gltextureatlas: Use more correct debug name for texture
These aren't all glyph atlases anymore.
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@@ -304,5 +304,5 @@ gsk_gl_texture_atlas_realize (GskGLTextureAtlas *atlas)
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atlas->texture_id = create_shared_texture (atlas->width, atlas->height);
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gdk_gl_context_label_object_printf (gdk_gl_context_get_current (),
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GL_TEXTURE, atlas->texture_id,
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"Glyph atlas %d", atlas->texture_id);
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"Texture atlas %d", atlas->texture_id);
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}
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