gsk: Support dmabuf textures

Defer handling of dmabuf textures to the driver,
and add the necessary code in load_texture.
This commit is contained in:
Matthias Clasen
2023-10-13 08:28:48 -04:00
parent 7e185f39d2
commit 5ceb2ed671
2 changed files with 29 additions and 16 deletions

View File

@@ -44,6 +44,8 @@
#include <gdk/gdktextureprivate.h>
#include <gdk/gdkmemoryformatprivate.h>
#include <gdk/gdkdmabuftextureprivate.h>
G_DEFINE_TYPE (GskGLDriver, gsk_gl_driver, G_TYPE_OBJECT)
@@ -399,7 +401,6 @@ gsk_gl_driver_load_programs (GskGLDriver *self,
g_steal_pointer (&program); \
} G_STMT_END;
# include "gskglprograms.defs"
#undef GSK_GL_DEFINE_PROGRAM_CLIP
#undef GSK_GL_DEFINE_PROGRAM
#undef GSK_GL_ADD_UNIFORM
#undef GSK_GL_SHADER_SINGLE
@@ -759,7 +760,19 @@ gsk_gl_driver_load_texture (GskGLDriver *self,
return t->texture_id;
}
if (GDK_IS_GL_TEXTURE (texture))
if (GDK_IS_DMABUF_TEXTURE (texture))
{
texture_id = gdk_gl_context_import_dmabuf (context,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture),
gdk_dmabuf_texture_get_fourcc (GDK_DMABUF_TEXTURE (texture)),
gdk_dmabuf_texture_get_modifier (GDK_DMABUF_TEXTURE (texture)),
gdk_dmabuf_texture_get_n_planes (GDK_DMABUF_TEXTURE (texture)),
gdk_dmabuf_texture_get_fds (GDK_DMABUF_TEXTURE (texture)),
gdk_dmabuf_texture_get_strides (GDK_DMABUF_TEXTURE (texture)),
gdk_dmabuf_texture_get_offsets (GDK_DMABUF_TEXTURE (texture)));
}
else if (GDK_IS_GL_TEXTURE (texture))
{
GdkGLTexture *gl_texture = (GdkGLTexture *) texture;
GdkGLContext *texture_context = gdk_gl_texture_get_context (gl_texture);
@@ -1004,9 +1017,9 @@ gsk_gl_driver_release_render_target (GskGLDriver *self,
texture_id = render_target->texture_id;
texture = gsk_gl_texture_new (render_target->texture_id,
render_target->width,
render_target->height,
self->current_frame_id);
render_target->width,
render_target->height,
self->current_frame_id);
g_hash_table_insert (self->textures,
GUINT_TO_POINTER (texture_id),
g_steal_pointer (&texture));

View File

@@ -30,6 +30,7 @@
#include <gsk/gskglshaderprivate.h>
#include <gdk/gdktextureprivate.h>
#include <gdk/gdkmemorytextureprivate.h>
#include <gdk/gdkdmabuftexture.h>
#include <gsk/gsktransformprivate.h>
#include <gsk/gskroundedrectprivate.h>
#include <gsk/gskrectprivate.h>
@@ -47,6 +48,7 @@
#include "ninesliceprivate.h"
#include "fp16private.h"
#define ORTHO_NEAR_PLANE -10000
#define ORTHO_FAR_PLANE 10000
#define MAX_GRADIENT_STOPS 6
@@ -3630,16 +3632,12 @@ gsk_gl_render_job_upload_texture (GskGLRenderJob *job,
gboolean ensure_mipmap,
GskGLRenderOffscreen *offscreen)
{
GdkGLTexture *gl_texture = NULL;
if (GDK_IS_GL_TEXTURE (texture))
gl_texture = GDK_GL_TEXTURE (texture);
/* Don't put GL or dma-buf textures into icon caches, they are already on the GPU side */
if (!ensure_mipmap &&
gsk_gl_texture_library_can_cache ((GskGLTextureLibrary *)job->driver->icons_library,
texture->width,
texture->height) &&
!gl_texture)
!(GDK_IS_GL_TEXTURE (texture) || GDK_IS_DMABUF_TEXTURE (texture)))
{
const GskGLIconData *icon_data;
@@ -3653,16 +3651,18 @@ gsk_gl_render_job_upload_texture (GskGLRenderJob *job,
/* Only generate a mipmap if it does not make use reupload
* a GL texture which we could otherwise use directly.
*/
if (gl_texture &&
gdk_gl_context_is_shared (gdk_gl_texture_get_context (gl_texture), job->command_queue->context))
ensure_mipmap = gdk_gl_texture_has_mipmap (gl_texture);
if (GDK_IS_GL_TEXTURE (texture) &&
gdk_gl_context_is_shared (gdk_gl_texture_get_context (GDK_GL_TEXTURE (texture)),
job->command_queue->context))
ensure_mipmap = gdk_gl_texture_has_mipmap (GDK_GL_TEXTURE (texture));
offscreen->texture_id = gsk_gl_driver_load_texture (job->driver, texture, ensure_mipmap);
init_full_texture_region (offscreen);
offscreen->has_mipmap = ensure_mipmap;
if (gl_texture && offscreen->texture_id == gdk_gl_texture_get_id (gl_texture))
offscreen->sync = gdk_gl_texture_get_sync (gl_texture);
if (GDK_IS_GL_TEXTURE (texture) &&
offscreen->texture_id == gdk_gl_texture_get_id (GDK_GL_TEXTURE (texture)))
offscreen->sync = gdk_gl_texture_get_sync (GDK_GL_TEXTURE (texture));
}
}