Check for existing mouse capture before doing a capture/release

This commit is contained in:
Robin Dunn
2020-11-18 14:13:51 -08:00
parent e4bd88b0d9
commit 1a8d0fa9bb

View File

@@ -324,12 +324,14 @@ class GridColMover(wx.EvtHandler):
colImg = self._CaptureImage(rect)
self.colWin = ColDragWindow(self.grid,colImg,col)
self.colWin.Show(False)
self.lwin.CaptureMouse()
if wx.Window.GetCapture() is not None:
self.lwin.CaptureMouse()
evt.Skip()
def OnRelease(self,evt):
if self.isDragging:
self.lwin.ReleaseMouse()
if self.lwin.HasCapture():
self.lwin.ReleaseMouse()
self.colWin.Show(False)
self.isDragging = False
@@ -465,12 +467,14 @@ class GridRowMover(wx.EvtHandler):
rowImg = self._CaptureImage(rect)
self.rowWin = RowDragWindow(self.grid,rowImg,row)
self.rowWin.Show(False)
self.lwin.CaptureMouse()
if wx.Window.GetCapture() is not None:
self.lwin.CaptureMouse()
evt.Skip()
def OnRelease(self,evt):
if self.isDragging:
self.lwin.ReleaseMouse()
if self.lwin.HasCapture():
self.lwin.ReleaseMouse()
self.rowWin.Show(False)
self.isDragging = False