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refactor(generators): Migrate Lua generators to TypeScript (#7654)
* refactor(generators): Migrate lua_generator.js to TypeScript * refactor(generators): Migrate generators/lua/* to TypeScript * fix(generators): Fix type errors in generator functions * refactor(generators): Migrate generators/lua.js to TypeScript * chore(generator): Format * chore(generators): JSDoc and formatting tweaks for PR #7654 --------- Co-authored-by: Christopher Allen <cpcallen+git@google.com>
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445
generators/lua/lists.ts
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445
generators/lua/lists.ts
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/**
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* @license
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @file Generating Lua for list blocks.
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*/
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// Former goog.module ID: Blockly.Lua.lists
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import type {Block} from '../../core/block.js';
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import type {CreateWithBlock} from '../../blocks/lists.js';
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import type {LuaGenerator} from './lua_generator.js';
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import {NameType} from '../../core/names.js';
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import {Order} from './lua_generator.js';
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export function lists_create_empty(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Create an empty list.
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return ['{}', Order.HIGH];
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}
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export function lists_create_with(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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const createWithBlock = block as CreateWithBlock;
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// Create a list with any number of elements of any type.
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const elements = new Array(createWithBlock.itemCount_);
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for (let i = 0; i < createWithBlock.itemCount_; i++) {
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elements[i] =
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generator.valueToCode(createWithBlock, 'ADD' + i, Order.NONE) || 'None';
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}
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const code = '{' + elements.join(', ') + '}';
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return [code, Order.HIGH];
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}
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export function lists_repeat(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Create a list with one element repeated.
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const functionName = generator.provideFunction_(
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'create_list_repeated',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(item, count)
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local t = {}
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for i = 1, count do
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table.insert(t, item)
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end
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return t
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end
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`,
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);
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const element = generator.valueToCode(block, 'ITEM', Order.NONE) || 'None';
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const repeatCount = generator.valueToCode(block, 'NUM', Order.NONE) || '0';
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const code = functionName + '(' + element + ', ' + repeatCount + ')';
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return [code, Order.HIGH];
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}
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export function lists_length(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// String or array length.
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const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
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return ['#' + list, Order.UNARY];
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}
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export function lists_isEmpty(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Is the string null or array empty?
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const list = generator.valueToCode(block, 'VALUE', Order.UNARY) || '{}';
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const code = '#' + list + ' == 0';
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return [code, Order.RELATIONAL];
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}
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export function lists_indexOf(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Find an item in the list.
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const item = generator.valueToCode(block, 'FIND', Order.NONE) || "''";
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const list = generator.valueToCode(block, 'VALUE', Order.NONE) || '{}';
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let functionName;
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if (block.getFieldValue('END') === 'FIRST') {
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functionName = generator.provideFunction_(
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'first_index',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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for k, v in ipairs(t) do
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if v == elem then
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return k
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end
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end
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return 0
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end
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`,
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);
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} else {
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functionName = generator.provideFunction_(
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'last_index',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(t, elem)
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for i = #t, 1, -1 do
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if t[i] == elem then
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return i
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end
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end
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return 0
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end
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`,
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);
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}
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const code = functionName + '(' + list + ', ' + item + ')';
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return [code, Order.HIGH];
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}
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/**
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* Returns an expression calculating the index into a list.
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*
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* @param listName Name of the list, used to calculate length.
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* @param where The method of indexing, selected by dropdown in Blockly
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* @param opt_at The optional offset when indexing from start/end.
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* @returns Index expression.
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*/
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const getListIndex = function (
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listName: string,
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where: string,
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opt_at: string,
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): string {
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if (where === 'FIRST') {
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return '1';
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} else if (where === 'FROM_END') {
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return '#' + listName + ' + 1 - ' + opt_at;
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} else if (where === 'LAST') {
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return '#' + listName;
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} else if (where === 'RANDOM') {
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return 'math.random(#' + listName + ')';
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} else {
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return opt_at;
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}
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};
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export function lists_getIndex(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] | string {
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// Get element at index.
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// Note: Until January 2013 this block did not have MODE or WHERE inputs.
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const mode = block.getFieldValue('MODE') || 'GET';
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const where = block.getFieldValue('WHERE') || 'FROM_START';
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const list = generator.valueToCode(block, 'VALUE', Order.HIGH) || '({})';
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// If `list` would be evaluated more than once (which is the case for LAST,
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// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
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if (
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(where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
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!list.match(/^\w+$/)
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) {
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// `list` is an expression, so we may not evaluate it more than once.
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if (mode === 'REMOVE') {
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// We can use multiple statements.
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const atOrder = where === 'FROM_END' ? Order.ADDITIVE : Order.NONE;
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let at = generator.valueToCode(block, 'AT', atOrder) || '1';
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const listVar = generator.nameDB_!.getDistinctName(
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'tmp_list',
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NameType.VARIABLE,
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);
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at = getListIndex(listVar, where, at);
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const code =
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listVar +
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' = ' +
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list +
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'\n' +
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'table.remove(' +
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listVar +
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', ' +
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at +
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')\n';
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return code;
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} else {
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// We need to create a procedure to avoid reevaluating values.
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const at = generator.valueToCode(block, 'AT', Order.NONE) || '1';
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let functionName;
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if (mode === 'GET') {
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functionName = generator.provideFunction_(
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'list_get_' + where.toLowerCase(),
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[
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'function ' +
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generator.FUNCTION_NAME_PLACEHOLDER_ +
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'(t' +
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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(where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'),
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' return t[' + getListIndex('t', where, 'at') + ']',
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'end',
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],
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);
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} else {
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// `mode` === 'GET_REMOVE'
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functionName = generator.provideFunction_(
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'list_remove_' + where.toLowerCase(),
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[
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'function ' +
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generator.FUNCTION_NAME_PLACEHOLDER_ +
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'(t' +
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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(where === 'FROM_END' || where === 'FROM_START' ? ', at)' : ')'),
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' return table.remove(t, ' + getListIndex('t', where, 'at') + ')',
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'end',
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],
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);
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}
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const code =
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functionName +
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'(' +
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list +
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// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
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// pass it.
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(where === 'FROM_END' || where === 'FROM_START' ? ', ' + at : '') +
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')';
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return [code, Order.HIGH];
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}
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} else {
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// Either `list` is a simple variable, or we only need to refer to `list`
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// once.
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const atOrder =
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mode === 'GET' && where === 'FROM_END' ? Order.ADDITIVE : Order.NONE;
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let at = generator.valueToCode(block, 'AT', atOrder) || '1';
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at = getListIndex(list, where, at);
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if (mode === 'GET') {
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const code = list + '[' + at + ']';
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return [code, Order.HIGH];
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} else {
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const code = 'table.remove(' + list + ', ' + at + ')';
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if (mode === 'GET_REMOVE') {
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return [code, Order.HIGH];
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} else {
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// `mode` === 'REMOVE'
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return code + '\n';
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}
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}
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}
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}
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export function lists_setIndex(block: Block, generator: LuaGenerator): string {
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// Set element at index.
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// Note: Until February 2013 this block did not have MODE or WHERE inputs.
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let list = generator.valueToCode(block, 'LIST', Order.HIGH) || '{}';
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const mode = block.getFieldValue('MODE') || 'SET';
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const where = block.getFieldValue('WHERE') || 'FROM_START';
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const at = generator.valueToCode(block, 'AT', Order.ADDITIVE) || '1';
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const value = generator.valueToCode(block, 'TO', Order.NONE) || 'None';
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let code = '';
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// If `list` would be evaluated more than once (which is the case for LAST,
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// FROM_END, and RANDOM) and is non-trivial, make sure to access it only once.
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if (
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(where === 'LAST' || where === 'FROM_END' || where === 'RANDOM') &&
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!list.match(/^\w+$/)
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) {
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// `list` is an expression, so we may not evaluate it more than once.
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// We can use multiple statements.
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const listVar = generator.nameDB_!.getDistinctName(
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'tmp_list',
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NameType.VARIABLE,
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);
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code = listVar + ' = ' + list + '\n';
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list = listVar;
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}
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if (mode === 'SET') {
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code += list + '[' + getListIndex(list, where, at) + '] = ' + value;
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} else {
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// `mode` === 'INSERT'
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// LAST is a special case, because we want to insert
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// *after* not *before*, the existing last element.
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code +=
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'table.insert(' +
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list +
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', ' +
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(getListIndex(list, where, at) + (where === 'LAST' ? ' + 1' : '')) +
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', ' +
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value +
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')';
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}
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return code + '\n';
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}
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export function lists_getSublist(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Get sublist.
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const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
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const where1 = block.getFieldValue('WHERE1');
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const where2 = block.getFieldValue('WHERE2');
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const at1 = generator.valueToCode(block, 'AT1', Order.NONE) || '1';
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const at2 = generator.valueToCode(block, 'AT2', Order.NONE) || '1';
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// The value for 'FROM_END' and'FROM_START' depends on `at` so
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// we add it as a parameter.
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const at1Param =
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where1 === 'FROM_END' || where1 === 'FROM_START' ? ', at1' : '';
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const at2Param =
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where2 === 'FROM_END' || where2 === 'FROM_START' ? ', at2' : '';
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const functionName = generator.provideFunction_(
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'list_sublist_' + where1.toLowerCase() + '_' + where2.toLowerCase(),
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(source${at1Param}${at2Param})
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local t = {}
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local start = ${getListIndex('source', where1, 'at1')}
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local finish = ${getListIndex('source', where2, 'at2')}
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for i = start, finish do
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table.insert(t, source[i])
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end
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return t
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end
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`,
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);
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const code =
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functionName +
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'(' +
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list +
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// The value for 'FROM_END' and 'FROM_START' depends on `at` so we
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// pass it.
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(where1 === 'FROM_END' || where1 === 'FROM_START' ? ', ' + at1 : '') +
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(where2 === 'FROM_END' || where2 === 'FROM_START' ? ', ' + at2 : '') +
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')';
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return [code, Order.HIGH];
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}
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export function lists_sort(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Block for sorting a list.
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const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
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const direction = block.getFieldValue('DIRECTION') === '1' ? 1 : -1;
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const type = block.getFieldValue('TYPE');
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const functionName = generator.provideFunction_(
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'list_sort',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(list, typev, direction)
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local t = {}
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for n,v in pairs(list) do table.insert(t, v) end
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local compareFuncs = {
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NUMERIC = function(a, b)
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return (tonumber(tostring(a)) or 0)
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< (tonumber(tostring(b)) or 0) end,
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TEXT = function(a, b)
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return tostring(a) < tostring(b) end,
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IGNORE_CASE = function(a, b)
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return string.lower(tostring(a)) < string.lower(tostring(b)) end
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}
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local compareTemp = compareFuncs[typev]
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local compare = compareTemp
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if direction == -1
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then compare = function(a, b) return compareTemp(b, a) end
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end
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table.sort(t, compare)
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return t
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end
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`,
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);
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const code =
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functionName + '(' + list + ',"' + type + '", ' + direction + ')';
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return [code, Order.HIGH];
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}
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export function lists_split(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Block for splitting text into a list, or joining a list into text.
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let input = generator.valueToCode(block, 'INPUT', Order.NONE);
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const delimiter = generator.valueToCode(block, 'DELIM', Order.NONE) || "''";
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const mode = block.getFieldValue('MODE');
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let functionName;
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if (mode === 'SPLIT') {
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if (!input) {
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input = "''";
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}
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functionName = generator.provideFunction_(
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'list_string_split',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input, delim)
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local t = {}
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local pos = 1
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while true do
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next_delim = string.find(input, delim, pos)
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if next_delim == nil then
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table.insert(t, string.sub(input, pos))
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break
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else
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table.insert(t, string.sub(input, pos, next_delim-1))
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pos = next_delim + #delim
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end
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end
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return t
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end
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`,
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);
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} else if (mode === 'JOIN') {
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if (!input) {
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input = '{}';
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}
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functionName = 'table.concat';
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} else {
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throw Error('Unknown mode: ' + mode);
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}
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const code = functionName + '(' + input + ', ' + delimiter + ')';
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return [code, Order.HIGH];
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}
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export function lists_reverse(
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block: Block,
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generator: LuaGenerator,
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): [string, Order] {
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// Block for reversing a list.
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const list = generator.valueToCode(block, 'LIST', Order.NONE) || '{}';
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const functionName = generator.provideFunction_(
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'list_reverse',
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`
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function ${generator.FUNCTION_NAME_PLACEHOLDER_}(input)
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local reversed = {}
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for i = #input, 1, -1 do
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table.insert(reversed, input[i])
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end
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return reversed
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end
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`,
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);
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const code = functionName + '(' + list + ')';
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return [code, Order.HIGH];
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}
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