dmabuf: Drop handrolled yuv conversions
Make the download function just unpack the dmabuf format, and leave the color state conversion to the conversion call that we do afterwards. This relies on dmabuf textures having the correct color state set.
This commit is contained in:
152
gdk/gdkdmabuf.c
152
gdk/gdkdmabuf.c
@@ -24,6 +24,7 @@
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#include "gdkdmabuffourccprivate.h"
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#include "gdkdmabuftextureprivate.h"
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#include "gdkmemoryformatprivate.h"
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#include "gdkcolorstate.h"
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#ifdef HAVE_DMABUF
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#include <sys/mman.h>
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@@ -133,49 +134,6 @@ download_memcpy_3_1 (guchar *dst_data,
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}
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}
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typedef struct _YUVCoefficients YUVCoefficients;
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struct _YUVCoefficients
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{
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int v_to_r;
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int u_to_g;
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int v_to_g;
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int u_to_b;
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};
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/* multiplied by 65536 */
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static const YUVCoefficients itu601_narrow = { 104597, -25675, -53279, 132201 };
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//static const YUVCoefficients itu601_wide = { 74711, -25864, -38050, 133176 };
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static inline void
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get_uv_values (const YUVCoefficients *coeffs,
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guint8 u,
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guint8 v,
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int *out_r,
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int *out_g,
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int *out_b)
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{
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int u2 = (int) u - 127;
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int v2 = (int) v - 127;
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*out_r = coeffs->v_to_r * v2;
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*out_g = coeffs->u_to_g * u2 + coeffs->v_to_g * v2;
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*out_b = coeffs->u_to_b * u2;
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}
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static inline void
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set_rgb_values (guint8 rgb[3],
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guint8 y,
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int r,
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int g,
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int b)
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{
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int y2 = y * 65536;
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rgb[0] = CLAMP ((y2 + r) >> 16, 0, 255);
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rgb[1] = CLAMP ((y2 + g) >> 16, 0, 255);
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rgb[2] = CLAMP ((y2 + b) >> 16, 0, 255);
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}
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static void
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download_nv12 (guchar *dst_data,
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gsize dst_stride,
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@@ -226,14 +184,21 @@ download_nv12 (guchar *dst_data,
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{
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for (x = 0; x < width; x += X_SUB)
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{
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int r, g, b;
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int u_, v_;
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gsize xs, ys;
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get_uv_values (&itu601_narrow, uv_data[x / X_SUB * 2 + U], uv_data[x / X_SUB * 2 + V], &r, &g, &b);
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u_ = uv_data[x / X_SUB * 2 + U];
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v_ = uv_data[x / X_SUB * 2 + V];
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for (ys = 0; ys < Y_SUB && y + ys < height; ys++)
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for (xs = 0; xs < X_SUB && x + xs < width; xs++)
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set_rgb_values (&dst_data[3 * (x + xs) + dst_stride * ys], y_data[x + xs + y_stride * ys], r, g, b);
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{
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guint8 *rgb = &dst_data[3 * (x + xs) + dst_stride * ys];
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rgb[0] = y_data[x + xs + y_stride * ys];
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rgb[1] = u_;
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rgb[2] = v_;
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}
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}
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dst_data += Y_SUB * dst_stride;
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y_data += Y_SUB * y_stride;
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@@ -241,35 +206,6 @@ download_nv12 (guchar *dst_data,
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}
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}
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static inline void
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get_uv_values16 (const YUVCoefficients *coeffs,
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guint16 u,
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guint16 v,
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gint64 *out_r,
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gint64 *out_g,
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gint64 *out_b)
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{
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gint64 u2 = (gint64) u - 32767;
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gint64 v2 = (gint64) v - 32767;
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*out_r = coeffs->v_to_r * v2;
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*out_g = coeffs->u_to_g * u2 + coeffs->v_to_g * v2;
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*out_b = coeffs->u_to_b * u2;
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}
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static inline void
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set_rgb_values16 (guint16 rgb[3],
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guint16 y,
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gint64 r,
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gint64 g,
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gint64 b)
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{
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gint64 y2 = (gint64) y * 65536;
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rgb[0] = CLAMP ((y2 + r) >> 16, 0, 65535);
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rgb[1] = CLAMP ((y2 + g) >> 16, 0, 65535);
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rgb[2] = CLAMP ((y2 + b) >> 16, 0, 65535);
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}
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static void
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download_p010 (guchar *dst,
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gsize dst_stride,
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@@ -319,22 +255,24 @@ download_p010 (guchar *dst,
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{
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for (x = 0; x < width; x += X_SUB)
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{
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gint64 r, g, b;
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gsize xs, ys;
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guint16 u, v;
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guint16 u_, v_;
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u = uv_data[x / X_SUB * 2 + U];
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u = (u & MASK) | (u >> SIZE);
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v = uv_data[x / X_SUB * 2 + V];
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v = (v & MASK) | (v >> SIZE);
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get_uv_values16 (&itu601_narrow, u, v, &r, &g, &b);
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u_ = uv_data[x / X_SUB * 2 + U];
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u_ = (u_ & MASK) | (u_ >> SIZE);
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v_ = uv_data[x / X_SUB * 2 + V];
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v_ = (v_ & MASK) | (v_ >> SIZE);
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for (ys = 0; ys < Y_SUB && y + ys < height; ys++)
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for (xs = 0; xs < X_SUB && x + xs < width; xs++)
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{
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guint16 *rgb = &dst_data[3 * (x + xs) + dst_stride * ys];
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guint16 y_ = y_data[x + xs + y_stride * ys];
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y_ = (y_ & MASK) | (y_ >> SIZE);
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set_rgb_values16 (&dst_data[3 * (x + xs) + dst_stride * ys], y_, r, g, b);
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rgb[0] = y_;
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rgb[1] = u_;
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rgb[2] = v_;
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}
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}
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dst_data += Y_SUB * dst_stride;
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@@ -408,14 +346,21 @@ download_yuv_3 (guchar *dst_data,
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{
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for (x = 0; x < width; x += X_SUB)
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{
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int r, g, b;
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int u_, v_;
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gsize xs, ys;
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get_uv_values (&itu601_narrow, u_data[x / X_SUB], v_data[x / X_SUB], &r, &g, &b);
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u_ = u_data[x / X_SUB];
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v_ = v_data[x / X_SUB];
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for (ys = 0; ys < Y_SUB && y + ys < height; ys++)
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for (xs = 0; xs < X_SUB && x + xs < width; xs++)
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set_rgb_values (&dst_data[3 * (x + xs) + dst_stride * ys], y_data[x + xs + y_stride * ys], r, g, b);
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{
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guint8 *rgb = &dst_data[3 * (x + xs) + dst_stride * ys];
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rgb[0] = y_data[x + xs + y_stride * ys];
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rgb[1] = u_;
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rgb[2] = v_;
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}
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}
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dst_data += Y_SUB * dst_stride;
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y_data += Y_SUB * y_stride;
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@@ -465,12 +410,23 @@ download_yuyv (guchar *dst_data,
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{
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for (x = 0; x < width; x += 2)
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{
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int r, g, b;
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guint8 *rgb;
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int u_, v_;
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get_uv_values (&itu601_narrow, src_data[2 * x + U], src_data[2 * x + V], &r, &g, &b);
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set_rgb_values (&dst_data[3 * x], src_data[2 * x + Y1], r, g, b);
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u_ = src_data[2 * x + U];
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v_ = src_data[2 * x + V];
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rgb = &dst_data[3 * x];
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rgb[0] = src_data[2 * x + Y1];
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rgb[1] = u_;
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rgb[2] = v_;
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if (x + 1 < width)
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set_rgb_values (&dst_data[3 * (x + 1)], src_data[2 * x + Y2], r, g, b);
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{
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rgb = &dst_data[3 * (x + 1)];
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rgb[0] = src_data[2 * x + Y2];
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rgb[1] = u_;
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rgb[2] = v_;
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}
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}
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dst_data += dst_stride;
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src_data += src_stride;
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@@ -2139,14 +2095,14 @@ gdk_dmabuf_do_download_mmap (GdkTexture *texture,
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needs_unmap[i] = TRUE;
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}
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info->download (data,
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stride,
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gdk_texture_get_format (texture),
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gdk_texture_get_width (texture),
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gdk_texture_get_height (texture),
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dmabuf,
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src_data,
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sizes);
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info->download (data,
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stride,
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gdk_texture_get_format (texture),
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gdk_texture_get_width (texture),
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gdk_texture_get_height (texture),
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dmabuf,
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src_data,
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sizes);
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out:
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for (i = 0; i < dmabuf->n_planes; i++)
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