
C# 9.4%
JavaScript 0.7%
GLSL 0.5%
Shell 0.2%
Other 0.2%