Commit Graph

1 Commits

Author SHA1 Message Date
Emmanuele Bassi
d7a5c2ccf6 gsk: Rework how GLSL shaders are built
The GL renderer should build the GLSL shaders using GskShaderBuilder.
This allows us to separate the common parts into separate files, and
assemble them as necessary, instead of shipping one big shader per type
of GL API (GL3, GL legacy, and GLES).
2016-07-03 23:30:26 +01:00