wayland: Commit surface from cairo context

In order to make the cairo renderer/context behave more similar to how
the OpenGL and Vulkan renderer/context behaves, request a frame callback
and commit in the end frame vfunc.

This means the end frame vfunc in cairo does

 * attach buffer
 * request frame callback
 * sync surface state
 * commit

Where as e.g. the OpenGL version of the same flow does

 * attach buffer
 * request frame callback
 * sync surface state
 * eglSwapBuffers()

where eglSwapBuffers() indirectly calls wl_surface_commit().
This commit is contained in:
Jonas Ådahl
2020-09-17 17:35:35 +02:00
parent f87de393b5
commit 1abcd6f304
3 changed files with 14 additions and 21 deletions

View File

@@ -23,6 +23,7 @@
#include "gdkprivate-wayland.h"
#include "gdkinternals.h"
#include "gdkprofilerprivate.h"
static const cairo_user_data_key_t gdk_wayland_cairo_context_key;
static const cairo_user_data_key_t gdk_wayland_cairo_region_key;
@@ -180,6 +181,10 @@ gdk_wayland_cairo_context_end_frame (GdkDrawContext *draw_context,
gdk_wayland_surface_attach_image (surface, self->paint_surface, painted);
gdk_wayland_surface_sync (surface);
gdk_wayland_surface_request_frame (surface);
gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "wayland", "surface commit");
gdk_wayland_surface_commit (surface);
gdk_wayland_cairo_context_surface_clear_region (self->paint_surface);
self->paint_surface = NULL;

View File

@@ -94,6 +94,7 @@ guint _gdk_wayland_cursor_get_next_image_index (GdkWaylandDisplay *display,
guint *next_image_delay);
void gdk_wayland_surface_sync (GdkSurface *surface);
void gdk_wayland_surface_commit (GdkSurface *surface);
void gdk_wayland_surface_request_frame (GdkSurface *surface);
void gdk_wayland_surface_attach_image (GdkSurface *surface,
cairo_surface_t *cairo_surface,

View File

@@ -95,7 +95,6 @@ struct _GdkWaylandSurface
unsigned int initial_configure_received : 1;
unsigned int mapped : 1;
unsigned int pending_commit : 1;
unsigned int awaiting_frame : 1;
unsigned int awaiting_frame_frozen : 1;
unsigned int is_drag_surface : 1;
@@ -615,30 +614,20 @@ gdk_wayland_surface_request_frame (GdkSurface *surface)
impl->awaiting_frame = TRUE;
}
void
gdk_wayland_surface_commit (GdkSurface *surface)
{
GdkWaylandSurface *impl = GDK_WAYLAND_SURFACE (surface);
wl_surface_commit (impl->display_server.wl_surface);
}
static void
on_frame_clock_after_paint (GdkFrameClock *clock,
GdkSurface *surface)
{
GdkWaylandSurface *impl = GDK_WAYLAND_SURFACE (surface);
if (impl->pending_commit && surface->update_freeze_count == 0)
{
gdk_wayland_surface_request_frame (surface);
/* From this commit forward, we can't write to the buffer,
* it's "live". In the future, if we need to stage more changes
* we have to allocate a new staging buffer and draw to it instead.
*
* Our one saving grace is if the compositor releases the buffer
* before we need to stage any changes, then we can take it back and
* use it again.
*/
gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "wayland", "surface commit");
wl_surface_commit (impl->display_server.wl_surface);
impl->pending_commit = FALSE;
}
if (impl->awaiting_frame &&
impl->pending_frame_counter == gdk_frame_clock_get_frame_counter (clock))
{
@@ -804,7 +793,6 @@ gdk_wayland_surface_attach_image (GdkSurface *surface,
cairo_region_get_rectangle (damage, i, &rect);
wl_surface_damage (impl->display_server.wl_surface, rect.x, rect.y, rect.width, rect.height);
}
impl->pending_commit = TRUE;
}
void
@@ -2789,7 +2777,6 @@ gdk_wayland_surface_hide_surface (GdkSurface *surface)
unset_transient_for_exported (surface);
_gdk_wayland_surface_clear_saved_size (surface);
impl->pending_commit = FALSE;
impl->mapped = FALSE;
}