glrenderer: Reuse the GArray for render items

This commit is contained in:
Timm Bäder
2017-03-29 18:45:51 +02:00
parent da2695f563
commit ffd1579a93

View File

@@ -181,6 +181,7 @@ gsk_gl_renderer_dispose (GObject *gobject)
GskGLRenderer *self = GSK_GL_RENDERER (gobject);
g_clear_object (&self->gl_context);
g_clear_pointer (&self->render_items, g_array_unref);
G_OBJECT_CLASS (gsk_gl_renderer_parent_class)->dispose (gobject);
}
@@ -997,8 +998,6 @@ gsk_gl_renderer_validate_tree (GskGLRenderer *self,
gdk_gl_context_make_current (self->gl_context);
self->render_items = g_array_new (FALSE, FALSE, sizeof (RenderItem));
gsk_gl_driver_begin_frame (self->gl_driver);
GSK_NOTE (OPENGL, g_print ("RenderNode -> RenderItem\n"));
@@ -1022,7 +1021,7 @@ gsk_gl_renderer_clear_tree (GskGLRenderer *self)
gdk_gl_context_make_current (self->gl_context);
g_clear_pointer (&self->render_items, g_array_unref);
g_array_remove_range (self->render_items, 0, self->render_items->len);
removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
removed_vaos = gsk_gl_driver_collect_vaos (self->gl_driver);
@@ -1239,6 +1238,8 @@ gsk_gl_renderer_init (GskGLRenderer *self)
graphene_matrix_init_identity (&self->mvp);
self->render_items = g_array_new (FALSE, FALSE, sizeof (RenderItem));
#ifdef G_ENABLE_DEBUG
{
GskProfiler *profiler = gsk_renderer_get_profiler (GSK_RENDERER (self));