vulkan: Rename blend pipeline to texture

This is what it does, and the name blend is easily
confused with blend-mode.
This commit is contained in:
Matthias Clasen
2017-09-29 22:24:53 -04:00
parent 538e7c7982
commit 5577fde990
19 changed files with 178 additions and 178 deletions

View File

@@ -1,122 +0,0 @@
#include "config.h"
#include "gskvulkanblendpipelineprivate.h"
struct _GskVulkanBlendPipeline
{
GObject parent_instance;
};
typedef struct _GskVulkanBlendInstance GskVulkanBlendInstance;
struct _GskVulkanBlendInstance
{
float rect[4];
float tex_rect[4];
};
G_DEFINE_TYPE (GskVulkanBlendPipeline, gsk_vulkan_blend_pipeline, GSK_TYPE_VULKAN_PIPELINE)
static const VkPipelineVertexInputStateCreateInfo *
gsk_vulkan_blend_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
{
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
{
.binding = 0,
.stride = sizeof (GskVulkanBlendInstance),
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
}
};
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
{
.location = 0,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, rect),
},
{
.location = 1,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanBlendInstance, tex_rect),
}
};
static const VkPipelineVertexInputStateCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
.pVertexBindingDescriptions = vertexBindingDescriptions,
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
.pVertexAttributeDescriptions = vertexInputAttributeDescription
};
return &info;
}
static void
gsk_vulkan_blend_pipeline_finalize (GObject *gobject)
{
//GskVulkanBlendPipeline *self = GSK_VULKAN_BLEND_PIPELINE (gobject);
G_OBJECT_CLASS (gsk_vulkan_blend_pipeline_parent_class)->finalize (gobject);
}
static void
gsk_vulkan_blend_pipeline_class_init (GskVulkanBlendPipelineClass *klass)
{
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_blend_pipeline_finalize;
pipeline_class->get_input_state_create_info = gsk_vulkan_blend_pipeline_get_input_state_create_info;
}
static void
gsk_vulkan_blend_pipeline_init (GskVulkanBlendPipeline *self)
{
}
GskVulkanPipeline *
gsk_vulkan_blend_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass)
{
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BLEND_PIPELINE, context, layout, shader_name, render_pass);
}
gsize
gsk_vulkan_blend_pipeline_count_vertex_data (GskVulkanBlendPipeline *pipeline)
{
return sizeof (GskVulkanBlendInstance);
}
void
gsk_vulkan_blend_pipeline_collect_vertex_data (GskVulkanBlendPipeline *pipeline,
guchar *data,
const graphene_rect_t *rect,
const graphene_rect_t *tex_rect)
{
GskVulkanBlendInstance *instance = (GskVulkanBlendInstance *) data;
instance->rect[0] = rect->origin.x;
instance->rect[1] = rect->origin.y;
instance->rect[2] = rect->size.width;
instance->rect[3] = rect->size.height;
instance->tex_rect[0] = (rect->origin.x - tex_rect->origin.x)/tex_rect->size.width;
instance->tex_rect[1] = (rect->origin.y - tex_rect->origin.y)/tex_rect->size.height;
instance->tex_rect[2] = (rect->size.width + rect->origin.x - tex_rect->origin.x)/tex_rect->size.width;
instance->tex_rect[3] = (rect->size.height + rect->origin.y - tex_rect->origin.y)/tex_rect->size.height;
}
gsize
gsk_vulkan_blend_pipeline_draw (GskVulkanBlendPipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands)
{
vkCmdDraw (command_buffer,
6, n_commands,
0, offset);
return n_commands;
}

View File

@@ -1,33 +0,0 @@
#ifndef __GSK_VULKAN_BLEND_PIPELINE_PRIVATE_H__
#define __GSK_VULKAN_BLEND_PIPELINE_PRIVATE_H__
#include <graphene.h>
#include "gskvulkanpipelineprivate.h"
G_BEGIN_DECLS
typedef struct _GskVulkanBlendPipelineLayout GskVulkanBlendPipelineLayout;
#define GSK_TYPE_VULKAN_BLEND_PIPELINE (gsk_vulkan_blend_pipeline_get_type ())
G_DECLARE_FINAL_TYPE (GskVulkanBlendPipeline, gsk_vulkan_blend_pipeline, GSK, VULKAN_BLEND_PIPELINE, GskVulkanPipeline)
GskVulkanPipeline * gsk_vulkan_blend_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass);
gsize gsk_vulkan_blend_pipeline_count_vertex_data (GskVulkanBlendPipeline *pipeline);
void gsk_vulkan_blend_pipeline_collect_vertex_data (GskVulkanBlendPipeline *pipeline,
guchar *data,
const graphene_rect_t *rect,
const graphene_rect_t *tex_rect);
gsize gsk_vulkan_blend_pipeline_draw (GskVulkanBlendPipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands);
G_END_DECLS
#endif /* __GSK_VULKAN_BLEND_PIPELINE_PRIVATE_H__ */

View File

@@ -11,7 +11,6 @@
#include "gskvulkanrenderpassprivate.h"
#include "gskvulkanblendmodepipelineprivate.h"
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
#include "gskvulkanboxshadowpipelineprivate.h"
@@ -21,6 +20,7 @@
#include "gskvulkaneffectpipelineprivate.h"
#include "gskvulkanlineargradientpipelineprivate.h"
#include "gskvulkantextpipelineprivate.h"
#include "gskvulkantexturepipelineprivate.h"
#include "gskvulkanpushconstantsprivate.h"
#define DESCRIPTOR_POOL_MAXSETS 128
@@ -366,9 +366,9 @@ gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
guint num_textures;
GskVulkanPipeline * (* create_func) (GdkVulkanContext *context, VkPipelineLayout layout, const char *name, VkRenderPass render_pass);
} pipeline_info[GSK_VULKAN_N_PIPELINES] = {
{ "blend", 1, gsk_vulkan_blend_pipeline_new },
{ "blend-clip", 1, gsk_vulkan_blend_pipeline_new },
{ "blend-clip-rounded", 1, gsk_vulkan_blend_pipeline_new },
{ "texture", 1, gsk_vulkan_texture_pipeline_new },
{ "texture-clip", 1, gsk_vulkan_texture_pipeline_new },
{ "texture-clip-rounded", 1, gsk_vulkan_texture_pipeline_new },
{ "color", 0, gsk_vulkan_color_pipeline_new },
{ "color-clip", 0, gsk_vulkan_color_pipeline_new },
{ "color-clip-rounded", 0, gsk_vulkan_color_pipeline_new },

View File

@@ -9,7 +9,6 @@
#include "gskrendererprivate.h"
#include "gskroundedrectprivate.h"
#include "gskvulkanblendmodepipelineprivate.h"
#include "gskvulkanblendpipelineprivate.h"
#include "gskvulkanblurpipelineprivate.h"
#include "gskvulkanborderpipelineprivate.h"
#include "gskvulkanboxshadowpipelineprivate.h"
@@ -20,6 +19,7 @@
#include "gskvulkaneffectpipelineprivate.h"
#include "gskvulkanlineargradientpipelineprivate.h"
#include "gskvulkantextpipelineprivate.h"
#include "gskvulkantexturepipelineprivate.h"
#include "gskvulkanimageprivate.h"
#include "gskvulkanpushconstantsprivate.h"
#include "gskvulkanrendererprivate.h"
@@ -338,11 +338,11 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
if (gsk_cairo_node_get_surface (node) == NULL)
return;
if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
pipeline_type = GSK_VULKAN_PIPELINE_BLEND;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE;
else if (constants->clip.type == GSK_VULKAN_CLIP_RECT)
pipeline_type = GSK_VULKAN_PIPELINE_BLEND_CLIP;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP;
else if (constants->clip.type == GSK_VULKAN_CLIP_ROUNDED_CIRCULAR)
pipeline_type = GSK_VULKAN_PIPELINE_BLEND_CLIP_ROUNDED;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED;
else
FALLBACK ("Cairo nodes can't deal with clip type %u\n", constants->clip.type);
op.type = GSK_VULKAN_OP_SURFACE;
@@ -423,11 +423,11 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
case GSK_TEXTURE_NODE:
if (gsk_vulkan_clip_contains_rect (&constants->clip, &node->bounds))
pipeline_type = GSK_VULKAN_PIPELINE_BLEND;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE;
else if (constants->clip.type == GSK_VULKAN_CLIP_RECT)
pipeline_type = GSK_VULKAN_PIPELINE_BLEND_CLIP;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP;
else if (constants->clip.type == GSK_VULKAN_CLIP_ROUNDED_CIRCULAR)
pipeline_type = GSK_VULKAN_PIPELINE_BLEND_CLIP_ROUNDED;
pipeline_type = GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED;
else
FALLBACK ("Texture nodes can't deal with clip type %u\n", constants->clip.type);
op.type = GSK_VULKAN_OP_TEXTURE;
@@ -622,7 +622,7 @@ fallback:
g_assert_not_reached ();
return;
}
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, GSK_VULKAN_PIPELINE_BLEND);
op.render.pipeline = gsk_vulkan_render_get_pipeline (render, GSK_VULKAN_PIPELINE_TEXTURE);
g_array_append_val (self->render_ops, op);
}
#undef FALLBACK
@@ -959,7 +959,7 @@ gsk_vulkan_render_pass_count_vertex_data (GskVulkanRenderPass *self)
case GSK_VULKAN_OP_FALLBACK_ROUNDED_CLIP:
case GSK_VULKAN_OP_SURFACE:
case GSK_VULKAN_OP_TEXTURE:
op->render.vertex_count = gsk_vulkan_blend_pipeline_count_vertex_data (GSK_VULKAN_BLEND_PIPELINE (op->render.pipeline));
op->render.vertex_count = gsk_vulkan_texture_pipeline_count_vertex_data (GSK_VULKAN_TEXTURE_PIPELINE (op->render.pipeline));
n_bytes += op->render.vertex_count;
break;
@@ -1053,7 +1053,7 @@ gsk_vulkan_render_pass_collect_vertex_data (GskVulkanRenderPass *self,
case GSK_VULKAN_OP_TEXTURE:
{
op->render.vertex_offset = offset + n_bytes;
gsk_vulkan_blend_pipeline_collect_vertex_data (GSK_VULKAN_BLEND_PIPELINE (op->render.pipeline),
gsk_vulkan_texture_pipeline_collect_vertex_data (GSK_VULKAN_TEXTURE_PIPELINE (op->render.pipeline),
data + n_bytes + offset,
&op->render.node->bounds,
&op->render.node->bounds);
@@ -1391,9 +1391,9 @@ gsk_vulkan_render_pass_draw_rect (GskVulkanRenderPass *self,
0,
NULL);
current_draw_index += gsk_vulkan_blend_pipeline_draw (GSK_VULKAN_BLEND_PIPELINE (current_pipeline),
command_buffer,
current_draw_index, 1);
current_draw_index += gsk_vulkan_texture_pipeline_draw (GSK_VULKAN_TEXTURE_PIPELINE (current_pipeline),
command_buffer,
current_draw_index, 1);
break;
case GSK_VULKAN_OP_TEXT:

View File

@@ -12,9 +12,9 @@
G_BEGIN_DECLS
typedef enum {
GSK_VULKAN_PIPELINE_BLEND,
GSK_VULKAN_PIPELINE_BLEND_CLIP,
GSK_VULKAN_PIPELINE_BLEND_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_TEXTURE,
GSK_VULKAN_PIPELINE_TEXTURE_CLIP,
GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_COLOR,
GSK_VULKAN_PIPELINE_COLOR_CLIP,
GSK_VULKAN_PIPELINE_COLOR_CLIP_ROUNDED,

View File

@@ -0,0 +1,122 @@
#include "config.h"
#include "gskvulkantexturepipelineprivate.h"
struct _GskVulkanTexturePipeline
{
GObject parent_instance;
};
typedef struct _GskVulkanTextureInstance GskVulkanTextureInstance;
struct _GskVulkanTextureInstance
{
float rect[4];
float tex_rect[4];
};
G_DEFINE_TYPE (GskVulkanTexturePipeline, gsk_vulkan_texture_pipeline, GSK_TYPE_VULKAN_PIPELINE)
static const VkPipelineVertexInputStateCreateInfo *
gsk_vulkan_texture_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
{
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
{
.binding = 0,
.stride = sizeof (GskVulkanTextureInstance),
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
}
};
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
{
.location = 0,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanTextureInstance, rect),
},
{
.location = 1,
.binding = 0,
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
.offset = G_STRUCT_OFFSET (GskVulkanTextureInstance, tex_rect),
}
};
static const VkPipelineVertexInputStateCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
.pVertexBindingDescriptions = vertexBindingDescriptions,
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
.pVertexAttributeDescriptions = vertexInputAttributeDescription
};
return &info;
}
static void
gsk_vulkan_texture_pipeline_finalize (GObject *gobject)
{
//GskVulkanTexturePipeline *self = GSK_VULKAN_TEXTURE_PIPELINE (gobject);
G_OBJECT_CLASS (gsk_vulkan_texture_pipeline_parent_class)->finalize (gobject);
}
static void
gsk_vulkan_texture_pipeline_class_init (GskVulkanTexturePipelineClass *klass)
{
GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_texture_pipeline_finalize;
pipeline_class->get_input_state_create_info = gsk_vulkan_texture_pipeline_get_input_state_create_info;
}
static void
gsk_vulkan_texture_pipeline_init (GskVulkanTexturePipeline *self)
{
}
GskVulkanPipeline *
gsk_vulkan_texture_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass)
{
return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_TEXTURE_PIPELINE, context, layout, shader_name, render_pass);
}
gsize
gsk_vulkan_texture_pipeline_count_vertex_data (GskVulkanTexturePipeline *pipeline)
{
return sizeof (GskVulkanTextureInstance);
}
void
gsk_vulkan_texture_pipeline_collect_vertex_data (GskVulkanTexturePipeline *pipeline,
guchar *data,
const graphene_rect_t *rect,
const graphene_rect_t *tex_rect)
{
GskVulkanTextureInstance *instance = (GskVulkanTextureInstance *) data;
instance->rect[0] = rect->origin.x;
instance->rect[1] = rect->origin.y;
instance->rect[2] = rect->size.width;
instance->rect[3] = rect->size.height;
instance->tex_rect[0] = (rect->origin.x - tex_rect->origin.x)/tex_rect->size.width;
instance->tex_rect[1] = (rect->origin.y - tex_rect->origin.y)/tex_rect->size.height;
instance->tex_rect[2] = (rect->size.width + rect->origin.x - tex_rect->origin.x)/tex_rect->size.width;
instance->tex_rect[3] = (rect->size.height + rect->origin.y - tex_rect->origin.y)/tex_rect->size.height;
}
gsize
gsk_vulkan_texture_pipeline_draw (GskVulkanTexturePipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands)
{
vkCmdDraw (command_buffer,
6, n_commands,
0, offset);
return n_commands;
}

View File

@@ -0,0 +1,33 @@
#ifndef __GSK_VULKAN_TEXTURE_PIPELINE_PRIVATE_H__
#define __GSK_VULKAN_TEXTURE_PIPELINE_PRIVATE_H__
#include <graphene.h>
#include "gskvulkanpipelineprivate.h"
G_BEGIN_DECLS
typedef struct _GskVulkanTexturePipelineLayout GskVulkanTexturePipelineLayout;
#define GSK_TYPE_VULKAN_TEXTURE_PIPELINE (gsk_vulkan_texture_pipeline_get_type ())
G_DECLARE_FINAL_TYPE (GskVulkanTexturePipeline, gsk_vulkan_texture_pipeline, GSK, VULKAN_TEXTURE_PIPELINE, GskVulkanPipeline)
GskVulkanPipeline * gsk_vulkan_texture_pipeline_new (GdkVulkanContext *context,
VkPipelineLayout layout,
const char *shader_name,
VkRenderPass render_pass);
gsize gsk_vulkan_texture_pipeline_count_vertex_data (GskVulkanTexturePipeline *pipeline);
void gsk_vulkan_texture_pipeline_collect_vertex_data (GskVulkanTexturePipeline *pipeline,
guchar *data,
const graphene_rect_t *rect,
const graphene_rect_t *tex_rect);
gsize gsk_vulkan_texture_pipeline_draw (GskVulkanTexturePipeline *pipeline,
VkCommandBuffer command_buffer,
gsize offset,
gsize n_commands);
G_END_DECLS
#endif /* __GSK_VULKAN_TEXTURE_PIPELINE_PRIVATE_H__ */

View File

@@ -55,7 +55,6 @@ gsk_private_vulkan_compiled_shaders_deps = []
if have_vulkan
gsk_private_sources += files([
'gskvulkanblendmodepipeline.c',
'gskvulkanblendpipeline.c',
'gskvulkanblurpipeline.c',
'gskvulkanborderpipeline.c',
'gskvulkanboxshadowpipeline.c',
@@ -70,6 +69,7 @@ if have_vulkan
'gskvulkanlineargradientpipeline.c',
'gskvulkanimage.c',
'gskvulkantextpipeline.c',
'gskvulkantexturepipeline.c',
'gskvulkanmemory.c',
'gskvulkanpipeline.c',
'gskvulkanpushconstants.c',

View File

@@ -7,7 +7,6 @@
#]
gsk_private_vulkan_fragment_shaders = [
'blend.frag',
'blendmode.frag',
'blur.frag',
'border.frag',
@@ -18,10 +17,10 @@ gsk_private_vulkan_fragment_shaders = [
'linear.frag',
'mask.frag',
'outset-shadow.frag',
'texture.frag',
]
gsk_private_vulkan_vertex_shaders = [
'blend.vert',
'blendmode.vert',
'blur.vert',
'border.vert',
@@ -32,6 +31,7 @@ gsk_private_vulkan_vertex_shaders = [
'linear.vert',
'mask.vert',
'outset-shadow.vert',
'texture.vert',
]
gsk_private_vulkan_shaders += gsk_private_vulkan_fragment_shaders