gl renderer: Move declarations to the beginning of the block
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@@ -384,18 +384,18 @@ render_text_node (GskGLRenderer *self,
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ops_set_texture (builder, gsk_gl_glyph_cache_get_glyph_image (&self->glyph_cache,
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glyph)->texture_id);
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tx = glyph->tx;
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ty = glyph->ty;
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tx2 = tx + glyph->tw;
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ty2 = ty + glyph->th;
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glyph_x = x + cx + glyph->draw_x;
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glyph_y = y + cy + glyph->draw_y;
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glyph_w = glyph->draw_width;
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glyph_h = glyph->draw_height;
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{
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tx = glyph->tx;
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ty = glyph->ty;
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tx2 = tx + glyph->tw;
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ty2 = ty + glyph->th;
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glyph_x = x + cx + glyph->draw_x;
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glyph_y = y + cy + glyph->draw_y;
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glyph_w = glyph->draw_width;
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glyph_h = glyph->draw_height;
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GskQuadVertex vertex_data[GL_N_VERTICES] = {
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const GskQuadVertex vertex_data[GL_N_VERTICES] = {
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{ { glyph_x, glyph_y }, { tx, ty }, },
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{ { glyph_x, glyph_y + glyph_h }, { tx, ty2 }, },
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{ { glyph_x + glyph_w, glyph_y }, { tx2, ty }, },
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