Merge branch 'wip/otte/float-textures' into 'master'

Add float texture formats

See merge request GNOME/gtk!3940
This commit is contained in:
Benjamin Otte
2021-09-12 12:55:00 +00:00
13 changed files with 1377 additions and 314 deletions

View File

@@ -50,7 +50,7 @@ cairo_region_t *
gdk_cairo_region_create_from_surface
(cairo_surface_t *surface);
GDK_AVAILABLE_IN_ALL
GDK_DEPRECATED_IN_4_6_FOR(gdk_gl_texture_new)
void gdk_cairo_draw_from_gl (cairo_t *cr,
GdkSurface *surface,
int source,

View File

@@ -301,7 +301,7 @@ gdk_gl_texture_quads (GdkGLContext *paint_context,
* @width: The width of the region to draw
* @height: The height of the region to draw
*
* The main way to draw GL content in GTK.
* The main way to not draw GL content in GTK.
*
* It takes a render buffer ID (@source_type == GL_RENDERBUFFER) or a texture
* id (@source_type == GL_TEXTURE) and draws it onto @cr with an OVER operation,
@@ -319,6 +319,12 @@ gdk_gl_texture_quads (GdkGLContext *paint_context,
* with alpha components, so make sure you use GL_TEXTURE if using alpha.
*
* Calling this may change the current GL context.
*
* Deprecated: 4.6: The function is overly complex and produces broken output
* in various combinations of arguments. If you want to draw with GL textures
* in GTK, use [ctor@Gdk.GLTexture.new]; if you want to use that texture in
* Cairo, use [method@Gdk.Texture.download] to download the data into a Cairo
* image surface.
*/
void
gdk_cairo_draw_from_gl (cairo_t *cr,

View File

@@ -229,70 +229,83 @@ gdk_gl_context_upload_texture (GdkGLContext *context,
{
GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
guchar *copy = NULL;
guint gl_internalformat;
guint gl_format;
guint gl_type;
guint bpp;
GLint gl_internalformat;
GLint gl_format;
GLint gl_type;
gsize bpp;
g_return_if_fail (GDK_IS_GL_CONTEXT (context));
if (priv->use_es)
if (!priv->use_es && data_format == GDK_MEMORY_DEFAULT) /* Cairo surface format */
{
/* GLES only supports rgba, so convert if necessary */
if (data_format != GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
{
copy = g_malloc (width * height * 4);
gdk_memory_convert (copy, width * 4,
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
data, stride, data_format,
width, height);
stride = width * 4;
data = copy;
}
bpp = 4;
gl_internalformat = GL_RGBA8;
gl_format = GL_BGRA;
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
else if (data_format == GDK_MEMORY_R8G8B8) /* Pixmap non-alpha data */
{
gl_internalformat = GL_RGBA8;
gl_format = GL_RGB;
gl_type = GL_UNSIGNED_BYTE;
}
else if (priv->use_es && data_format == GDK_MEMORY_B8G8R8)
{
gl_internalformat = GL_RGBA8;
gl_format = GL_BGR;
gl_type = GL_UNSIGNED_BYTE;
}
else if (data_format == GDK_MEMORY_R16G16B16)
{
gl_internalformat = GL_RGBA16;
gl_format = GL_RGB;
gl_type = GL_UNSIGNED_SHORT;
}
else if (data_format == GDK_MEMORY_R16G16B16A16_PREMULTIPLIED)
{
gl_internalformat = GL_RGBA16;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_SHORT;
}
else if (data_format == GDK_MEMORY_R16G16B16_FLOAT)
{
gl_internalformat = GL_RGB16F;
gl_format = GL_RGB;
gl_type = GL_HALF_FLOAT;
}
else if (data_format == GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED)
{
gl_internalformat = GL_RGBA16F;
gl_format = GL_RGBA;
gl_type = GL_HALF_FLOAT;
}
else if (data_format == GDK_MEMORY_R32G32B32_FLOAT)
{
gl_internalformat = GL_RGB32F;
gl_format = GL_RGB;
gl_type = GL_FLOAT;
}
else if (data_format == GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED)
{
gl_internalformat = GL_RGBA32F;
gl_format = GL_RGBA;
gl_type = GL_FLOAT;
}
else /* Fall-back, convert to GLES format */
{
copy = g_malloc (width * height * 4);
gdk_memory_convert (copy, width * 4,
GDK_MEMORY_CONVERT_GLES_RGBA,
data, stride, data_format,
width, height);
data_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
stride = width * 4;
data = copy;
gl_internalformat = GL_RGBA8;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_BYTE;
}
else
{
if (data_format == GDK_MEMORY_DEFAULT) /* Cairo surface format */
{
gl_internalformat = GL_RGBA8;
gl_format = GL_BGRA;
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
bpp = 4;
}
else if (data_format == GDK_MEMORY_R8G8B8) /* Pixmap non-alpha data */
{
gl_internalformat = GL_RGBA8;
gl_format = GL_RGB;
gl_type = GL_UNSIGNED_BYTE;
bpp = 3;
}
else if (data_format == GDK_MEMORY_B8G8R8)
{
gl_internalformat = GL_RGBA8;
gl_format = GL_BGR;
gl_type = GL_UNSIGNED_BYTE;
bpp = 3;
}
else /* Fall-back, convert to cairo-surface-format */
{
copy = g_malloc (width * height * 4);
gdk_memory_convert (copy, width * 4,
GDK_MEMORY_DEFAULT,
data, stride, data_format,
width, height);
stride = width * 4;
bpp = 4;
data = copy;
gl_internalformat = GL_RGBA8;
gl_format = GL_BGRA;
gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
}
}
bpp = gdk_memory_format_bytes_per_pixel (data_format);
/* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
* the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available

View File

@@ -20,7 +20,7 @@
#include "gdkgltextureprivate.h"
#include "gdkcairo.h"
#include "gdkmemorytextureprivate.h"
#include "gdktextureprivate.h"
#include <epoxy/gl.h>
@@ -37,7 +37,7 @@ struct _GdkGLTexture {
GdkGLContext *context;
guint id;
cairo_surface_t *saved;
GdkTexture *saved;
GDestroyNotify destroy;
gpointer data;
@@ -64,50 +64,209 @@ gdk_gl_texture_dispose (GObject *object)
g_clear_object (&self->context);
self->id = 0;
if (self->saved)
{
cairo_surface_destroy (self->saved);
self->saved = NULL;
}
g_clear_object (&self->saved);
G_OBJECT_CLASS (gdk_gl_texture_parent_class)->dispose (object);
}
static void
gdk_gl_texture_download (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride)
static GdkTexture *
gdk_gl_texture_download_texture (GdkTexture *texture)
{
GdkGLTexture *self = GDK_GL_TEXTURE (texture);
cairo_surface_t *surface;
cairo_t *cr;
GdkTexture *result;
int active_texture;
GdkMemoryFormat format;
GLint internal_format, gl_format, gl_type;
guchar *data;
gsize stride;
GBytes *bytes;
surface = cairo_image_surface_create_for_data (data,
CAIRO_FORMAT_ARGB32,
area->width, area->height,
stride);
if (self->saved)
return g_object_ref (self->saved);
cr = cairo_create (surface);
gdk_gl_context_make_current (self->context);
glGetIntegerv (GL_TEXTURE_BINDING_2D, &active_texture);
glBindTexture (GL_TEXTURE_2D, self->id);
glGetTexLevelParameteriv (GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &internal_format);
switch (internal_format)
{
case GL_RGB8:
format = GDK_MEMORY_R8G8B8;
gl_format = GL_RGB;
gl_type = GL_UNSIGNED_BYTE;
break;
case GL_RGBA8:
format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_BYTE;
break;
case GL_RGB16:
format = GDK_MEMORY_R16G16B16;
gl_format = GL_RGB;
gl_type = GL_UNSIGNED_SHORT;
break;
case GL_RGBA16:
format = GDK_MEMORY_R16G16B16A16_PREMULTIPLIED;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_SHORT;
break;
case GL_RGB16F:
format = GDK_MEMORY_R16G16B16_FLOAT;
gl_format = GL_RGB;
gl_type = GL_HALF_FLOAT;
break;
case GL_RGBA16F:
format = GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED;
gl_format = GL_RGBA;
gl_type = GL_HALF_FLOAT;
break;
case GL_RGB32F:
format = GDK_MEMORY_R32G32B32_FLOAT;
gl_format = GL_RGB;
gl_type = GL_FLOAT;
break;
case GL_RGBA32F:
format = GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED;
gl_format = GL_RGBA;
gl_type = GL_FLOAT;
break;
default:
g_warning ("Texture in unexpected format 0x%X (%d). File a bug about adding it to GTK", internal_format, internal_format);
/* fallback to the dumbest possible format
* so that even age old GLES can do it */
format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
gl_format = GL_RGBA;
gl_type = GL_UNSIGNED_BYTE;
break;
}
stride = gdk_memory_format_bytes_per_pixel (format) * texture->width;
data = g_malloc (stride * texture->height);
glGetTexImage (GL_TEXTURE_2D,
0,
gl_format,
gl_type,
data);
bytes = g_bytes_new_take (data, stride * texture->height);
result = gdk_memory_texture_new (texture->width,
texture->height,
format,
bytes,
stride);
g_bytes_unref (bytes);
glBindTexture (GL_TEXTURE_2D, active_texture);
return result;
}
static void
gdk_gl_texture_download (GdkTexture *texture,
guchar *data,
gsize stride)
{
GdkGLTexture *self = GDK_GL_TEXTURE (texture);
GLint active_texture;
if (self->saved)
{
cairo_set_source_surface (cr, self->saved, 0, 0);
cairo_paint (cr);
gdk_texture_download (self->saved, data, stride);
return;
}
else
if (gdk_gl_context_get_use_es (self->context) ||
stride != texture->width * 4)
{
GdkSurface *gl_surface;
gl_surface = gdk_gl_context_get_surface (self->context);
gdk_cairo_draw_from_gl (cr, gl_surface, self->id, GL_TEXTURE, 1,
area->x, area->y,
area->width, area->height);
GDK_TEXTURE_CLASS (gdk_gl_texture_parent_class)->download (texture, data, stride);
return;
}
cairo_destroy (cr);
cairo_surface_finish (surface);
cairo_surface_destroy (surface);
gdk_gl_context_make_current (self->context);
glGetIntegerv (GL_TEXTURE_BINDING_2D, &active_texture);
glBindTexture (GL_TEXTURE_2D, self->id);
glGetTexImage (GL_TEXTURE_2D,
0,
GL_BGRA,
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
GL_UNSIGNED_INT_8_8_8_8_REV,
#elif G_BYTE_ORDER == G_BIG_ENDIAN
GL_UNSIGNED_BYTE,
#else
#error "Unknown byte order for gdk_gl_texture_download()"
#endif
data);
glBindTexture (GL_TEXTURE_2D, active_texture);
}
static void
gdk_gl_texture_do_download_float (GdkTexture *texture,
float *data)
{
GdkGLTexture *self = GDK_GL_TEXTURE (texture);
int active_texture;
gdk_gl_context_make_current (self->context);
glGetIntegerv (GL_TEXTURE_BINDING_2D, &active_texture);
glBindTexture (GL_TEXTURE_2D, self->id);
glGetTexImage (GL_TEXTURE_2D,
0,
GL_RGBA,
GL_FLOAT,
data);
glBindTexture (GL_TEXTURE_2D, active_texture);
}
static void
gdk_gl_texture_download_float (GdkTexture *texture,
float *data,
gsize stride)
{
GdkGLTexture *self = GDK_GL_TEXTURE (texture);
int width, height, y;
float *copy;
if (self->saved)
{
gdk_texture_download_float (self->saved, data, stride);
return;
}
width = gdk_texture_get_width (texture);
height = gdk_texture_get_height (texture);
if (stride == width * 4)
{
gdk_gl_texture_do_download_float (texture, data);
return;
}
copy = g_new (float, width * height * 4);
gdk_gl_texture_do_download_float (texture, copy);
for (y = 0; y < height; y++)
memcpy (data + y * stride, copy + y * 4 * width, 4 * width);
g_free (copy);
}
static void
@@ -116,7 +275,9 @@ gdk_gl_texture_class_init (GdkGLTextureClass *klass)
GdkTextureClass *texture_class = GDK_TEXTURE_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
texture_class->download_texture = gdk_gl_texture_download_texture;
texture_class->download = gdk_gl_texture_download;
texture_class->download_float = gdk_gl_texture_download_float;
gobject_class->dispose = gdk_gl_texture_dispose;
}
@@ -150,24 +311,10 @@ gdk_gl_texture_get_id (GdkGLTexture *self)
void
gdk_gl_texture_release (GdkGLTexture *self)
{
GdkSurface *surface;
GdkTexture *texture;
cairo_t *cr;
g_return_if_fail (GDK_IS_GL_TEXTURE (self));
g_return_if_fail (self->saved == NULL);
texture = GDK_TEXTURE (self);
self->saved = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
texture->width, texture->height);
cr = cairo_create (self->saved);
surface = gdk_gl_context_get_surface (self->context);
gdk_cairo_draw_from_gl (cr, surface, self->id, GL_TEXTURE, 1, 0, 0,
texture->width, texture->height);
cairo_destroy (cr);
self->saved = gdk_texture_download_texture (GDK_TEXTURE (self));
if (self->destroy)
{

View File

@@ -20,6 +20,7 @@
#include "config.h"
#include "gdkmemorytextureprivate.h"
#include "gsk/ngl/fp16private.h"
/**
* GdkMemoryTexture:
@@ -49,6 +50,10 @@ gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
return 3;
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
@@ -58,9 +63,19 @@ gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
case GDK_MEMORY_A8B8G8R8:
return 4;
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
return 3;
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
return 6;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
return 8;
case GDK_MEMORY_R32G32B32_FLOAT:
return 12;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
return 16;
case GDK_MEMORY_N_FORMATS:
default:
@@ -69,6 +84,41 @@ gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
}
}
static gsize
gdk_memory_format_alignment (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
return G_ALIGNOF (guchar);
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
return G_ALIGNOF (guint16);
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
return G_ALIGNOF (guint16);
case GDK_MEMORY_R32G32B32_FLOAT:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
return G_ALIGNOF (float);
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return G_ALIGNOF (double);
}
}
static void
gdk_memory_texture_dispose (GObject *object)
{
@@ -79,22 +129,41 @@ gdk_memory_texture_dispose (GObject *object)
G_OBJECT_CLASS (gdk_memory_texture_parent_class)->dispose (object);
}
static GdkTexture *
gdk_memory_texture_download_texture (GdkTexture *texture)
{
return g_object_ref (texture);
}
static void
gdk_memory_texture_download (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride)
gdk_memory_texture_download (GdkTexture *texture,
guchar *data,
gsize stride)
{
GdkMemoryTexture *self = GDK_MEMORY_TEXTURE (texture);
gdk_memory_convert (data, stride,
GDK_MEMORY_CAIRO_FORMAT_ARGB32,
(guchar *) g_bytes_get_data (self->bytes, NULL)
+ area->x * gdk_memory_format_bytes_per_pixel (self->format)
+ area->y * self->stride,
GDK_MEMORY_CONVERT_DOWNLOAD,
(guchar *) g_bytes_get_data (self->bytes, NULL),
self->stride,
self->format,
area->width, area->height);
gdk_texture_get_width (texture),
gdk_texture_get_height (texture));
}
static void
gdk_memory_texture_download_float (GdkTexture *texture,
float *data,
gsize stride)
{
GdkMemoryTexture *self = GDK_MEMORY_TEXTURE (texture);
gdk_memory_convert_to_float (data, stride,
(guchar *) g_bytes_get_data (self->bytes, NULL),
self->stride,
self->format,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture));
}
static void
@@ -103,7 +172,9 @@ gdk_memory_texture_class_init (GdkMemoryTextureClass *klass)
GdkTextureClass *texture_class = GDK_TEXTURE_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
texture_class->download_texture = gdk_memory_texture_download_texture;
texture_class->download = gdk_memory_texture_download;
texture_class->download_float = gdk_memory_texture_download_float;
gobject_class->dispose = gdk_memory_texture_dispose;
}
@@ -112,6 +183,41 @@ gdk_memory_texture_init (GdkMemoryTexture *self)
{
}
static GBytes *
gdk_memory_sanitize (GBytes *bytes,
int width,
int height,
GdkMemoryFormat format,
gsize stride,
gsize *out_stride)
{
gsize align, size, copy_stride, bpp;
const guchar *data;
guchar *copy;
int y;
data = g_bytes_get_data (bytes, &size);
align = gdk_memory_format_alignment (format);
if (GPOINTER_TO_SIZE (data) % align == 0 &&
stride % align == 0)
{
*out_stride = stride;
return g_bytes_ref (bytes);
}
bpp = gdk_memory_format_bytes_per_pixel (format);
copy_stride = bpp * width;
/* align to multiples of 4, just to be sure */
copy_stride = (copy_stride + 3) & ~3;
copy = g_malloc (copy_stride * height);
for (y = 0; y < height; y++)
memcpy (copy + y * copy_stride, data + y * stride, bpp * width);
*out_stride = copy_stride;
return g_bytes_new_take (copy, copy_stride * height);
}
/**
* gdk_memory_texture_new:
* @width: the width of the texture
@@ -136,13 +242,20 @@ gdk_memory_texture_new (int width,
{
GdkMemoryTexture *self;
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
g_return_val_if_fail (bytes != NULL, NULL);
g_return_val_if_fail (stride >= width * gdk_memory_format_bytes_per_pixel (format), NULL);
bytes = gdk_memory_sanitize (bytes, width, height, format, stride, &stride);
self = g_object_new (GDK_TYPE_MEMORY_TEXTURE,
"width", width,
"height", height,
NULL);
self->format = format;
self->bytes = g_bytes_ref (bytes);
self->bytes = bytes;
self->stride = stride;
return GDK_TEXTURE (self);
@@ -283,6 +396,109 @@ SWIZZLE_PREMULTIPLY (3,0,1,2, 0,1,2,3)
SWIZZLE_PREMULTIPLY (3,0,1,2, 3,0,1,2)
SWIZZLE_PREMULTIPLY (3,0,1,2, 0,3,2,1)
#define CONVERT_FUNC(name,suffix,R,G,B,A,step) \
static void \
convert_ ## name ## _to_ ## suffix (guchar *dest_data, \
gsize dest_stride, \
const guchar *src_data, \
gsize src_stride, \
gsize width, \
gsize height) \
{ \
gsize x, y; \
\
for (y = 0; y < height; y++) \
{ \
for (x = 0; x < width; x++) \
{ \
guchar conv[4]; \
convert_pixel_ ## name (conv, src_data + step * x); \
dest_data[4 * x + R] = conv[0]; \
dest_data[4 * x + G] = conv[1]; \
dest_data[4 * x + B] = conv[2]; \
dest_data[4 * x + A] = conv[3]; \
} \
\
dest_data += dest_stride; \
src_data += src_stride; \
} \
}
#define CONVERT_FUNCS(name,step) \
CONVERT_FUNC(name, download_le, 2, 1, 0, 3, step) \
CONVERT_FUNC(name, download_be, 1, 2, 3, 0, step) \
CONVERT_FUNC(name, gles_rgba, 0, 1, 2, 3, step) \
static inline void
convert_pixel_rgb16 (guchar *dest_data, const guchar *src_data)
{
const guint16 *src = (const guint16 *) src_data;
dest_data[0] = (guchar)(src[0] >> 8);
dest_data[1] = (guchar)(src[1] >> 8);
dest_data[2] = (guchar)(src[2] >> 8);
dest_data[3] = 0xFF;
}
CONVERT_FUNCS(rgb16, 3 * sizeof (guint16))
static inline void
convert_pixel_rgba16 (guchar *dest_data, const guchar *src_data)
{
const guint16 *src = (const guint16 *) src_data;
dest_data[0] = (guchar)(src[0] >> 8);
dest_data[1] = (guchar)(src[1] >> 8);
dest_data[2] = (guchar)(src[2] >> 8);
dest_data[3] = (guchar)(src[3] >> 8);
}
CONVERT_FUNCS(rgba16, 4 * sizeof (guint16))
static inline void
convert_pixel_rgb16f (guchar *dest_data, const guchar *src_data)
{
float src[4];
guint16 tmp[4];
memcpy(tmp, src_data, sizeof(guint16) * 3);
half_to_float4(tmp, src);
dest_data[0] = CLAMP (src[0] * 256.f, 0.f, 255.f);
dest_data[1] = CLAMP (src[1] * 256.f, 0.f, 255.f);
dest_data[2] = CLAMP (src[2] * 256.f, 0.f, 255.f);
dest_data[3] = 0xFF;
}
CONVERT_FUNCS(rgb16f, 3 * sizeof (guint16))
static inline void
convert_pixel_rgba16f (guchar *dest_data, const guchar *src_data)
{
float src[4];
half_to_float4((const guint16 *) src_data, src);
dest_data[0] = CLAMP (src[0] * 256.f, 0.f, 255.f);
dest_data[1] = CLAMP (src[1] * 256.f, 0.f, 255.f);
dest_data[2] = CLAMP (src[2] * 256.f, 0.f, 255.f);
dest_data[3] = CLAMP (src[3] * 256.f, 0.f, 255.f);
}
CONVERT_FUNCS(rgba16f, 4 * sizeof (guint16))
static inline void
convert_pixel_rgb32f (guchar *dest_data, const guchar *src_data)
{
float *src = (float *) src_data;
dest_data[0] = CLAMP (src[0] * 256.f, 0.f, 255.f);
dest_data[1] = CLAMP (src[1] * 256.f, 0.f, 255.f);
dest_data[2] = CLAMP (src[2] * 256.f, 0.f, 255.f);
dest_data[3] = 0xFF;
}
CONVERT_FUNCS(rgb32f, 3 * sizeof (float))
static inline void
convert_pixel_rgba32f (guchar *dest_data, const guchar *src_data)
{
float *src = (float *) src_data;
dest_data[0] = CLAMP (src[0] * 256.f, 0.f, 255.f);
dest_data[1] = CLAMP (src[1] * 256.f, 0.f, 255.f);
dest_data[2] = CLAMP (src[2] * 256.f, 0.f, 255.f);
dest_data[3] = CLAMP (src[3] * 256.f, 0.f, 255.f);
}
CONVERT_FUNCS(rgba32f, 4 * sizeof (float))
typedef void (* ConversionFunc) (guchar *dest_data,
gsize dest_stride,
const guchar *src_data,
@@ -290,7 +506,7 @@ typedef void (* ConversionFunc) (guchar *dest_data,
gsize width,
gsize height);
static ConversionFunc converters[GDK_MEMORY_N_FORMATS][3] =
static ConversionFunc converters[GDK_MEMORY_N_FORMATS][GDK_MEMORY_N_CONVERSIONS] =
{
{ convert_memcpy, convert_swizzle3210, convert_swizzle2103 },
{ convert_swizzle3210, convert_memcpy, convert_swizzle3012 },
@@ -300,21 +516,192 @@ static ConversionFunc converters[GDK_MEMORY_N_FORMATS][3] =
{ convert_swizzle_premultiply_3210_3012, convert_swizzle_premultiply_0123_3012, convert_swizzle_premultiply_3012_3012 },
{ convert_swizzle_premultiply_3210_0321, convert_swizzle_premultiply_0123_0321, convert_swizzle_premultiply_3012_0321 },
{ convert_swizzle_opaque_3210, convert_swizzle_opaque_0123, convert_swizzle_opaque_3012 },
{ convert_swizzle_opaque_3012, convert_swizzle_opaque_0321, convert_swizzle_opaque_3210 }
{ convert_swizzle_opaque_3012, convert_swizzle_opaque_0321, convert_swizzle_opaque_3210 },
{ convert_rgb16_to_download_le, convert_rgb16_to_download_be, convert_rgb16_to_gles_rgba },
{ convert_rgba16_to_download_le, convert_rgba16_to_download_be, convert_rgba16_to_gles_rgba },
{ convert_rgb16f_to_download_le, convert_rgb16f_to_download_be, convert_rgb16f_to_gles_rgba },
{ convert_rgba16f_to_download_le, convert_rgba16f_to_download_be, convert_rgba16f_to_gles_rgba },
{ convert_rgb32f_to_download_le, convert_rgb32f_to_download_be, convert_rgb32f_to_gles_rgba },
{ convert_rgba32f_to_download_le, convert_rgba32f_to_download_be, convert_rgba32f_to_gles_rgba }
};
void
gdk_memory_convert (guchar *dest_data,
gsize dest_stride,
GdkMemoryFormat dest_format,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height)
gdk_memory_convert (guchar *dest_data,
gsize dest_stride,
GdkMemoryConversion dest_format,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height)
{
g_assert (dest_format < 3);
g_assert (src_format < GDK_MEMORY_N_FORMATS);
converters[src_format][dest_format] (dest_data, dest_stride, src_data, src_stride, width, height);
}
#define CONVERT_FLOAT(R,G,B,A,premultiply) G_STMT_START {\
for (y = 0; y < height; y++) \
{ \
for (x = 0; x < width; x++) \
{ \
if (A >= 0) \
{ \
dest_data[4 * x + 0] = src_data[4 * x + R] / 255.0f; \
dest_data[4 * x + 1] = src_data[4 * x + G] / 255.0f; \
dest_data[4 * x + 2] = src_data[4 * x + B] / 255.0f; \
dest_data[4 * x + 3] = src_data[4 * x + A] / 255.0f; \
if (premultiply) \
{ \
dest_data[4 * x + 0] *= dest_data[4 * x + 3]; \
dest_data[4 * x + 1] *= dest_data[4 * x + 3]; \
dest_data[4 * x + 2] *= dest_data[4 * x + 3]; \
} \
} \
else \
{ \
dest_data[4 * x + 0] = src_data[3 * x + R] / 255.0f; \
dest_data[4 * x + 1] = src_data[3 * x + G] / 255.0f; \
dest_data[4 * x + 2] = src_data[3 * x + B] / 255.0f; \
dest_data[4 * x + 3] = 1.0; \
} \
} \
\
dest_data += dest_stride; \
src_data += src_stride; \
} \
}G_STMT_END
#define CONVERT_FLOAT_PIXEL(func,step) G_STMT_START{\
for (y = 0; y < height; y++) \
{ \
for (x = 0; x < width; x++) \
{ \
func (dest_data + 4 * x, src_data + step * x); \
} \
\
dest_data += dest_stride; \
src_data += src_stride; \
} \
}G_STMT_END
static inline void
convert_rgb16_to_float (float *dest, const guchar *src_data)
{
const guint16 *src = (const guint16 *) src_data;
dest[0] = src[0] / 65535.f;
dest[1] = src[1] / 65535.f;
dest[2] = src[2] / 65535.f;
dest[3] = 1.0;
}
static inline void
convert_rgba16_to_float (float *dest, const guchar *src_data)
{
const guint16 *src = (const guint16 *) src_data;
dest[0] = src[0] / 65535.f;
dest[1] = src[1] / 65535.f;
dest[2] = src[2] / 65535.f;
dest[3] = 1.0;
}
static inline void
convert_rgb16f_to_float (float *dest, const guchar *src_data)
{
guint16 tmp[4];
memcpy(tmp, src_data, sizeof(guint16) * 3);
tmp[3] = FP16_ONE;
half_to_float4 (tmp, dest);
}
static inline void
convert_rgba16f_to_float (float *dest, const guchar *src_data)
{
half_to_float4 ((const guint16 *) src_data, dest);
}
static inline void
convert_rgb32f_to_float (float *dest, const guchar *src_data)
{
const float *src = (const float *) src_data;
dest[0] = src[0];
dest[1] = src[1];
dest[2] = src[2];
dest[3] = 1.0;
}
static inline void
convert_rgba32f_to_float (float *dest, const guchar *src_data)
{
const float *src = (const float *) src_data;
dest[0] = src[0];
dest[1] = src[1];
dest[2] = src[2];
dest[3] = src[3];
}
void
gdk_memory_convert_to_float (float *dest_data,
gsize dest_stride,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height)
{
gsize x, y;
switch (src_format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
CONVERT_FLOAT (2, 1, 0, 3, FALSE);
break;
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
CONVERT_FLOAT (1, 2, 3, 0, FALSE);
break;
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
CONVERT_FLOAT (0, 1, 2, 3, FALSE);
break;
case GDK_MEMORY_B8G8R8A8:
CONVERT_FLOAT (2, 1, 0, 3, TRUE);
break;
case GDK_MEMORY_A8R8G8B8:
CONVERT_FLOAT (1, 2, 3, 0, TRUE);
break;
case GDK_MEMORY_R8G8B8A8:
CONVERT_FLOAT (0, 1, 2, 3, TRUE);
break;
case GDK_MEMORY_A8B8G8R8:
CONVERT_FLOAT (3, 2, 1, 0, TRUE);
break;
case GDK_MEMORY_R8G8B8:
CONVERT_FLOAT (0, 1, 2, -1, FALSE);
break;
case GDK_MEMORY_B8G8R8:
CONVERT_FLOAT (2, 1, 0, -1, FALSE);
break;
case GDK_MEMORY_R16G16B16:
CONVERT_FLOAT_PIXEL (convert_rgb16_to_float, 3 * sizeof (guint16));
break;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
CONVERT_FLOAT_PIXEL (convert_rgba16_to_float, 4 * sizeof (guint16));
break;
case GDK_MEMORY_R16G16B16_FLOAT:
CONVERT_FLOAT_PIXEL (convert_rgb16f_to_float, 3 * sizeof (guint16));
break;
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
CONVERT_FLOAT_PIXEL (convert_rgba16f_to_float, 4 * sizeof (guint16));
break;
case GDK_MEMORY_R32G32B32_FLOAT:
CONVERT_FLOAT_PIXEL (convert_rgb32f_to_float, 3 * sizeof (float));
break;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
CONVERT_FLOAT_PIXEL (convert_rgba32f_to_float, 4 * sizeof (float));
break;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached();
}
}

View File

@@ -42,6 +42,20 @@ G_BEGIN_DECLS
* @GDK_MEMORY_A8B8G8R8: 4 bytes; for alpha, blue, green, red.
* @GDK_MEMORY_R8G8B8: 3 bytes; for red, green, blue. The data is opaque.
* @GDK_MEMORY_B8G8R8: 3 bytes; for blue, green, red. The data is opaque.
* @GDK_MEMORY_R16G16B16: 3 guint16 values; for red, green, blue. Since 4.6
* @GDK_MEMORY_R16G16B16A16_PREMULTIPLIED: 4 guint16 values; for red, green,
* blue, alpha. The color values are premultiplied with the alpha value.
* Since 4.6
* @GDK_MEMORY_R16G16B16_FLOAT: 3 half-float values; for red, green, blue.
* The data is opaque. Since 4.6
* @GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED: 4 half-float values; for
* red, green, blue and alpha. The color values are premultiplied with
* the alpha value. Since 4.6
* @GDK_MEMORY_B32G32R32_FLOAT: 3 float values; for blue, green, red.
* The data is opaque. Since 4.6
* @GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED: 4 float values; for
* red, green, blue and alpha. The color values are premultiplied with
* the alpha value. Since 4.6
* @GDK_MEMORY_N_FORMATS: The number of formats. This value will change as
* more formats get added, so do not rely on its concrete integer.
*
@@ -67,6 +81,12 @@ typedef enum {
GDK_MEMORY_A8B8G8R8,
GDK_MEMORY_R8G8B8,
GDK_MEMORY_B8G8R8,
GDK_MEMORY_R16G16B16,
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
GDK_MEMORY_R16G16B16_FLOAT,
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
GDK_MEMORY_R32G32B32_FLOAT,
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
GDK_MEMORY_N_FORMATS
} GdkMemoryFormat;

View File

@@ -29,7 +29,21 @@ G_BEGIN_DECLS
#define GDK_MEMORY_GDK_PIXBUF_OPAQUE GDK_MEMORY_R8G8B8
#define GDK_MEMORY_GDK_PIXBUF_ALPHA GDK_MEMORY_R8G8B8A8
#define GDK_MEMORY_CAIRO_FORMAT_ARGB32 GDK_MEMORY_DEFAULT
typedef enum {
GDK_MEMORY_CONVERT_DOWNLOAD_LITTLE_ENDIAN,
GDK_MEMORY_CONVERT_DOWNLOAD_BIT_ENDIAN,
GDK_MEMORY_CONVERT_GLES_RGBA,
GDK_MEMORY_N_CONVERSIONS
} GdkMemoryConversion;
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
#define GDK_MEMORY_CONVERT_DOWNLOAD GDK_MEMORY_CONVERT_DOWNLOAD_LITTLE_ENDIAN
#elif G_BYTE_ORDER == G_BIG_ENDIAN
#define GDK_MEMORY_CONVERT_DOWNLOAD GDK_MEMORY_CONVERT_DOWNLOAD_BIG_ENDIAN
#else
#error "Unknown byte order for GDK_MEMORY_CONVERT_DOWNLOAD"
#endif
gsize gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format);
@@ -37,14 +51,22 @@ GdkMemoryFormat gdk_memory_texture_get_format (GdkMemoryTexture *
const guchar * gdk_memory_texture_get_data (GdkMemoryTexture *self);
gsize gdk_memory_texture_get_stride (GdkMemoryTexture *self);
void gdk_memory_convert (guchar *dest_data,
gsize dest_stride,
GdkMemoryFormat dest_format,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height);
void gdk_memory_convert (guchar *dest_data,
gsize dest_stride,
GdkMemoryConversion dest_format,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height);
void gdk_memory_convert_to_float (float *dest_data,
gsize dest_stride,
const guchar *src_data,
gsize src_stride,
GdkMemoryFormat src_format,
gsize width,
gsize height);
G_END_DECLS

View File

@@ -115,13 +115,35 @@ G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GdkTexture, gdk_texture, G_TYPE_OBJECT,
#define GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
g_critical ("Texture of type '%s' does not implement GdkTexture::" # method, G_OBJECT_TYPE_NAME (obj))
static void
gdk_texture_real_download (GdkTexture *self,
const GdkRectangle *area,
guchar *data,
gsize stride)
static GdkTexture *
gdk_texture_real_download_texture (GdkTexture *self)
{
GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD (self, download);
GDK_TEXTURE_WARN_NOT_IMPLEMENTED_METHOD (self, download_texture);
return NULL;
}
static void
gdk_texture_real_download (GdkTexture *texture,
guchar *data,
gsize stride)
{
GdkTexture *memory_texture;
memory_texture = gdk_texture_download_texture (texture);
gdk_texture_download (memory_texture, data, stride);
g_object_unref (memory_texture);
}
static void
gdk_texture_real_download_float (GdkTexture *self,
float *data,
gsize stride)
{
GdkTexture *memory_texture;
memory_texture = gdk_texture_download_texture (self);
gdk_texture_download_float (memory_texture, data, stride);
g_object_unref (memory_texture);
}
static void
@@ -187,7 +209,9 @@ gdk_texture_class_init (GdkTextureClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->download_texture = gdk_texture_real_download_texture;
klass->download = gdk_texture_real_download;
klass->download_float = gdk_texture_real_download_float;
gobject_class->set_property = gdk_texture_set_property;
gobject_class->get_property = gdk_texture_get_property;
@@ -263,7 +287,7 @@ gdk_texture_new_for_surface (cairo_surface_t *surface)
texture = gdk_memory_texture_new (cairo_image_surface_get_width (surface),
cairo_image_surface_get_height (surface),
GDK_MEMORY_CAIRO_FORMAT_ARGB32,
GDK_MEMORY_DEFAULT,
bytes,
cairo_image_surface_get_stride (surface));
@@ -435,20 +459,6 @@ gdk_texture_download_surface (GdkTexture *texture)
return surface;
}
void
gdk_texture_download_area (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride)
{
g_assert (area->x >= 0);
g_assert (area->y >= 0);
g_assert (area->x + area->width <= texture->width);
g_assert (area->y + area->height <= texture->height);
GDK_TEXTURE_GET_CLASS (texture)->download (texture, area, data, stride);
}
/**
* gdk_texture_download:
* @texture: a `GdkTexture`
@@ -485,10 +495,62 @@ gdk_texture_download (GdkTexture *texture,
g_return_if_fail (data != NULL);
g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
gdk_texture_download_area (texture,
&(GdkRectangle) { 0, 0, texture->width, texture->height },
data,
stride);
GDK_TEXTURE_GET_CLASS (texture)->download (texture, data, stride);
}
/**
* gdk_texture_download_float:
* @texture: a `GdkTexture`
* @data: (array): pointer to enough memory to be filled with the
* downloaded data of @texture
* @stride: rowstride in elements, will usually be equal to
* gdk_texture_get_width() * 4
*
* Downloads the @texture into local memory in a high dynamic range format.
*
* This may be an expensive operation, as the actual texture data
* may reside on a GPU or on a remote display server and because the data
* may need to be upsampled if it was not already available in this
* format.
*
* You may want to use [method@Gdk.Texture.download] instead if you don't
* need high dynamic range support.
*
* The data format of the downloaded data is equivalent to
* GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, so every downloaded
* pixel requires 16 bytes of memory.
*
* Note that the caller is responsible to provide sufficiently
* aligned memory to access the resulting data directly as floats.
*
* Since: 4.6
*/
void
gdk_texture_download_float (GdkTexture *texture,
float *data,
gsize stride)
{
g_return_if_fail (GDK_IS_TEXTURE (texture));
g_return_if_fail (data != NULL);
g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
GDK_TEXTURE_GET_CLASS (texture)->download_float (texture, data, stride);
}
GdkTexture *
gdk_texture_download_texture (GdkTexture *texture)
{
g_return_val_if_fail (GDK_IS_TEXTURE (texture), NULL);
g_object_ref (texture);
while (!GDK_IS_MEMORY_TEXTURE (texture))
{
GdkTexture *downloaded = GDK_TEXTURE_GET_CLASS (texture)->download_texture (texture);
g_object_unref (texture);
texture = downloaded;
}
return texture;
}
gboolean

View File

@@ -59,6 +59,10 @@ GDK_AVAILABLE_IN_ALL
void gdk_texture_download (GdkTexture *texture,
guchar *data,
gsize stride);
GDK_AVAILABLE_IN_4_6
void gdk_texture_download_float (GdkTexture *texture,
float *data,
gsize stride);
GDK_AVAILABLE_IN_ALL
gboolean gdk_texture_save_to_png (GdkTexture *texture,
const char *filename);

View File

@@ -24,10 +24,15 @@ struct _GdkTexture
struct _GdkTextureClass {
GObjectClass parent_class;
/* mandatory: Download into a GdkMemoryTexture */
GdkTexture * (* download_texture) (GdkTexture *texture);
/* optional */
void (* download) (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride);
void (* download_float) (GdkTexture *texture,
float *data,
gsize stride);
};
gpointer gdk_texture_new (const GdkTextureClass *klass,
@@ -35,10 +40,8 @@ gpointer gdk_texture_new (const GdkTextureClass
int height);
GdkTexture * gdk_texture_new_for_surface (cairo_surface_t *surface);
cairo_surface_t * gdk_texture_download_surface (GdkTexture *texture);
void gdk_texture_download_area (GdkTexture *texture,
const GdkRectangle *area,
guchar *data,
gsize stride);
/* NB: GdkMemoryTexture */
GdkTexture * gdk_texture_download_texture (GdkTexture *texture);
gboolean gdk_texture_set_render_data (GdkTexture *self,
gpointer key,

View File

@@ -235,7 +235,7 @@ gsk_ngl_glyph_library_upload_glyph (GskNglGlyphLibrary *self,
pixel_data = free_data = g_malloc (width * height * 4);
gdk_memory_convert (pixel_data,
width * 4,
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
GDK_MEMORY_CONVERT_GLES_RGBA,
cairo_image_surface_get_data (surface),
width * 4,
GDK_MEMORY_DEFAULT,

View File

@@ -115,7 +115,7 @@ gsk_ngl_icon_library_add (GskNglIconLibrary *self,
{
pixel_data = free_data = g_malloc (width * height * 4);
gdk_memory_convert (pixel_data, width * 4,
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
GDK_MEMORY_CONVERT_GLES_RGBA,
surface_data, cairo_image_surface_get_stride (surface),
GDK_MEMORY_DEFAULT, width, height);
gl_format = GL_RGBA;

View File

@@ -1,57 +1,328 @@
#include <locale.h>
#include <gdk/gdk.h>
#include <gtk/gtk.h>
/* maximum bytes per pixel */
#define MAX_BPP 4
#include "gsk/ngl/gsknglrenderer.h"
#define N 20
static GskRenderer *gl_renderer = NULL;
typedef struct _TextureBuilder TextureBuilder;
typedef enum {
BLUE,
GREEN,
RED,
TRANSPARENT,
ALMOST_OPAQUE_REBECCAPURPLE,
N_COLORS
} Color;
TEXTURE_METHOD_LOCAL,
TEXTURE_METHOD_GL,
TEXTURE_METHOD_GL_RELEASED,
const char * color_names[N_COLORS] = {
"blue",
"green",
"red",
"transparent",
"almost_opaque_rebeccapurple"
};
N_TEXTURE_METHODS
} TextureMethod;
typedef struct _MemoryData {
gsize bytes_per_pixel;
guint opaque : 1;
guchar data[N_COLORS][MAX_BPP];
} MemoryData;
typedef struct _TestData {
struct _TextureBuilder
{
GdkMemoryFormat format;
Color color;
} TestData;
int width;
int height;
#define RGBA(a, b, c, d) { 0x ## a, 0x ## b, 0x ## c, 0x ## d }
static MemoryData tests[GDK_MEMORY_N_FORMATS] = {
{ 4, FALSE, { RGBA(FF,00,00,FF), RGBA(00,FF,00,FF), RGBA(00,00,FF,FF), RGBA(00,00,00,00), RGBA(66,22,44,AA) } },
{ 4, FALSE, { RGBA(FF,00,00,FF), RGBA(FF,00,FF,00), RGBA(FF,FF,00,00), RGBA(00,00,00,00), RGBA(AA,44,22,66) } },
{ 4, FALSE, { RGBA(00,00,FF,FF), RGBA(00,FF,00,FF), RGBA(FF,00,00,FF), RGBA(00,00,00,00), RGBA(44,22,66,AA) } },
{ 4, FALSE, { RGBA(FF,00,00,FF), RGBA(00,FF,00,FF), RGBA(00,00,FF,FF), RGBA(00,00,00,00), RGBA(99,33,66,AA) } },
{ 4, FALSE, { RGBA(FF,00,00,FF), RGBA(FF,00,FF,00), RGBA(FF,FF,00,00), RGBA(00,00,00,00), RGBA(AA,66,33,99) } },
{ 4, FALSE, { RGBA(00,00,FF,FF), RGBA(00,FF,00,FF), RGBA(FF,00,00,FF), RGBA(00,00,00,00), RGBA(66,33,99,AA) } },
{ 4, FALSE, { RGBA(FF,FF,00,00), RGBA(FF,00,FF,00), RGBA(FF,00,00,FF), RGBA(00,00,00,00), RGBA(AA,99,33,66) } },
{ 3, TRUE, { RGBA(00,00,FF,00), RGBA(00,FF,00,00), RGBA(FF,00,00,00), RGBA(00,00,00,00), RGBA(44,22,66,00) } },
{ 3, TRUE, { RGBA(FF,00,00,00), RGBA(00,FF,00,00), RGBA(00,00,FF,00), RGBA(00,00,00,00), RGBA(66,22,44,00) } },
guchar *pixels;
gsize stride;
gsize offset;
};
static gsize
gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
return 3;
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
return 4;
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
return 6;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
return 8;
case GDK_MEMORY_R32G32B32_FLOAT:
return 12;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
return 16;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return 4;
}
}
static gboolean
gdk_memory_format_has_alpha (GdkMemoryFormat format)
{
switch (format)
{
case GDK_MEMORY_R8G8B8:
case GDK_MEMORY_B8G8R8:
case GDK_MEMORY_R16G16B16:
case GDK_MEMORY_R16G16B16_FLOAT:
case GDK_MEMORY_R32G32B32_FLOAT:
return FALSE;
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
case GDK_MEMORY_B8G8R8A8:
case GDK_MEMORY_A8R8G8B8:
case GDK_MEMORY_R8G8B8A8:
case GDK_MEMORY_A8B8G8R8:
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
return TRUE;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
return TRUE;
}
}
static gpointer
encode (GdkMemoryFormat format,
TextureMethod method)
{
return GSIZE_TO_POINTER (method * GDK_MEMORY_N_FORMATS + format);
}
static void
decode (gconstpointer data,
GdkMemoryFormat *format,
TextureMethod *method)
{
gsize value = GPOINTER_TO_SIZE (data);
*format = value % GDK_MEMORY_N_FORMATS;
value /= GDK_MEMORY_N_FORMATS;
*method = value;
}
static void
texture_builder_init (TextureBuilder *builder,
GdkMemoryFormat format,
int width,
int height)
{
gsize extra_stride;
builder->format = format;
builder->width = width;
builder->height = height;
extra_stride = g_test_rand_bit() ? g_test_rand_int_range (0, 16) : 0;
builder->offset = g_test_rand_bit() ? g_test_rand_int_range (0, 128) : 0;
builder->stride = width * gdk_memory_format_bytes_per_pixel (format) + extra_stride;
builder->pixels = g_malloc0 (builder->offset + builder->stride * height);
}
static GdkTexture *
texture_builder_finish (TextureBuilder *builder)
{
GBytes *bytes;
GdkTexture *texture;
bytes = g_bytes_new_with_free_func (builder->pixels + builder->offset,
builder->height * builder->stride,
g_free,
builder->pixels);
texture = gdk_memory_texture_new (builder->width,
builder->height,
builder->format,
bytes,
builder->stride);
g_bytes_unref (bytes);
return texture;
}
static inline void
set_pixel_u8 (guchar *data,
int r,
int g,
int b,
int a,
gboolean premultiply,
const GdkRGBA *color)
{
if (a >= 0)
data[a] = CLAMP (color->alpha * 256.f, 0.f, 255.f);
if (premultiply)
{
data[r] = CLAMP (color->red * color->alpha * 256.f, 0.f, 255.f);
data[g] = CLAMP (color->green * color->alpha * 256.f, 0.f, 255.f);
data[b] = CLAMP (color->blue * color->alpha * 256.f, 0.f, 255.f);
}
else
{
data[r] = CLAMP (color->red * 256.f, 0.f, 255.f);
data[g] = CLAMP (color->green * 256.f, 0.f, 255.f);
data[b] = CLAMP (color->blue * 256.f, 0.f, 255.f);
}
}
static inline guint16
float_to_half (const float x)
{
const guint b = *(guint*)&x+0x00001000; // round-to-nearest-even
const guint e = (b&0x7F800000)>>23; // exponent
const guint m = b&0x007FFFFF; // mantissa
return (b&0x80000000)>>16 | (e>112)*((((e-112)<<10)&0x7C00)|m>>13) | ((e<113)&(e>101))*((((0x007FF000+m)>>(125-e))+1)>>1) | (e>143)*0x7FFF; // sign : normalized : denormalized : saturate
}
static void
texture_builder_set_pixel (TextureBuilder *builder,
int x,
int y,
const GdkRGBA *color)
{
guchar *data;
g_assert_cmpint (x, >=, 0);
g_assert_cmpint (x, <, builder->width);
g_assert_cmpint (y, >=, 0);
g_assert_cmpint (y, <, builder->height);
data = builder->pixels
+ builder->offset
+ y * builder->stride
+ x * gdk_memory_format_bytes_per_pixel (builder->format);
switch (builder->format)
{
case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
set_pixel_u8 (data, 2, 1, 0, 3, TRUE, color);
break;
case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
set_pixel_u8 (data, 1, 2, 3, 0, TRUE, color);
break;
case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
set_pixel_u8 (data, 0, 1, 2, 3, TRUE, color);
break;
case GDK_MEMORY_B8G8R8A8:
set_pixel_u8 (data, 2, 1, 0, 3, FALSE, color);
break;
case GDK_MEMORY_A8R8G8B8:
set_pixel_u8 (data, 1, 2, 3, 0, FALSE, color);
break;
case GDK_MEMORY_R8G8B8A8:
set_pixel_u8 (data, 0, 1, 2, 3, FALSE, color);
break;
case GDK_MEMORY_A8B8G8R8:
set_pixel_u8 (data, 3, 2, 1, 0, FALSE, color);
break;
case GDK_MEMORY_R8G8B8:
set_pixel_u8 (data, 0, 1, 2, -1, TRUE, color);
break;
case GDK_MEMORY_B8G8R8:
set_pixel_u8 (data, 2, 1, 0, -1, TRUE, color);
break;
case GDK_MEMORY_R16G16B16:
{
guint16 pixels[3] = {
CLAMP (color->red * color->alpha * 65536.f, 0, 65535.f),
CLAMP (color->green * color->alpha * 65536.f, 0, 65535.f),
CLAMP (color->blue * color->alpha * 65536.f, 0, 65535.f),
};
memcpy (data, pixels, 3 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
{
guint16 pixels[4] = {
CLAMP (color->red * color->alpha * 65536.f, 0, 65535.f),
CLAMP (color->green * color->alpha * 65536.f, 0, 65535.f),
CLAMP (color->blue * color->alpha * 65536.f, 0, 65535.f),
CLAMP (color->alpha * 65536.f, 0, 65535.f),
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16_FLOAT:
{
guint16 pixels[3] = {
float_to_half (color->red * color->alpha),
float_to_half (color->green * color->alpha),
float_to_half (color->blue * color->alpha)
};
memcpy (data, pixels, 3 * sizeof (guint16));
}
break;
case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
{
guint16 pixels[4] = {
float_to_half (color->red * color->alpha),
float_to_half (color->green * color->alpha),
float_to_half (color->blue * color->alpha),
float_to_half (color->alpha)
};
memcpy (data, pixels, 4 * sizeof (guint16));
}
break;
case GDK_MEMORY_R32G32B32_FLOAT:
{
float pixels[3] = {
color->red * color->alpha,
color->green * color->alpha,
color->blue * color->alpha
};
memcpy (data, pixels, 3 * sizeof (float));
}
break;
case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
{
float pixels[4] = {
color->red * color->alpha,
color->green * color->alpha,
color->blue * color->alpha,
color->alpha
};
memcpy (data, pixels, 4 * sizeof (float));
}
break;
case GDK_MEMORY_N_FORMATS:
default:
g_assert_not_reached ();
break;
}
}
static void
texture_builder_fill (TextureBuilder *builder,
const GdkRGBA *color)
{
int x, y;
for (y = 0; y < builder->height; y++)
for (x = 0; x < builder->width; x++)
texture_builder_set_pixel (builder, x, y, color);
}
static void
compare_textures (GdkTexture *expected,
GdkTexture *test,
gboolean ignore_alpha)
gboolean has_alpha)
{
guchar *expected_data, *test_data;
guint32 *expected_data, *test_data;
int width, height;
int x, y;
@@ -61,20 +332,64 @@ compare_textures (GdkTexture *expected,
width = gdk_texture_get_width (expected);
height = gdk_texture_get_height (expected);
expected_data = g_malloc (width * height * 4);
gdk_texture_download (expected, expected_data, width * 4);
expected_data = g_new (guint32, width * height);
gdk_texture_download (expected, (guchar *) expected_data, width * 4);
test_data = g_malloc (width * height * 4);
gdk_texture_download (test, test_data, width * 4);
test_data = g_new (guint32, width * height);
gdk_texture_download (test, (guchar *) test_data, width * 4);
for (y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
if (ignore_alpha)
g_assert_cmphex (*(guint32 *) &expected_data[y * width + x * 4] & 0xFFFFFF, ==, *(guint32 *) &test_data[y * width + x * 4] & 0xFFFFFF);
if (has_alpha)
g_assert_cmphex (expected_data[y * width + x], ==, test_data[y * width + x]);
else
g_assert_cmphex (*(guint32 *) &expected_data[y * width + x * 4], ==, *(guint32 *) &test_data[y * width + x * 4]);
g_assert_cmphex (expected_data[y * width + x] | 0xFF000000, ==, test_data[y * width + x]);
}
}
g_free (expected_data);
g_free (test_data);
}
static void
compare_textures_float (GdkTexture *expected,
GdkTexture *test,
float eps,
gboolean has_alpha)
{
static int R = 0;
static int G = 1;
static int B = 2;
static int A = 3;
float *expected_data, *test_data;
int width, height;
int x, y;
g_assert_cmpint (gdk_texture_get_width (expected), ==, gdk_texture_get_width (test));
g_assert_cmpint (gdk_texture_get_height (expected), ==, gdk_texture_get_height (test));
width = gdk_texture_get_width (expected);
height = gdk_texture_get_height (expected);
expected_data = g_new (float, width * height * 4);
gdk_texture_download_float (expected, expected_data, width * 4);
test_data = g_new (float, width * height * 4);
gdk_texture_download_float (test, test_data, width * 4);
for (y = 0; y < height; y++)
{
for (x = 0; x < width; x++)
{
g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + R], test_data[y * width + 4 * x + R], eps);
g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + G], test_data[y * width + 4 * x + G], eps);
g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + B], test_data[y * width + 4 * x + B], eps);
if (has_alpha)
g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + A], test_data[y * width + 4 * x + A], eps);
else
g_assert_cmpfloat (1.0, ==, test_data[y * width + 4 * x + A]);
}
}
@@ -82,149 +397,233 @@ compare_textures (GdkTexture *expected,
g_free (test_data);
}
static GdkTexture *
upload_to_gl (GdkTexture *texture)
{
GskRenderNode *node;
GdkTexture *result;
if (gl_renderer == NULL)
return texture;
node = gsk_texture_node_new (texture,
&GRAPHENE_RECT_INIT(
0, 0,
gdk_texture_get_width (texture),
gdk_texture_get_height (texture)
));
result = gsk_renderer_render_texture (gl_renderer, node, NULL);
gsk_render_node_unref (node);
g_object_unref (texture);
return result;
}
static GdkTexture *
create_texture (GdkMemoryFormat format,
Color color,
TextureMethod method,
int width,
int height,
gsize stride)
const GdkRGBA *color)
{
TextureBuilder builder;
GdkTexture *texture;
GBytes *bytes;
guchar *data;
int x, y;
data = g_malloc (height * MAX (stride, tests[format].bytes_per_pixel));
for (y = 0; y < height; y++)
for (x = 0; x < width; x++)
{
memcpy (&data[y * stride + x * tests[format].bytes_per_pixel],
&tests[format].data[color],
tests[format].bytes_per_pixel);
}
texture_builder_init (&builder, format, width, height);
texture_builder_fill (&builder, color);
bytes = g_bytes_new_take (data, height * MAX (stride, tests[format].bytes_per_pixel));
texture = gdk_memory_texture_new (width, height,
format,
bytes,
stride);
g_bytes_unref (bytes);
texture = texture_builder_finish (&builder);
switch (method)
{
case TEXTURE_METHOD_LOCAL:
break;
case TEXTURE_METHOD_GL:
texture = upload_to_gl (texture);
break;
case TEXTURE_METHOD_GL_RELEASED:
texture = upload_to_gl (texture);
gdk_gl_texture_release (GDK_GL_TEXTURE (texture));
break;
case N_TEXTURE_METHODS:
default:
g_assert_not_reached ();
break;
}
return texture;
}
static void
test_download_1x1 (gconstpointer data)
create_random_color (GdkRGBA *color)
{
const TestData *test_data = data;
GdkTexture *expected, *test;
expected = create_texture (GDK_MEMORY_DEFAULT, test_data->color, 1, 1, tests[test_data->format].bytes_per_pixel);
test = create_texture (test_data->format, test_data->color, 1, 1, tests[test_data->format].bytes_per_pixel);
compare_textures (expected, test, tests[test_data->format].opaque);
g_object_unref (expected);
g_object_unref (test);
/* Generate colors so that premultiplying will result in values in steps of 1/15th */
color->red = g_test_rand_int_range (0, 6) / 5.f;
color->green = g_test_rand_int_range (0, 6) / 5.f;
color->blue = g_test_rand_int_range (0, 6) / 5.f;
color->alpha = g_test_rand_int_range (0, 4) / 3.f;
}
static void
test_download_1x1_with_stride (gconstpointer data)
test_download_1x1 (gconstpointer data)
{
const TestData *test_data = data;
GdkMemoryFormat format;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
expected = create_texture (GDK_MEMORY_DEFAULT, test_data->color, 1, 1, 4);
test = create_texture (test_data->format, test_data->color, 1, 1, 2 * MAX_BPP);
decode (data, &format, &method);
compare_textures (expected, test, tests[test_data->format].opaque);
for (i = 0; i < N; i++)
{
GdkRGBA color;
g_object_unref (expected);
g_object_unref (test);
create_random_color (&color);
expected = create_texture (GDK_MEMORY_DEFAULT, TEXTURE_METHOD_LOCAL, 1, 1, &color);
test = create_texture (format, method, 1, 1, &color);
compare_textures (expected, test, gdk_memory_format_has_alpha (format));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
test_download_4x4 (gconstpointer data)
{
const TestData *test_data = data;
GdkMemoryFormat format;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
expected = create_texture (GDK_MEMORY_DEFAULT, test_data->color, 4, 4, 16);
test = create_texture (test_data->format, test_data->color, 4, 4, 4 * tests[test_data->format].bytes_per_pixel);
decode (data, &format, &method);
compare_textures (expected, test, tests[test_data->format].opaque);
for (i = 0; i < N; i++)
{
GdkRGBA color;
g_object_unref (expected);
g_object_unref (test);
create_random_color (&color);
expected = create_texture (GDK_MEMORY_DEFAULT, TEXTURE_METHOD_LOCAL, 4, 4, &color);
test = create_texture (format, method, 4, 4, &color);
compare_textures (expected, test, gdk_memory_format_has_alpha (format));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
test_download_4x4_with_stride (gconstpointer data)
{
const TestData *test_data = data;
GdkTexture *expected, *test;
expected = create_texture (GDK_MEMORY_DEFAULT, test_data->color, 4, 4, 16);
test = create_texture (test_data->format, test_data->color, 4, 4, 4 * MAX_BPP);
compare_textures (expected, test, tests[test_data->format].opaque);
g_object_unref (expected);
g_object_unref (test);
}
int
main (int argc, char *argv[])
test_download_float_1x1 (gconstpointer data)
{
GdkMemoryFormat format;
Color color;
GEnumClass *enum_class;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
(g_test_init) (&argc, &argv, NULL);
decode (data, &format, &method);
for (i = 0; i < N; i++)
{
GdkRGBA color;
create_random_color (&color);
expected = create_texture (GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, TEXTURE_METHOD_LOCAL, 1, 1, &color);
test = create_texture (format, method, 1, 1, &color);
compare_textures_float (expected, test,
G_MINFLOAT,
gdk_memory_format_has_alpha (format));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
test_download_float_4x4 (gconstpointer data)
{
GdkMemoryFormat format;
TextureMethod method;
GdkTexture *expected, *test;
gsize i;
decode (data, &format, &method);
for (i = 0; i < N; i++)
{
GdkRGBA color;
create_random_color (&color);
expected = create_texture (GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, TEXTURE_METHOD_LOCAL, 4, 4, &color);
test = create_texture (format, method, 4, 4, &color);
compare_textures_float (expected, test, G_MINFLOAT, gdk_memory_format_has_alpha (format));
g_object_unref (expected);
g_object_unref (test);
}
}
static void
add_test (const char *name,
GTestDataFunc func)
{
GdkMemoryFormat format;
TextureMethod method;
GEnumClass *enum_class;
enum_class = g_type_class_ref (GDK_TYPE_MEMORY_FORMAT);
for (format = 0; format < GDK_MEMORY_N_FORMATS; format++)
{
for (color = 0; color < N_COLORS; color++)
for (method = 0; method < N_TEXTURE_METHODS; method++)
{
TestData *test_data = g_new (TestData, 1);
char *test_name = g_strdup_printf ("/memorytexture/download_1x1/%s/%s",
const char *method_names[N_TEXTURE_METHODS] = { "local", "gl", "gl-released" };
char *test_name = g_strdup_printf ("%s/%s/%s",
name,
g_enum_get_value (enum_class, format)->value_nick,
color_names[color]);
test_data->format = format;
test_data->color = color;
g_test_add_data_func_full (test_name, test_data, test_download_1x1, g_free);
g_free (test_name);
test_data = g_new (TestData, 1);
test_name = g_strdup_printf ("/memorytexture/download_1x1_with_stride/%s/%s",
g_enum_get_value (enum_class, format)->value_nick,
color_names[color]);
test_data->format = format;
test_data->color = color;
g_test_add_data_func_full (test_name, test_data, test_download_1x1_with_stride, g_free);
g_free (test_name);
test_data = g_new (TestData, 1);
test_name = g_strdup_printf ("/memorytexture/download_4x4/%s/%s",
g_enum_get_value (enum_class, format)->value_nick,
color_names[color]);
test_data->format = format;
test_data->color = color;
g_test_add_data_func_full (test_name, test_data, test_download_4x4, g_free);
g_free (test_name);
test_data = g_new (TestData, 1);
test_name = g_strdup_printf ("/memorytexture/download_4x4_with_stride/%s/%s",
g_enum_get_value (enum_class, format)->value_nick,
color_names[color]);
test_data->format = format;
test_data->color = color;
g_test_add_data_func_full (test_name, test_data, test_download_4x4_with_stride, g_free);
method_names[method]);
g_test_add_data_func_full (test_name, encode (format, method), test_download_1x1, NULL);
g_free (test_name);
}
}
return g_test_run ();
}
int
main (int argc, char *argv[])
{
GdkSurface *surface;
int result;
gtk_test_init (&argc, &argv, NULL);
add_test ("/memorytexture/download_1x1", test_download_1x1);
add_test ("/memorytexture/download_4x4", test_download_4x4);
add_test ("/memorytexture/download_float_1x1", test_download_float_1x1);
add_test ("/memorytexture/download_float_4x4", test_download_float_4x4);
surface = gdk_surface_new_toplevel (gdk_display_get_default());
gl_renderer = gsk_ngl_renderer_new ();
if (!gsk_renderer_realize (gl_renderer, surface, NULL))
{
g_clear_object (&gl_renderer);
g_clear_object (&surface);
}
result = g_test_run ();
if (gl_renderer)
{
gsk_renderer_unrealize (gl_renderer);
g_clear_object (&gl_renderer);
}
g_clear_object (&surface);
return result;
}