Dodge - cleanup. Added Survivor. /JL

This commit is contained in:
2025-12-03 18:44:37 +01:00
parent b2e3877d3b
commit cfeaba54b4
18 changed files with 82 additions and 14 deletions

16
dodge/scripts/mob.gd Normal file
View File

@@ -0,0 +1,16 @@
extends RigidBody2D
# Called when the node enters the scene tree for the first time.
func _ready():
var mob_types = Array($AnimatedSprite2D.sprite_frames.get_animation_names())
$AnimatedSprite2D.animation = mob_types.pick_random()
$AnimatedSprite2D.play()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass
func _on_visible_on_screen_notifier_2d_screen_exited():
queue_free()