gpu: Add a ShaderOp.print_instance vfunc
... and add gsk_shader_op_print() to do the generic stuff.
This commit is contained in:
@@ -17,23 +17,16 @@ struct _GskGpuBlendModeOp
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};
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static void
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gsk_gpu_blend_mode_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_blend_mode_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuBlendmodeInstance *instance;
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GskGpuBlendmodeInstance *instance = (GskGpuBlendmodeInstance *) instance_;
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instance = (GskGpuBlendmodeInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "blend-mode");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->bottom_id);
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gsk_gpu_print_enum (string, GSK_TYPE_BLEND_MODE, shader->variation);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->top_id);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_BLEND_MODE_OP_CLASS = {
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@@ -41,7 +34,7 @@ static const GskGpuShaderOpClass GSK_GPU_BLEND_MODE_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuBlendModeOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_blend_mode_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -52,6 +45,7 @@ static const GskGpuShaderOpClass GSK_GPU_BLEND_MODE_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_blendmode_info,
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#endif
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gsk_gpu_blend_mode_op_print_instance,
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gsk_gpu_blendmode_setup_attrib_locations,
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gsk_gpu_blendmode_setup_vao
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};
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@@ -20,22 +20,15 @@ struct _GskGpuBlurOp
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};
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static void
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gsk_gpu_blur_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_blur_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuBlurInstance *instance;
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GskGpuBlurInstance *instance = (GskGpuBlurInstance *) instance_;
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instance = (GskGpuBlurInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "blur");
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gsk_gpu_print_shader_info (string, shader->clip);
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g_string_append_printf (string, "%g,%g ", instance->blur_direction[0], instance->blur_direction[1]);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_BLUR_OP_CLASS = {
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@@ -43,7 +36,7 @@ static const GskGpuShaderOpClass GSK_GPU_BLUR_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuBlurOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_blur_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -54,6 +47,7 @@ static const GskGpuShaderOpClass GSK_GPU_BLUR_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_blur_info,
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#endif
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gsk_gpu_blur_op_print_instance,
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gsk_gpu_blur_setup_attrib_locations,
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gsk_gpu_blur_setup_vao
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};
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@@ -25,18 +25,12 @@ color_equal (const float *color1,
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}
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static void
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gsk_gpu_border_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_border_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuBorderInstance *instance;
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GskGpuBorderInstance *instance = (GskGpuBorderInstance *) instance_;
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instance = (GskGpuBorderInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "border");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rounded_rect (string, instance->outline);
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gsk_gpu_print_rgba (string, (const float *) &instance->border_colors[0]);
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@@ -58,8 +52,6 @@ gsk_gpu_border_op_print (GskGpuOp *op,
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instance->border_widths[2],
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instance->border_widths[3]);
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}
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gsk_gpu_print_newline (string);
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}
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#ifdef GDK_RENDERING_VULKAN
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@@ -85,7 +77,7 @@ static const GskGpuShaderOpClass GSK_GPU_BORDER_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuBorderOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_border_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_border_op_vk_command,
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#endif
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@@ -96,6 +88,7 @@ static const GskGpuShaderOpClass GSK_GPU_BORDER_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_border_info,
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#endif
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gsk_gpu_border_op_print_instance,
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gsk_gpu_border_setup_attrib_locations,
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gsk_gpu_border_setup_vao
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};
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@@ -20,24 +20,17 @@ struct _GskGpuBoxShadowOp
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};
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static void
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gsk_gpu_box_shadow_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_box_shadow_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuBoxshadowInstance *instance;
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GskGpuBoxshadowInstance *instance = (GskGpuBoxshadowInstance *) instance_;
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instance = (GskGpuBoxshadowInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, shader->variation & VARIATION_INSET ? "inset-shadow" : "outset-shadow");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rounded_rect (string, instance->outline);
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gsk_gpu_print_rgba (string, instance->color);
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g_string_append_printf (string, "%g %g %g %g ",
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instance->shadow_offset[0], instance->shadow_offset[1],
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instance->blur_radius, instance->shadow_spread);
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gsk_gpu_print_newline (string);
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}
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#ifdef GDK_RENDERING_VULKAN
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@@ -63,7 +56,7 @@ static const GskGpuShaderOpClass GSK_GPU_BOX_SHADOW_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuBoxShadowOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_box_shadow_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_box_shadow_op_vk_command,
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#endif
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@@ -74,6 +67,7 @@ static const GskGpuShaderOpClass GSK_GPU_BOX_SHADOW_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_boxshadow_info,
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#endif
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gsk_gpu_box_shadow_op_print_instance,
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gsk_gpu_boxshadow_setup_attrib_locations,
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gsk_gpu_boxshadow_setup_vao
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};
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@@ -16,22 +16,15 @@ struct _GskGpuColorizeOp
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};
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static void
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gsk_gpu_colorize_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_colorize_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuColorizeInstance *instance;
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GskGpuColorizeInstance *instance = (GskGpuColorizeInstance *) instance_;
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instance = (GskGpuColorizeInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "colorize");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
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gsk_gpu_print_rgba (string, instance->color);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_COLORIZE_OP_CLASS = {
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@@ -39,7 +32,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLORIZE_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuColorizeOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_colorize_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -50,6 +43,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLORIZE_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_colorize_info,
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#endif
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gsk_gpu_colorize_op_print_instance,
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gsk_gpu_colorize_setup_attrib_locations,
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gsk_gpu_colorize_setup_vao
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};
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@@ -16,21 +16,14 @@ struct _GskGpuColorMatrixOp
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};
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static void
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gsk_gpu_color_matrix_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_color_matrix_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuColormatrixInstance *instance;
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GskGpuColormatrixInstance *instance = (GskGpuColormatrixInstance *) instance_;
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instance = (GskGpuColormatrixInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "color-matrix");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_COLOR_MATRIX_OP_CLASS = {
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@@ -38,7 +31,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLOR_MATRIX_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuColorMatrixOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_color_matrix_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -49,6 +42,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLOR_MATRIX_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_colormatrix_info,
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#endif
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gsk_gpu_color_matrix_op_print_instance,
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gsk_gpu_colormatrix_setup_attrib_locations,
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gsk_gpu_colormatrix_setup_vao
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};
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@@ -17,21 +17,14 @@ struct _GskGpuColorOp
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};
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static void
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gsk_gpu_color_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_color_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuColorInstance *instance;
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GskGpuColorInstance *instance = (GskGpuColorInstance *) instance_;
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instance = (GskGpuColorInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "color");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_rgba (string, instance->color);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_COLOR_OP_CLASS = {
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@@ -39,7 +32,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLOR_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuColorOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_color_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -50,6 +43,7 @@ static const GskGpuShaderOpClass GSK_GPU_COLOR_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_color_info,
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#endif
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gsk_gpu_color_op_print_instance,
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gsk_gpu_color_setup_attrib_locations,
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gsk_gpu_color_setup_vao
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};
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@@ -18,20 +18,13 @@ struct _GskGpuConicGradientOp
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};
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static void
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gsk_gpu_conic_gradient_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_conic_gradient_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuConicgradientInstance *instance;
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GskGpuConicgradientInstance *instance = (GskGpuConicgradientInstance *) instance_;
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instance = (GskGpuConicgradientInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "conic-gradient");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_CONIC_GRADIENT_OP_CLASS = {
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@@ -39,7 +32,7 @@ static const GskGpuShaderOpClass GSK_GPU_CONIC_GRADIENT_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuConicGradientOp),
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GSK_GPU_STAGE_SHADER,
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gsk_gpu_shader_op_finish,
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gsk_gpu_conic_gradient_op_print,
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gsk_gpu_shader_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_shader_op_vk_command,
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#endif
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@@ -50,6 +43,7 @@ static const GskGpuShaderOpClass GSK_GPU_CONIC_GRADIENT_OP_CLASS = {
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#ifdef GDK_RENDERING_VULKAN
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&gsk_gpu_conicgradient_info,
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#endif
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gsk_gpu_conic_gradient_op_print_instance,
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gsk_gpu_conicgradient_setup_attrib_locations,
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gsk_gpu_conicgradient_setup_vao
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};
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@@ -16,23 +16,16 @@ struct _GskGpuCrossFadeOp
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};
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static void
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gsk_gpu_cross_fade_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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gsk_gpu_cross_fade_op_print_instance (GskGpuShaderOp *shader,
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gpointer instance_,
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GString *string)
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{
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GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
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GskGpuCrossfadeInstance *instance;
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GskGpuCrossfadeInstance *instance = (GskGpuCrossfadeInstance *) instance_;
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instance = (GskGpuCrossfadeInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
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gsk_gpu_print_op (string, indent, "cross-fade");
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gsk_gpu_print_shader_info (string, shader->clip);
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gsk_gpu_print_rect (string, instance->rect);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->start_id);
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gsk_gpu_print_image_descriptor (string, shader->desc, instance->end_id);
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g_string_append_printf (string, "%g%%", 100 * instance->opacity_progress[1]);
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gsk_gpu_print_newline (string);
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}
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static const GskGpuShaderOpClass GSK_GPU_CROSS_FADE_OP_CLASS = {
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@@ -40,7 +33,7 @@ static const GskGpuShaderOpClass GSK_GPU_CROSS_FADE_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuCrossFadeOp),
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||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_cross_fade_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -51,6 +44,7 @@ static const GskGpuShaderOpClass GSK_GPU_CROSS_FADE_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_crossfade_info,
|
||||
#endif
|
||||
gsk_gpu_cross_fade_op_print_instance,
|
||||
gsk_gpu_crossfade_setup_attrib_locations,
|
||||
gsk_gpu_crossfade_setup_vao
|
||||
};
|
||||
|
||||
@@ -19,23 +19,15 @@ struct _GskGpuLinearGradientOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_linear_gradient_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_linear_gradient_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuLineargradientInstance *instance;
|
||||
|
||||
instance = (GskGpuLineargradientInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
GskGpuLineargradientInstance *instance = (GskGpuLineargradientInstance *) instance_;
|
||||
|
||||
if (shader->variation & VARIATION_REPEATING)
|
||||
gsk_gpu_print_op (string, indent, "repeating-linear-gradient");
|
||||
else
|
||||
gsk_gpu_print_op (string, indent, "linear-gradient");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_string (string, "repeating");
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_LINEAR_GRADIENT_OP_CLASS = {
|
||||
@@ -43,7 +35,7 @@ static const GskGpuShaderOpClass GSK_GPU_LINEAR_GRADIENT_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuLinearGradientOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_linear_gradient_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -54,6 +46,7 @@ static const GskGpuShaderOpClass GSK_GPU_LINEAR_GRADIENT_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_lineargradient_info,
|
||||
#endif
|
||||
gsk_gpu_linear_gradient_op_print_instance,
|
||||
gsk_gpu_lineargradient_setup_attrib_locations,
|
||||
gsk_gpu_lineargradient_setup_vao
|
||||
};
|
||||
|
||||
@@ -16,22 +16,15 @@ struct _GskGpuMaskOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_mask_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_mask_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuMaskInstance *instance;
|
||||
GskGpuMaskInstance *instance = (GskGpuMaskInstance *) instance_;
|
||||
|
||||
instance = (GskGpuMaskInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
gsk_gpu_print_op (string, indent, "mask");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_image_descriptor (string, shader->desc, instance->source_id);
|
||||
gsk_gpu_print_image_descriptor (string, shader->desc, instance->mask_id);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_MASK_OP_CLASS = {
|
||||
@@ -39,7 +32,7 @@ static const GskGpuShaderOpClass GSK_GPU_MASK_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuMaskOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_mask_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -50,6 +43,7 @@ static const GskGpuShaderOpClass GSK_GPU_MASK_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_mask_info,
|
||||
#endif
|
||||
gsk_gpu_mask_op_print_instance,
|
||||
gsk_gpu_mask_setup_attrib_locations,
|
||||
gsk_gpu_mask_setup_vao
|
||||
};
|
||||
|
||||
@@ -19,23 +19,15 @@ struct _GskGpuRadialGradientOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_radial_gradient_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_radial_gradient_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuRadialgradientInstance *instance;
|
||||
|
||||
instance = (GskGpuRadialgradientInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
GskGpuRadialgradientInstance *instance = (GskGpuRadialgradientInstance *) instance_;
|
||||
|
||||
if (shader->variation & VARIATION_REPEATING)
|
||||
gsk_gpu_print_op (string, indent, "repeating-radial-gradient");
|
||||
else
|
||||
gsk_gpu_print_op (string, indent, "radial-gradient");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_string (string, "repeating");
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_RADIAL_GRADIENT_OP_CLASS = {
|
||||
@@ -43,7 +35,7 @@ static const GskGpuShaderOpClass GSK_GPU_RADIAL_GRADIENT_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuRadialGradientOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_radial_gradient_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -54,6 +46,7 @@ static const GskGpuShaderOpClass GSK_GPU_RADIAL_GRADIENT_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_radialgradient_info,
|
||||
#endif
|
||||
gsk_gpu_radial_gradient_op_print_instance,
|
||||
gsk_gpu_radialgradient_setup_attrib_locations,
|
||||
gsk_gpu_radialgradient_setup_vao
|
||||
};
|
||||
|
||||
@@ -17,21 +17,14 @@ struct _GskGpuRoundedColorOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_rounded_color_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_rounded_color_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuRoundedcolorInstance *instance;
|
||||
GskGpuRoundedcolorInstance *instance = (GskGpuRoundedcolorInstance *) instance_;
|
||||
|
||||
instance = (GskGpuRoundedcolorInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
gsk_gpu_print_op (string, indent, "rounded-color");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_rounded_rect (string, instance->outline);
|
||||
gsk_gpu_print_rgba (string, instance->color);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_ROUNDED_COLOR_OP_CLASS = {
|
||||
@@ -39,7 +32,7 @@ static const GskGpuShaderOpClass GSK_GPU_ROUNDED_COLOR_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuRoundedColorOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_rounded_color_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -50,6 +43,7 @@ static const GskGpuShaderOpClass GSK_GPU_ROUNDED_COLOR_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_roundedcolor_info,
|
||||
#endif
|
||||
gsk_gpu_rounded_color_op_print_instance,
|
||||
gsk_gpu_roundedcolor_setup_attrib_locations,
|
||||
gsk_gpu_roundedcolor_setup_vao
|
||||
};
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "gskgpushaderopprivate.h"
|
||||
|
||||
#include "gskgpuframeprivate.h"
|
||||
#include "gskgpuprintprivate.h"
|
||||
#include "gskgldescriptorsprivate.h"
|
||||
#include "gskgldeviceprivate.h"
|
||||
#include "gskglframeprivate.h"
|
||||
@@ -26,6 +27,27 @@ gsk_gpu_shader_op_finish (GskGpuOp *op)
|
||||
g_clear_object (&self->desc);
|
||||
}
|
||||
|
||||
void
|
||||
gsk_gpu_shader_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
const GskGpuShaderOpClass *shader_class = (const GskGpuShaderOpClass *) op->op_class;
|
||||
gpointer instance;
|
||||
|
||||
instance = gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
if (g_str_has_prefix (shader_class->shader_name, "gskgpu"))
|
||||
gsk_gpu_print_op (string, indent, shader_class->shader_name + 6);
|
||||
else
|
||||
gsk_gpu_print_op (string, indent, shader_class->shader_name);
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
shader_class->print_instance (shader, instance, string);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
GskGpuOp *
|
||||
gsk_gpu_shader_op_vk_command_n (GskGpuOp *op,
|
||||
|
||||
@@ -25,6 +25,9 @@ struct _GskGpuShaderOpClass
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
const VkPipelineVertexInputStateCreateInfo *vertex_input_state;
|
||||
#endif
|
||||
void (* print_instance) (GskGpuShaderOp *shader,
|
||||
gpointer instance,
|
||||
GString *string);
|
||||
void (* setup_attrib_locations) (GLuint program);
|
||||
void (* setup_vao) (gsize offset);
|
||||
};
|
||||
@@ -38,6 +41,10 @@ GskGpuShaderOp * gsk_gpu_shader_op_alloc (GskGpuF
|
||||
|
||||
void gsk_gpu_shader_op_finish (GskGpuOp *op);
|
||||
|
||||
void gsk_gpu_shader_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent);
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
GskGpuOp * gsk_gpu_shader_op_vk_command_n (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
|
||||
@@ -19,21 +19,14 @@ struct _GskGpuStraightAlphaOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_straight_alpha_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_straight_alpha_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuStraightalphaInstance *instance;
|
||||
GskGpuStraightalphaInstance *instance = (GskGpuStraightalphaInstance *) instance_;
|
||||
|
||||
instance = (GskGpuStraightalphaInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
gsk_gpu_print_op (string, indent, "straight-alpha");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_STRAIGHT_ALPHA_OP_CLASS = {
|
||||
@@ -41,7 +34,7 @@ static const GskGpuShaderOpClass GSK_GPU_STRAIGHT_ALPHA_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuStraightAlphaOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_straight_alpha_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -52,6 +45,7 @@ static const GskGpuShaderOpClass GSK_GPU_STRAIGHT_ALPHA_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_straightalpha_info,
|
||||
#endif
|
||||
gsk_gpu_straight_alpha_op_print_instance,
|
||||
gsk_gpu_straightalpha_setup_attrib_locations,
|
||||
gsk_gpu_straightalpha_setup_vao
|
||||
};
|
||||
|
||||
@@ -16,21 +16,14 @@ struct _GskGpuTextureOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_texture_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_texture_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuTextureInstance *instance;
|
||||
GskGpuTextureInstance *instance = (GskGpuTextureInstance *) instance_;
|
||||
|
||||
instance = (GskGpuTextureInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
gsk_gpu_print_op (string, indent, "texture");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_TEXTURE_OP_CLASS = {
|
||||
@@ -38,7 +31,7 @@ static const GskGpuShaderOpClass GSK_GPU_TEXTURE_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuTextureOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_texture_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -49,6 +42,7 @@ static const GskGpuShaderOpClass GSK_GPU_TEXTURE_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_texture_info,
|
||||
#endif
|
||||
gsk_gpu_texture_op_print_instance,
|
||||
gsk_gpu_texture_setup_attrib_locations,
|
||||
gsk_gpu_texture_setup_vao
|
||||
};
|
||||
|
||||
@@ -17,20 +17,13 @@ struct _GskGpuUberOp
|
||||
};
|
||||
|
||||
static void
|
||||
gsk_gpu_uber_op_print (GskGpuOp *op,
|
||||
GskGpuFrame *frame,
|
||||
GString *string,
|
||||
guint indent)
|
||||
gsk_gpu_uber_op_print_instance (GskGpuShaderOp *shader,
|
||||
gpointer instance_,
|
||||
GString *string)
|
||||
{
|
||||
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
||||
GskGpuUberInstance *instance;
|
||||
GskGpuUberInstance *instance = instance_;
|
||||
|
||||
instance = (GskGpuUberInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
||||
|
||||
gsk_gpu_print_op (string, indent, "uber");
|
||||
gsk_gpu_print_shader_info (string, shader->clip);
|
||||
gsk_gpu_print_rect (string, instance->rect);
|
||||
gsk_gpu_print_newline (string);
|
||||
}
|
||||
|
||||
static const GskGpuShaderOpClass GSK_GPU_UBER_OP_CLASS = {
|
||||
@@ -38,7 +31,7 @@ static const GskGpuShaderOpClass GSK_GPU_UBER_OP_CLASS = {
|
||||
GSK_GPU_OP_SIZE (GskGpuUberOp),
|
||||
GSK_GPU_STAGE_SHADER,
|
||||
gsk_gpu_shader_op_finish,
|
||||
gsk_gpu_uber_op_print,
|
||||
gsk_gpu_shader_op_print,
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
gsk_gpu_shader_op_vk_command,
|
||||
#endif
|
||||
@@ -49,8 +42,9 @@ static const GskGpuShaderOpClass GSK_GPU_UBER_OP_CLASS = {
|
||||
#ifdef GDK_RENDERING_VULKAN
|
||||
&gsk_gpu_uber_info,
|
||||
#endif
|
||||
gsk_gpu_uber_op_print_instance,
|
||||
gsk_gpu_uber_setup_attrib_locations,
|
||||
gsk_gpu_uber_setup_vao
|
||||
gsk_gpu_uber_setup_vao,
|
||||
};
|
||||
|
||||
void
|
||||
|
||||
Reference in New Issue
Block a user