gpu: Improve texture caching
Keep up to two different images per texture - that is enough to keep the original uploaded image and the one that has been converted to the compositing colorstate.
This commit is contained in:
@@ -12,6 +12,7 @@
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#include "gsk/gskdebugprivate.h"
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#include "gsk/gskprivate.h"
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#include "gdk/gdkcolorstateprivate.h"
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#define MAX_SLICES_PER_ATLAS 64
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@@ -253,6 +254,8 @@ struct _GskGpuCachedTexture
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GdkTexture *texture;
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GskGpuImage *image;
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GdkColorState *color_state;
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GskGpuImage *image2;
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GdkColorState *color_state2;
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};
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static void
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@@ -265,6 +268,8 @@ gsk_gpu_cached_texture_free (GskGpuDevice *device,
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g_clear_object (&self->image);
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g_clear_pointer (&self->color_state, gdk_color_state_unref);
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g_clear_object (&self->image2);
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g_clear_pointer (&self->color_state2, gdk_color_state_unref);
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if (g_hash_table_steal_extended (priv->texture_cache, self->texture, &key, &value))
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{
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@@ -344,6 +349,8 @@ gsk_gpu_cached_texture_new (GskGpuDevice *device,
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self->texture = texture;
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self->image = g_object_ref (image);
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self->color_state = gdk_color_state_ref (color_state);
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self->image2 = NULL;
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self->color_state2 = NULL;
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((GskGpuCached *)self)->pixels = gsk_gpu_image_get_width (image) * gsk_gpu_image_get_height (image);
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self->dead_pixels_counter = &priv->dead_texture_pixels;
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self->use_count = 2;
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@@ -856,24 +863,30 @@ gsk_gpu_device_add_atlas_image (GskGpuDevice *self,
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GskGpuImage *
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gsk_gpu_device_lookup_texture_image (GskGpuDevice *self,
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GdkTexture *texture,
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gint64 timestamp,
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GdkColorState **out_color_state)
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GdkColorState *color_state,
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gint64 timestamp)
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{
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GskGpuDevicePrivate *priv = gsk_gpu_device_get_instance_private (self);
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GskGpuCachedTexture *cache;
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GskGpuImage *image;
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cache = gdk_texture_get_render_data (texture, self);
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if (cache == NULL)
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cache = g_hash_table_lookup (priv->texture_cache, texture);
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if (!cache || !cache->image || gsk_gpu_cached_texture_is_invalid (cache))
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if (!cache || gsk_gpu_cached_texture_is_invalid (cache))
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return NULL;
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if (gdk_color_state_equal (color_state, cache->color_state))
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image = cache->image;
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else if (cache->color_state2 && gdk_color_state_equal (color_state, cache->color_state2))
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image = cache->image2;
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else
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return NULL;
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gsk_gpu_cached_use (self, (GskGpuCached *) cache, timestamp);
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*out_color_state = cache->color_state;
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return g_object_ref (cache->image);
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return g_object_ref (image);
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}
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void
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@@ -885,7 +898,28 @@ gsk_gpu_device_cache_texture_image (GskGpuDevice *self,
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{
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GskGpuCachedTexture *cache;
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cache = gsk_gpu_cached_texture_new (self, texture, image, color_state);
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cache = gdk_texture_get_render_data (texture, self);
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if (cache)
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{
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if (gdk_color_state_equal (color_state, gdk_texture_get_color_state (texture)))
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{
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g_clear_pointer (&cache->color_state, gdk_color_state_unref);
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g_clear_object (&cache->image);
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cache->color_state = gdk_color_state_ref (color_state);
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cache->image = g_object_ref (image);
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}
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else
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{
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g_clear_pointer (&cache->color_state2, gdk_color_state_unref);
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g_clear_object (&cache->image2);
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cache->color_state2 = gdk_color_state_ref (color_state);
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cache->image2 = g_object_ref (image);
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}
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}
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else
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{
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cache = gsk_gpu_cached_texture_new (self, texture, image, color_state);
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}
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gsk_gpu_cached_use (self, (GskGpuCached *) cache, timestamp);
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}
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@@ -73,8 +73,8 @@ GskGpuImage * gsk_gpu_device_create_download_image (GskGpuD
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void gsk_gpu_device_make_current (GskGpuDevice *self);
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GskGpuImage * gsk_gpu_device_lookup_texture_image (GskGpuDevice *self,
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GdkTexture *texture,
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gint64 timestamp,
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GdkColorState **out_color_state);
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GdkColorState *color_state,
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gint64 timestamp);
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void gsk_gpu_device_cache_texture_image (GskGpuDevice *self,
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GdkTexture *texture,
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gint64 timestamp,
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@@ -17,6 +17,7 @@
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#include "gdk/gdkdmabufdownloaderprivate.h"
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#include "gdk/gdktexturedownloaderprivate.h"
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#include "gdk/gdkcolorstateprivate.h"
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#define DEFAULT_VERTEX_BUFFER_SIZE 128 * 1024
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@@ -707,9 +708,8 @@ gsk_gpu_frame_download_texture (GskGpuFrame *self,
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{
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GskGpuFramePrivate *priv = gsk_gpu_frame_get_instance_private (self);
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GskGpuImage *image;
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GdkColorState *color_state = NULL;
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image = gsk_gpu_device_lookup_texture_image (priv->device, texture, timestamp, &color_state);
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image = gsk_gpu_device_lookup_texture_image (priv->device, texture, gdk_color_state_get_srgb (), timestamp);
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if (image == NULL)
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image = gsk_gpu_frame_upload_texture (self, FALSE, texture);
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if (image == NULL)
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@@ -927,7 +927,6 @@ gsk_gpu_get_node_as_image (GskGpuFrame *frame,
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graphene_rect_t *out_bounds)
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{
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GskGpuImage *result;
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GdkColorState *orig_color_state = NULL;
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switch ((guint) gsk_render_node_get_node_type (node))
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{
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@@ -936,16 +935,21 @@ gsk_gpu_get_node_as_image (GskGpuFrame *frame,
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GdkTexture *texture = gsk_texture_node_get_texture (node);
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GskGpuDevice *device = gsk_gpu_frame_get_device (frame);
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gint64 timestamp = gsk_gpu_frame_get_timestamp (frame);
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result = gsk_gpu_device_lookup_texture_image (device, texture, timestamp, &orig_color_state);
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result = gsk_gpu_device_lookup_texture_image (device, texture, color_state, timestamp);
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if (result == NULL)
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{
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result = gsk_gpu_frame_upload_texture (frame, FALSE, texture);
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orig_color_state = gdk_texture_get_color_state (texture);
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if (result &&
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!gdk_color_state_equal (gdk_texture_get_color_state (texture), color_state))
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{
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result = gsk_gpu_color_convert (frame, result, gdk_texture_get_color_state (texture), color_state);
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, result, color_state);
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}
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}
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if (result)
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{
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result = gsk_gpu_color_convert (frame, result, orig_color_state, color_state);
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*out_bounds = node->bounds;
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return result;
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}
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@@ -2087,13 +2091,12 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
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GskGpuImage *image;
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GdkTexture *texture;
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gint64 timestamp;
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GdkColorState *color_state = NULL;
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device = gsk_gpu_frame_get_device (self->frame);
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texture = gsk_texture_node_get_texture (node);
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timestamp = gsk_gpu_frame_get_timestamp (self->frame);
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image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp, &color_state);
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image = gsk_gpu_device_lookup_texture_image (device, texture, self->color_state, timestamp);
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if (image == NULL)
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{
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image = gsk_gpu_frame_upload_texture (self->frame, FALSE, texture);
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@@ -2106,9 +2109,12 @@ gsk_gpu_node_processor_add_texture_node (GskGpuNodeProcessor *self,
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gsk_gpu_node_processor_add_fallback_node (self, node);
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return;
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}
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color_state = gdk_texture_get_color_state (texture);
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if (!gdk_color_state_equal (gdk_texture_get_color_state (texture), self->color_state))
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{
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image = gsk_gpu_color_convert (self->frame, image, gdk_texture_get_color_state (texture), self->color_state);
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, image, self->color_state);
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}
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}
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image = gsk_gpu_color_convert (self->frame, image, color_state, self->color_state);
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if (gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_MIPMAP) &&
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(gdk_texture_get_width (texture) > 2 * node->bounds.size.width * graphene_vec2_get_x (&self->scale) ||
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@@ -2165,21 +2171,24 @@ gsk_gpu_node_processor_create_texture_pattern (GskGpuPatternWriter *self,
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guint32 descriptor;
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GskGpuImage *image;
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GskGpuSampler sampler;
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GdkColorState *color_state = NULL;
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device = gsk_gpu_frame_get_device (self->frame);
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texture = gsk_texture_node_get_texture (node);
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timestamp = gsk_gpu_frame_get_timestamp (self->frame);
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image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp, &color_state);
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image = gsk_gpu_device_lookup_texture_image (device, texture, self->color_state, timestamp);
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if (image == NULL)
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{
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image = gsk_gpu_frame_upload_texture (self->frame, FALSE, texture);
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if (image == NULL)
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return FALSE;
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color_state = gdk_texture_get_color_state (texture);
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if (!gdk_color_state_equal (gdk_texture_get_color_state (texture), self->color_state))
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{
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image = gsk_gpu_color_convert (self->frame, image, gdk_texture_get_color_state (texture), self->color_state);
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, image, self->color_state);
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}
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}
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image = gsk_gpu_color_convert (self->frame, image, color_state, self->color_state);
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if (gsk_gpu_frame_should_optimize (self->frame, GSK_GPU_OPTIMIZE_MIPMAP) &&
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(gdk_texture_get_width (texture) > 2 * node->bounds.size.width * graphene_vec2_get_x (&self->scale) ||
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@@ -2226,7 +2235,6 @@ gsk_gpu_node_processor_add_texture_scale_node (GskGpuNodeProcessor *self,
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gint64 timestamp;
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guint32 descriptor;
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gboolean need_mipmap, need_offscreen;
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GdkColorState *color_state = NULL;
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need_offscreen = self->modelview != NULL ||
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!graphene_vec2_equal (&self->scale, graphene_vec2_one ());
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@@ -2271,7 +2279,7 @@ gsk_gpu_node_processor_add_texture_scale_node (GskGpuNodeProcessor *self,
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timestamp = gsk_gpu_frame_get_timestamp (self->frame);
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need_mipmap = scaling_filter == GSK_SCALING_FILTER_TRILINEAR;
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image = gsk_gpu_device_lookup_texture_image (device, texture, timestamp, &color_state);
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image = gsk_gpu_device_lookup_texture_image (device, texture, self->color_state, timestamp);
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if (image == NULL)
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{
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image = gsk_gpu_frame_upload_texture (self->frame, need_mipmap, texture);
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@@ -2284,11 +2292,13 @@ gsk_gpu_node_processor_add_texture_scale_node (GskGpuNodeProcessor *self,
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gsk_gpu_node_processor_add_fallback_node (self, node);
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return;
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}
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color_state = gdk_texture_get_color_state (texture);
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if (!gdk_color_state_equal (gdk_texture_get_color_state (texture), self->color_state))
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{
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image = gsk_gpu_color_convert (self->frame, image, gdk_texture_get_color_state (texture), self->color_state);
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gsk_gpu_device_cache_texture_image (device, texture, timestamp, image, self->color_state);
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}
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}
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image = gsk_gpu_color_convert (self->frame, image, color_state, self->color_state);
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image = gsk_gpu_node_processor_ensure_image (self->frame,
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image,
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self->color_state,
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