gdk/wayland: freeze popups when hidden
Previously, there was an issue with glitching after showing/hiding a popover that was not also destroyed. This was due to the popover having an update_freeze_count of zero after hiding the surface. That resulted in it's toplevel continuously dropping frames such as during high-frame-rate scrolling in textviews. This problem is much more visible on high-frame-rate displays such as 120hz/144hz. With this commit, we track the POPUP_STATE_IDLE case and also freeze the frame clock of the popup until it is mapped again.
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@@ -113,6 +113,7 @@ struct _GdkWaylandSurface
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PopupState popup_state;
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unsigned int popup_thaw_upon_show : 1;
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unsigned int initial_configure_received : 1;
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unsigned int has_uncommitted_ack_configure : 1;
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unsigned int mapped : 1;
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@@ -2994,6 +2995,8 @@ gdk_wayland_surface_hide_surface (GdkSurface *surface)
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thaw_popup_toplevel_state (surface);
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break;
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case POPUP_STATE_IDLE:
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impl->popup_thaw_upon_show = TRUE;
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gdk_surface_freeze_updates (surface);
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break;
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default:
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g_assert_not_reached ();
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@@ -3223,6 +3226,12 @@ show_popup (GdkSurface *surface,
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if (!impl->display_server.wl_surface)
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gdk_wayland_surface_create_surface (surface);
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if (impl->popup_thaw_upon_show)
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{
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impl->popup_thaw_upon_show = FALSE;
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gdk_surface_thaw_updates (surface);
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}
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gdk_wayland_surface_map_popup (surface, width, height, layout);
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}
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