GdkFrameClock: Reverse order of resume-events and afterpaint

Keeping events paused after the end of a frame put us in a
weird state where we had to process and queue events - so that
we would get the message from the compositor - but not deliver
them. Instead resume events before ending the frame.

https://bugzilla.gnome.org/show_bug.cgi?id=685460
This commit is contained in:
Owen W. Taylor
2012-10-07 11:42:45 -04:00
parent a69285da08
commit 3cef97f10d
2 changed files with 58 additions and 62 deletions

View File

@@ -70,8 +70,8 @@ typedef enum {
GDK_FRAME_CLOCK_PHASE_UPDATE = 1 << 2,
GDK_FRAME_CLOCK_PHASE_LAYOUT = 1 << 3,
GDK_FRAME_CLOCK_PHASE_PAINT = 1 << 4,
GDK_FRAME_CLOCK_PHASE_AFTER_PAINT = 1 << 5,
GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS = 1 << 6
GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS = 1 << 5,
GDK_FRAME_CLOCK_PHASE_AFTER_PAINT = 1 << 6
} GdkFrameClockPhase;
struct _GdkFrameClockInterface

View File

@@ -219,83 +219,79 @@ gdk_frame_clock_paint_idle (void *data)
skip_to_resume_events =
(priv->requested & ~(GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS | GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS)) == 0;
switch (priv->phase)
if (!skip_to_resume_events)
{
case GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS:
break;
case GDK_FRAME_CLOCK_PHASE_NONE:
case GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT:
if (priv->freeze_count == 0)
{
priv->frame_time = compute_frame_time (clock_idle);
priv->phase = GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT;
/* We always emit ::before-paint and ::after-paint if
* any of the intermediate phases are requested and
* they don't get repeated if you freeze/thaw while
* in them. */
if (!skip_to_resume_events)
switch (priv->phase)
{
case GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS:
break;
case GDK_FRAME_CLOCK_PHASE_NONE:
case GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT:
if (priv->freeze_count == 0)
{
priv->frame_time = compute_frame_time (clock_idle);
priv->phase = GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT;
/* We always emit ::before-paint and ::after-paint if
* any of the intermediate phases are requested and
* they don't get repeated if you freeze/thaw while
* in them. */
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT;
g_signal_emit_by_name (G_OBJECT (clock), "before-paint");
priv->phase = GDK_FRAME_CLOCK_PHASE_UPDATE;
}
priv->phase = GDK_FRAME_CLOCK_PHASE_UPDATE;
}
case GDK_FRAME_CLOCK_PHASE_UPDATE:
if (priv->freeze_count == 0)
{
if (priv->requested & GDK_FRAME_CLOCK_PHASE_UPDATE)
case GDK_FRAME_CLOCK_PHASE_UPDATE:
if (priv->freeze_count == 0)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_UPDATE;
g_signal_emit_by_name (G_OBJECT (clock), "update");
if (priv->requested & GDK_FRAME_CLOCK_PHASE_UPDATE)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_UPDATE;
g_signal_emit_by_name (G_OBJECT (clock), "update");
}
}
}
case GDK_FRAME_CLOCK_PHASE_LAYOUT:
if (priv->freeze_count == 0)
{
priv->phase = GDK_FRAME_CLOCK_PHASE_LAYOUT;
if (priv->requested & GDK_FRAME_CLOCK_PHASE_LAYOUT)
case GDK_FRAME_CLOCK_PHASE_LAYOUT:
if (priv->freeze_count == 0)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_LAYOUT;
g_signal_emit_by_name (G_OBJECT (clock), "layout");
priv->phase = GDK_FRAME_CLOCK_PHASE_LAYOUT;
if (priv->requested & GDK_FRAME_CLOCK_PHASE_LAYOUT)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_LAYOUT;
g_signal_emit_by_name (G_OBJECT (clock), "layout");
}
}
}
case GDK_FRAME_CLOCK_PHASE_PAINT:
if (priv->freeze_count == 0)
{
priv->phase = GDK_FRAME_CLOCK_PHASE_PAINT;
if (priv->requested & GDK_FRAME_CLOCK_PHASE_PAINT)
case GDK_FRAME_CLOCK_PHASE_PAINT:
if (priv->freeze_count == 0)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_PAINT;
g_signal_emit_by_name (G_OBJECT (clock), "paint");
priv->phase = GDK_FRAME_CLOCK_PHASE_PAINT;
if (priv->requested & GDK_FRAME_CLOCK_PHASE_PAINT)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_PAINT;
g_signal_emit_by_name (G_OBJECT (clock), "paint");
}
}
}
case GDK_FRAME_CLOCK_PHASE_AFTER_PAINT:
if (priv->freeze_count == 0)
{
priv->phase = GDK_FRAME_CLOCK_PHASE_AFTER_PAINT;
if (!skip_to_resume_events)
case GDK_FRAME_CLOCK_PHASE_AFTER_PAINT:
if (priv->freeze_count == 0)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_AFTER_PAINT;
g_signal_emit_by_name (G_OBJECT (clock), "after-paint");
/* the ::after-paint phase doesn't get repeated on freeze/thaw,
*/
priv->phase = GDK_FRAME_CLOCK_PHASE_NONE;
}
/* the ::after-paint phase doesn't get repeated on freeze/thaw,
*/
priv->phase = GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS;
}
case GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS:
if (priv->freeze_count == 0)
{
if (priv->requested & GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS;
g_signal_emit_by_name (G_OBJECT (clock), "resume-events");
}
/* the ::resume-event phase doesn't get repeated on freeze/thaw */
priv->phase = GDK_FRAME_CLOCK_PHASE_NONE;
}
case GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS:
;
}
}
if (priv->requested & GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS)
{
priv->requested &= ~GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS;
g_signal_emit_by_name (G_OBJECT (clock), "resume-events");
}
priv->phase = GDK_FRAME_CLOCK_PHASE_NONE;
if (priv->freeze_count == 0 && priv->requested != 0)
{
/* We need to start over again immediately - this implies that there is no