Rename our internal GActionMuxer, GActionObserver and GActionObservable
classes and interfaces to have names in our own namespace.
These classes were originally intended for GIO but turned out to be too
special-purpose to be useful there, so we never made them public API but
have just been copying them around (without bothering to properly rename
them). Now that other people will be copying them out of Gtk, it's even
more important to prevent this namespace abuse from spreading further.
This property was combining something static (item is separator?) with
something dynamic (which state indicator shall we draw?). Split that
out by making is_separator a separate property and clarify things a bit
by renaming the "toggle" role to "check".
This reverts commit df502861bd09ef269c5ed2edd95ac55852bee06e.
It turns out that Jasper is happier wrapping this object than using it
directly which means we can avoid some of the overhead when using it
inside of Gtk as well.
Add a new class, GtkMenuTrackerItem that represents a menu item, to be
used with GtkMenuTracker.
GtkMenuTracker's insert callback now works in terms of this new type
(instead of passing reference to the model and an index to the item).
GtkMenuShell now handles all of the binding tasks internally, mostly
through the use of property bindings. Having bindings for the label and
visibility attributes, in partiular, will help with supporting upcoming
extensions to GMenuModel.
GtkModelMenu has been reduced to a helper class that has nothing to do
with GMenuModel. It represents something closer to an "ideal" API for
GtkMenuItem if we didn't have compatibility concerns (eg: not emitting
"activate" when setting toggle state, no separate subclasses per menu
item type, supporting icons, etc.) Improvements to GtkMenuItem could
eventually shrink the size of this class or remove the need for it
entirely.
Some GtkActionHelper functionality has been duplicated in
GtkMenuTracker, which is suboptimal. The duplication exists so that
other codebases (such as Unity and gnome-shell) can reuse the
GtkMenuTracker code, whereas GtkActionHelper is very much tied to
GtkWidget. Supporting binding arbitrary GtkWidgets to actions vs.
supporting the full range of GMenuModel features for menu items turns
out to be two overlapping but not entirely similar problems. Some of
the duplication (such as roles) can be removed from GtkActionHelper once
Gtk's internal Mac OS menubar support is ported to GtkMenuTracker.
The intent to reuse the code outside of Gtk is also the reason for the
unusual treatment of the enum type introduced in this comment.
We were using gtk_menu_item_get_label() from a testcase to determine the
label associated with a menu item. Future changes to GtkModelMenuItem
will cause this to stop working, so try a bit harder to find a label
inside of the item.
GtkMenu calls gtk_widget_size_allocate on its GtkWindow during
gtk_menu_popup_for_device if the menu has not been realised. This can cause the
allocation of the GtkWindow and the size of the GdkWindow to become out of sync
because a top level GtkWindow does not attempt to re-size the GdkWindow when
its allocation is set.
https://bugzilla.gnome.org/show_bug.cgi?id=695120
In the ancient X days you could have Xservers that had multiple active windows, like
one truecolor and one 8bit palette. Then most apps ran in 8bpp but a single window
would use truecolor. This is done by specifying different visuals for the windows.
To make this work we ensured that a window with a visual different from its parent
gets a native subwindow, so that X can tell the hardware to do its magic.
These days the only real time we get two different visual is when one is a rgba visual
and the other is not. So, the code to check this doesn't really do anything but
get in the way when someone accidentally manages to not get a rgba visual on
a child window (see bb7054b508). So, to avoid
such errors we just remove the "different visual than parent" check.
We need to send exposes for all native windows, even the ones
without an exposure mask set, because otherwise non-native
children of the native window with an exposure mask will
not be drawn.
We should only draw the cross-fade on the bin window, not doing this
was causing us to draw it multiple times using ADD which resulted
in weird colors.
This removes the typechecks in GDK_WINDOW_TYPE and GDK_WINDOW_DESTROYED. These
are only used internally in gdkwindow.c and gdkdisplay.c anyway, and these
functions check for typesafety of arguments on function entry.
This makes iterating over the children a lot faster, as we're
not doing lots of intra-library calls and type checks. We're still
in some sence O(n^2) since we iterate over each child window for each
widget, but the profiles look much better.
This function returns all the children that has a specific user_data set.
This is used a lot in the new GtkWidget drawing code and doing
it this way is faster than getting every child and calling get_user_data
on each (which was a non-neglible part of the profiles). Additionally it
also allows use to use some kind of hashtable to make this operation even
faster if needed in the future.
We register an invalidate handler on the bin window to get told
of child widget invalidations, although we manually need to discard
invalidates from the scroll operation.
Additionally we invalidate all of the pixel cache whenever
the TreeView itself is queue_draw()n to handle e.g. style (bg)
changes, or changes due to model changes causing queue_draw() in
the tree view.
Since gdk_window_move() no longer uses XCopyArea all scrolling
now re-renders everything in the window. To get performance
back we use a GtkPixelCache to store already drawn children,
and we when we expose the viewport we just blit the
offscreen to the right place.
GtkPixelCache is a helper utility that lets you implement
faster scrolling of a viewport of a canvas by using an
offscreen pixmap cache.
You call _gtk_pixel_cache_draw with a callback function that
does the drawing, and additionally you specify the size and the
position of the viewport in the widget, and the position and size
of the canvas wrt the viewport. The callback will be called to
draw on an offscreen surface, and the surface will be drawn
on the window. The next time you do the same, any already drawn
pieces of the surface are re-used from the offscreen and need
not be rendered again.
If things inside the canvas change you need to call
_gtk_pixel_cache_invalidate to tell the cache about this.
Some other details:
* The offscreen surface is generally a bit larger than
the viewport, so scrolling a small amount can often
be done without redrawing children.
* If the canvas is not larger than the viewport no
offscreen surface is used.
GtkPixelCache: Make sure we always copy using SOURCE
We were using OVER for the first copy (from source to group surface.
GtkPixelCache: Fix x/y typos
GtkPixelCache: Allow NULL for invalidate region
gtkpixelcache: Use CONTENT_COLOR for solid bg windows
Since widgets now cache drawn state we allow them to override
queue_draw_region to detect when some region of the widget
should be redrawn. For instance, if a widget draws the
background color in a pixel cache we will need to invalidate
that when the style context changes which queues a repaint.