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clang-format core/block_drag_surface.js
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@@ -85,8 +85,7 @@ BlockDragSurfaceSvg.prototype.surfaceXY_ = null;
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* @type {!Coordinate}
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* @private
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*/
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BlockDragSurfaceSvg.prototype.childSurfaceXY_ =
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new Coordinate(0, 0);
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BlockDragSurfaceSvg.prototype.childSurfaceXY_ = new Coordinate(0, 0);
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/**
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* Create the drag surface and inject it into the container.
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@@ -104,8 +103,7 @@ BlockDragSurfaceSvg.prototype.createDom = function() {
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'class': 'blocklyBlockDragSurface'
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},
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this.container_);
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this.dragGroup_ =
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createSvgElement(G, {}, this.SVG_);
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this.dragGroup_ = createSvgElement(G, {}, this.SVG_);
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};
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/**
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@@ -131,8 +129,7 @@ BlockDragSurfaceSvg.prototype.setBlocksAndShow = function(blocks) {
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* @param {number} y Y translation in pixel coordinates.
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* @param {number} scale Scale of the group.
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*/
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BlockDragSurfaceSvg.prototype.translateAndScaleGroup = function(
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x, y, scale) {
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BlockDragSurfaceSvg.prototype.translateAndScaleGroup = function(x, y, scale) {
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this.scale_ = scale;
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// This is a work-around to prevent a the blocks from rendering
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// fuzzy while they are being dragged on the drag surface.
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@@ -160,8 +157,7 @@ BlockDragSurfaceSvg.prototype.translateSurfaceInternal_ = function() {
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y = y.toFixed(0);
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this.SVG_.style.display = 'block';
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setCssTransform(
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this.SVG_, 'translate3d(' + x + 'px, ' + y + 'px, 0)');
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setCssTransform(this.SVG_, 'translate3d(' + x + 'px, ' + y + 'px, 0)');
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};
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/**
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@@ -185,8 +181,7 @@ BlockDragSurfaceSvg.prototype.translateBy = function(deltaX, deltaY) {
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* @param {number} y Y translation for the entire surface.
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*/
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BlockDragSurfaceSvg.prototype.translateSurface = function(x, y) {
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this.surfaceXY_ =
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new Coordinate(x * this.scale_, y * this.scale_);
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this.surfaceXY_ = new Coordinate(x * this.scale_, y * this.scale_);
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this.translateSurfaceInternal_();
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};
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@@ -220,7 +215,8 @@ BlockDragSurfaceSvg.prototype.getSvgRoot = function() {
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/**
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* Get the current blocks on the drag surface, if any (primarily
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* for BlockSvg.getRelativeToSurfaceXY).
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* @return {?Element} Drag surface block DOM element, or null if no blocks exist.
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* @return {?Element} Drag surface block DOM element, or null if no blocks
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* exist.
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*/
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BlockDragSurfaceSvg.prototype.getCurrentBlock = function() {
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return /** @type {Element} */ (this.dragGroup_.firstChild);
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