gl: Handle row stride for glyph cache upload

In theory, we can have data with a stride here,
so set the necessary parameters to tell GL about
it.
This commit is contained in:
Matthias Clasen
2019-10-11 21:16:40 -04:00
parent 8839e10d44
commit 646c5f369f

View File

@@ -189,11 +189,13 @@ upload_glyph (GlyphCacheKey *key,
if (render_glyph (key, value, &r))
{
glPixelStorei (GL_UNPACK_ROW_LENGTH, r.stride / 4);
glBindTexture (GL_TEXTURE_2D, value->texture_id);
glTexSubImage2D (GL_TEXTURE_2D, 0,
r.x, r.y, r.width, r.height,
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
r.data);
glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
g_free (r.data);
}