gpu: Move gc calls further to the edges of the function
Make the function look like that: 1. handle special case 2. maybe GC 3. draw 4. queue next gc 5. cleanup This seems like the sanest approach to avoid gc() collecting things necessary for drawing in the future. And I need to refactor stuff, so having it out of the way is a good idea.
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@@ -416,12 +416,12 @@ gsk_gpu_renderer_render (GskRenderer *renderer,
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return;
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}
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gsk_gpu_device_maybe_gc (priv->device);
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depth = gsk_render_node_get_preferred_depth (root);
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gdk_draw_context_begin_frame_full (priv->context, depth, region);
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gsk_gpu_device_maybe_gc (priv->device);
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gsk_gpu_renderer_make_current (self);
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backbuffer = GSK_GPU_RENDERER_GET_CLASS (self)->get_backbuffer (self);
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@@ -443,10 +443,10 @@ gsk_gpu_renderer_render (GskRenderer *renderer,
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),
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NULL);
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gsk_gpu_device_queue_gc (priv->device);
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gdk_draw_context_end_frame (priv->context);
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gsk_gpu_device_queue_gc (priv->device);
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g_clear_pointer (&render_region, cairo_region_destroy);
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}
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