gsk: Use explicit switches
This makes it harder to forget to add new node types here.
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@@ -254,7 +254,7 @@ gsk_rounded_rect_shrink_to_minimum (GskRoundedRect *self)
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static inline gboolean G_GNUC_PURE
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node_supports_2d_transform (const GskRenderNode *node)
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{
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switch ((int)gsk_render_node_get_node_type (node))
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_COLOR_NODE:
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case GSK_OPACITY_NODE:
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@@ -289,8 +289,18 @@ node_supports_2d_transform (const GskRenderNode *node)
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}
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return TRUE;
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default:
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case GSK_BORDER_NODE:
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case GSK_INSET_SHADOW_NODE:
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case GSK_OUTSET_SHADOW_NODE:
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case GSK_REPEAT_NODE:
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case GSK_CLIP_NODE:
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case GSK_ROUNDED_CLIP_NODE:
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case GSK_GL_SHADER_NODE:
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return FALSE;
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case GSK_NOT_A_RENDER_NODE:
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default:
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g_assert_not_reached ();
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}
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}
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@@ -304,7 +314,7 @@ node_supports_transform (const GskRenderNode *node)
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* opacity or color matrix.
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*/
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switch ((int)gsk_render_node_get_node_type (node))
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_COLOR_NODE:
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case GSK_OPACITY_NODE:
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@@ -325,8 +335,25 @@ node_supports_transform (const GskRenderNode *node)
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case GSK_TRANSFORM_NODE:
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return node_supports_transform (gsk_transform_node_get_child (node));
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default:
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case GSK_CONTAINER_NODE:
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case GSK_LINEAR_GRADIENT_NODE:
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case GSK_REPEATING_LINEAR_GRADIENT_NODE:
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case GSK_RADIAL_GRADIENT_NODE:
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case GSK_REPEATING_RADIAL_GRADIENT_NODE:
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case GSK_CONIC_GRADIENT_NODE:
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case GSK_BORDER_NODE:
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case GSK_INSET_SHADOW_NODE:
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case GSK_OUTSET_SHADOW_NODE:
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case GSK_REPEAT_NODE:
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case GSK_CLIP_NODE:
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case GSK_ROUNDED_CLIP_NODE:
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case GSK_GL_SHADER_NODE:
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case GSK_TEXTURE_SCALE_NODE:
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return FALSE;
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case GSK_NOT_A_RENDER_NODE:
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default:
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g_assert_not_reached ();
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}
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}
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