* fix: Improve narration and navigation of C-shaped blocks.
* chore: Satisfy the linter.
* chore: Refactor and comment `getBlockNavigationCandidates()`.
* refactor: Reduce code duplication in `LineCursor`.
* fix: Add missing case when labeling connections.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#8206Fixes#8210Fixes#8213Fixes#8255Fixes#8211Fixes#8212Fixes#8254
Fixes part of #9301
Fixes part of #9304
### Proposed Changes
This PR completes the remaining ARIA roles and properties needed for all core fields. Specifically:
- #8206: A better name needed to be used for the checkbox value, plus there was an ARIA property missing for actually representing the checkbox state. The latter needed to be updated upon toggling the checkbox, as well. These changes bring checkbox fields in compliance with the ARIA checkbox pattern documented here: https://www.w3.org/WAI/ARIA/apg/patterns/checkbox/.
- #8210: This one required a lot of changes in order to adapt to the ARIA combobox pattern documented here: https://www.w3.org/WAI/ARIA/apg/patterns/combobox/. Specifically:
- Menus needed to have a unique ID that's also exposed in order to link the combobox element to its menu when open.
- ARIA's `activedescendant` proved very useful in ensuring that the current dropdown selection is correctly read when the combobox has focus but its menu isn't opened.
- The default properties available for options (label and value) aren't very good for readout, so a custom ARIA property was added for much clearer option readouts. This is only demonstrated for the math arithmetic block for now.
- The text element is normally hidden for ARIA but it's useful in conjunction with `activedescendant` to represent the current value selection.
- Images have been handled here as well (partly as part of #8255) by leveraging their alt text for readouts. This actually seems to work quite well both for current value and selection.
- #8213: Much of the improvements here come from the combobox (`FieldDropdown`) improvements explained above. However one additional bit was done to provide an explicit 'Variable <name>' readout for the purpose of clarity. This demonstrates some contextualization of the value of the field which may be a generally useful pattern to copy in other field contexts.
- #8255: Image fields have been refined since they were redundantly specifying 'image' when an `image` ARIA role is already being used. Now only the alt text is supplied along with the role context. Note that images need special handling since they can sometimes be navigable (such as when they have click handlers).
- #8211: Text input fields have had their labeling improved like all other fields, and the field's value is now exposed via its `text` element since this will show up as a `StaticText` node in the accessibility tree and automatically be read as part of the field's value.
- #8212: This gets the same benefits as the previous point since those improvements were included for both text and number input. However, existing `valuemin` and `valuemax` ARIA properties have been removed. It seems these are really only useful when introducing a slider mechanism (see https://www.w3.org/WAI/ARIA/apg/patterns/slider/) and from testing seems to not really be utilized for the basic text input that `FieldNumber` currently uses. It may be the case that this is a better pattern to use in the future, but it's more likely that other custom fields could benefit from more specific patterns like slider rather than `FieldNumber` being changed in that way.
- #8254 and part of #9304: Field labels have been completely removed from the accessibility node tree since they can never be navigated to (as #8254 explains all labels will be included as part of the block's ARIA label itself for readout parity with navigation options).
Note that it doesn't cover external fields (such as those supplied in blockly-samples), nor does it fully set up the infrastructure work for those. Ultimately that work needs to happen as part of #9301.
Beyond the role work above, this PR also introduces some fundamental work for #9301. Specifically:
- It demonstrates how block definitions could be used to introduce accessibility label customizations (in this case for the options of the arithmetic operator block's drop-down field, plus the block itself).
- It sets up some central label computation for all fields, though more thought is needed on whether this is sufficient for custom fields outside of core Blockly and on how to properly contextualize labels for field values. Core Blockly's fields are fairly simple for representing values which is why that aspect of #9301 didn't need to be solved in this PR. Note that the field labeling here is being used to improve all of the fields above, but also it tries to aggressively fall back to the _next best_ label to be used (though it's possible to run out of options which is why fields still need contextually-specific fallbacks).
### Reason for Changes
Generally the initial approach for implementing labels is leveraging as specific ARIA roles as exist to directly represent the element. This PR is completing that work for all of core Blockly's built-in fields, and laying some of the groundwork for generalizing this support for custom fields.
Having specific roles does potentially introduce inconsistencies across screen readers (though should improve consistency across sites for a single screen reader), and expectations for behaviors (like shortcuts) that may need to be ignored or only partially supported (#9313 is discussing this).
### Test Coverage
Only manual testing has been completed since this is experimental work.
Video demonstrating most of the changes:
[Screen recording 2025-10-01 4.05.35 PM.webm](https://github.com/user-attachments/assets/c7961caa-eae0-4585-8fd9-87d7cbe65988)
### Documentation
N/A -- Experimental work.
### Additional Information
This has only been tested on ChromeVox.
* refactor(VariableMap): Stop using deprecated wrapper methods
* fix format
* fix: Apply review suggestions
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
* fix: restore blank line
---------
Co-authored-by: Christopher Allen <cpcallen+github@gmail.com>
* refactor: Make focusable elements responsible for scrolling themselves into bounds.
* chore: Add tests for scrolling focused elements into view.
* fix: Removed inadvertent `.only`.
* fix: Scroll parent block of connections into bounds on focus.
* chore: Add puppeteer-core as a dev dependency.
* fix: Make mocha tests run in a fake-focused window.
* fix: Make `test:mocha:interactive` use the same gulp codepath as `test`.
* fix: Fix bug that caused inadvertent scrolling when the `WidgetDiv` was shown.
* chore: Add test to verify that displaying the context menu does not scroll the page.
* chore: Clarify comments.
* fix: Remove errant `.only`.
* chore: Add test to verify that actively focusing a node does not scroll the page.
* fix: Remove inadvertent `.only`.
* fix: Fix positioning of pasted blocks in RTL.
* fix: Clean up after temporarily making the workspace RTL.
* fix: Remove .only.
* fix: Fix positioning of pasted comments in RTL.
* fix: Fix positioning of text preview on collapsed comments in RTL.
This fixes the the toolbox categories tests except for dragging out the four
empty statement blocks, which is fixed by https://github.com/google/blockly-samples/pull/2580
Once the latest version of samples is published the toolbox suite can be
re-enabled.
* Revert "fix: Auto-close widget divs on lost focus (#9216)"
This reverts commit bea183d85d.
* Revert "fix: Auto close drop-down divs on lost focus (reapply) (#9213)"
This reverts commit 0e16b0405a.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/563
### Proposed Changes
This expands the functionality introduced in #9213 to also include widget divs.
### Reason for Changes
MakeCode makes use of widget div in several field editors, so the issues described in https://github.com/google/blockly-keyboard-experimentation/issues/563 aren't fully mitigated with #9213 alone.
This PR essentially adds the same support for auto-closing as drop-down divs now have, and enables this functionality by default.
Note the drop-down div change: it was missed in #9123 that the API change for drop-down div's `show` function is actually API-breaking, so this updates that API to be properly backward compatible (and reverts one test change that makes use of it).
The `FocusManager` change actually corrects an implementation issue from #9123: not updating the tracked focus status before calling the callback can result in focus being inadvertently restored if the callback triggers returning focus due to a lost focus situation. This was wrong for drop-down divs, too, but it's harder to notice there because the dismissal of the drop-down div happens on a timer (which means there's sufficient time for `FocusManager`'s state to correct prior to attempting to return from the ephemeral focus state).
Demonstration of fixed behavior (since the inline number editor uses a widget div):
[Screen recording 2025-07-08 2.12.31 PM.webm](https://github.com/user-attachments/assets/7c3c7c3c-224c-48f4-b4af-bde86feecfa8)
### Test Coverage
New widget div tests have been added to verify the new parameter and auto-close functionality.
The `FocusManager` test was updated to account for the new, and correct, behavior around the internal tracked ephemeral focus state.
Note that some `tabindex` state has been clarified and cleaned up in the test index page and `FocusManager`. It's fine (and preferable) for ephemeral-used elements to always be focusable rather than making them dynamically so (which avoids state bleed across test runs which was happening one of the new tests).
https://github.com/google/blockly-keyboard-experimentation/pull/649 includes additional tests for validating widget behaviors.
### Documentation
No new documentation should be needed here--the API documentation changes should be sufficient.
One documentation update was made in `dropdowndiv.ts` that corrects the documentation parameter ordering.
### Additional Information
Nothing further to add.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/563
### Proposed Changes
This introduces support in `FocusManager` to receive feedback on when an ephemerally focused element entirely loses focus (that is, neither it nor any of its descendants have focus).
This also introduces a behavior change for drop-down divs using the previously mentioned functionality to automatically close themselves when they lose focus for any reason (e.g. clicking outside of the div or tab navigating away from it).
Finally, and **importantly**, this adds a case where ephemeral focus does _not_ automatically return to the previously focused node: when focus is lost to the ephemerally focused element's tree and isn't instead put on another focused node.
### Reason for Changes
Ultimately, focus is probably the best proxy for cases when a drop-down div ought to no longer be open. However, tracking focus only within the scope of the drop-down div utility is rather difficult since a lot of the same problems that `FocusManager` handles also occur here (with regards to both descendants and outside elements receiving focus). It made more sense to expand `FocusManager`'s ephemeral focus support:
- It was easier to implement this `FocusManager` and in a way that's much more robust (since it's leveraging existing event handlers).
- Using `FocusManager` trivialized the solution for drop-down divs.
- There could be other use cases where custom ephemeral focus uses might benefit from knowing when they lose focus.
This new support is enabled by default for all drop-down divs, but can be disabled by callers if they wish to revert to the previous behavior of not auto-closing.
The change for whether to restore ephemeral focus was needed to fix a drawback that arises from the automatic returning of ephemeral focus introduced in this PR: when a user clicks out of an open drop-down menu it will restore focus back to the node that held focus prior to taking ephemeral focus (since it properly hides the drop-down div and restores focus). This creates awkward behavior issues for both mouse and keyboard users:
- For mouse: trying to open a drop-down outside of Blockly will automatically close the drop-down when the Blockly drop-down finishes closing (since focus is stolen back away from the thing the user clicked on).
- For keyboard: tab navigating out of Blockly tries to force focus back to Blockly.
**New in v2 of this PR**: Commit 0363d67c18 is the main one that prevents #9203 from being reintroduced by ensuring that widget div only clears its contents after ephemeral focus has returned. This was missed in the first audit since it wasn't clear that this line, in particular, can cause a div with focus to be removed and thus focus lost: dfd565957b/core/widgetdiv.ts (L156)
### Test Coverage
New tests have been added for both the drop-down div and `FocusManager` components, and have been verified as failing without the new behaviors in place.
There may be other edge cases worth testing for `FocusManager` in particular, but the tests introduced in this PR seem to cover the most important cases.
**New in v2 of this PR**: A test was added to validate that widget div now clears its contents only after ephemeral focus has returned to avoid the desyncing scenario that led to #9203. This test has been verified to fail without the fix. There are also a few new tests being added in the keyboard navigation plugin repository that also validate this behavior at a higher level (see https://github.com/google/blockly-keyboard-experimentation/pull/649).
Demonstration of the new behavior:
[Screen recording 2025-07-01 6.28.37 PM.webm](https://github.com/user-attachments/assets/7af29fed-1ba1-4828-a6cd-65bb94509e72)
### Documentation
No new documentation changes seem needed beyond the code documentation updates.
### Additional Information
It's also possible to change the automatic restoration behavior to be conditional instead of always assuming focus shouldn't be reset if focus leaves the ephemeral element, but that's probably a better change if there's an actual user issue discovered with this approach.
This was originally introduced in #9175 but it was reverted in #9204 due to #9203.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/563
### Proposed Changes
This introduces support in `FocusManager` to receive feedback on when an ephemerally focused element entirely loses focus (that is, neither it nor any of its descendants have focus).
This also introduces a behavior change for drop-down divs using the previously mentioned functionality to automatically close themselves when they lose focus for any reason (e.g. clicking outside of the div or tab navigating away from it).
Finally, and **importantly**, this adds a case where ephemeral focus does _not_ automatically return to the previously focused node: when focus is lost to the ephemerally focused element's tree and isn't instead put on another focused node.
### Reason for Changes
Ultimately, focus is probably the best proxy for cases when a drop-down div ought to no longer be open. However, tracking focus only within the scope of the drop-down div utility is rather difficult since a lot of the same problems that `FocusManager` handles also occur here (with regards to both descendants and outside elements receiving focus). It made more sense to expand `FocusManager`'s ephemeral focus support:
- It was easier to implement this `FocusManager` and in a way that's much more robust (since it's leveraging existing event handlers).
- Using `FocusManager` trivialized the solution for drop-down divs.
- There could be other use cases where custom ephemeral focus uses might benefit from knowing when they lose focus.
This new support is enabled by default for all drop-down divs, but can be disabled by callers if they wish to revert to the previous behavior of not auto-closing.
The change for whether to restore ephemeral focus was needed to fix a drawback that arises from the automatic returning of ephemeral focus introduced in this PR: when a user clicks out of an open drop-down menu it will restore focus back to the node that held focus prior to taking ephemeral focus (since it properly hides the drop-down div and restores focus). This creates awkward behavior issues for both mouse and keyboard users:
- For mouse: trying to open a drop-down outside of Blockly will automatically close the drop-down when the Blockly drop-down finishes closing (since focus is stolen back away from the thing the user clicked on).
- For keyboard: tab navigating out of Blockly tries to force focus back to Blockly.
### Test Coverage
New tests have been added for both the drop-down div and `FocusManager` components, and have been verified as failing without the new behaviors in place.
There may be other edge cases worth testing for `FocusManager` in particular, but the tests introduced in this PR seem to cover the most important cases.
Demonstration of the new behavior:
[Screen recording 2025-07-01 6.28.37 PM.webm](https://github.com/user-attachments/assets/7af29fed-1ba1-4828-a6cd-65bb94509e72)
### Documentation
No new documentation changes seem needed beyond the code documentation updates.
### Additional Information
It's also possible to change the automatic restoration behavior to be conditional instead of always assuming focus shouldn't be reset if focus leaves the ephemeral element, but that's probably a better change if there's an actual user issue discovered with this approach.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes https://github.com/google/blockly-keyboard-experimentation/issues/578
Fixes part of #8915
### Proposed Changes
Ensures fields update focus to the next field when tabbing between field editors. The old behavior can be observed in [#578](https://github.com/google/blockly-keyboard-experimentation/issues/578) and the new behavior can be observed here:
[Screen recording 2025-06-25 1.39.28 PM.webm](https://github.com/user-attachments/assets/e00fcb55-5c20-4d5c-81a8-be9049cc0d7e)
### Reason for Changes
Having focus reset back to the original field editor that was opened is an unexpected experience for users. This approach is better.
Note that there are some separate changes added here, as well:
- Connections and fields now check if their block IDs contain their indicator prefixes since this will all-but-guarantee focus breaks for those nodes. This is an excellent example of why #9171 is needed.
- Some minor naming updates for `FieldInput`: it was incorrectly implying that key events are sent for changes to the `input` element used by the field editor, but they are actually `InputEvent`s per https://developer.mozilla.org/en-US/docs/Web/API/Element/input_event.
### Test Coverage
New tests were added for field editing in general (since this seems to be missing), including tabbing support to ensure the fixes originally introduced in #9049.
One new test has been added specifically for verifying that focus updates with tabbing. This has been verified to fail with the fix removed (as have all tabbing tests with the tabbing code from #9049 removed).
Some specific notes for the test changes:
- There's a slight test dependency inversion happening here. `FieldInput` is being tested with a specific `FieldNumber` class via real block loading. This isn't ideal, but it seems fine given the circumstances (otherwise a lot of extra setup would be necessary for the tests).
- The workspace actually needs to be made visible during tests in order for focus to work correctly (though it's reset at the end of each test, but this may cause some flickering while the tests are running).
- It's the case that a bunch of tests were actually setting up blocks incorrectly (i.e. not defining a must-have `id` property which caused some issues with the new field and connection ID validation checks). These tests have been corrected, but it's worth noting that the blocks are likely still technically wrong since they are not conforming to their TypeScript contracts.
- Similar to the previous point, one test was incorrectly setting the first ID to be returned by the ID generator as `undefined` since (presumably due to a copy-and-paste error when the test was introduced) it was referencing a `TEST_BLOCK_ID` property that hadn't been defined for that test suite. This has been corrected as, without it, there are failures due to the new validation checks.
- For the connection database checks, a new ID is generated instead of fixing the block ID to ensure that it's always unique even if called multiple times (otherwise a block ID would need to be piped through from the calling tests, or an invalid situation would need to be introduced where multiple blocks shared an ID; the former seemed unnecessary and the latter seemed nonideal).
- There are distinct Geras/Zelos tests to validate the case where a full-block field should have its parent block, rather than the field itself, focused on tabbing. See this conversation for more context: https://github.com/google/blockly/pull/9173#discussion_r2172921455.
### Documentation
No documentation changes should be needed here.
### Additional Information
Nothing to add.
## The basics
- [x] I [validated my changes](https://developers.google.com/blockly/guides/contribute/core#making_and_verifying_a_change)
## The details
### Resolves
Fixes#9155
### Proposed Changes
In cases when an ID is missing for an element passed to `FocusableTreeTraverser.findFocusableNodeFor()`, always return `null`.
Additionally, the new short-circuit logic exposed that `Toolbox` actually wasn't being set up correctly (that is, its root element was not being configured with a valid ID). This has been fixed.
### Reason for Changes
These are cases when a valid node should never be matched (and it's technically possible to incorrectly match if an `IFocusableNode` is set up incorrectly and is providing a focusable element with an unset ID). This avoids the extra computation time of potentially calling deep into `WorkspaceSvg` and exploring all possible nodes for an ID that should never match.
Note that there is a weird quirk with `null` IDs actually being the string `"null"`. This is a side effect of how `setAttribute` and attributes in general work with HTML elements. There's nothing really that can be done here, so it's now considered invalid to also have an ID of string `"null"` just to ensure the `null` case is properly short-circuited.
Finally, the issue with toolbox being configured incorrectly was discovered with the introducing of a new hard failure in `FocusManager.registerTree()` when a tree with an invalid root element is registered. From testing there are no other such trees that need to be updated.
A new warning was also added if `focusNode()` is used on a node with an element that has an invalid ID. This isn't a hard failure to follow the convention of other invalid `focusNode()` situations. It's much more fragile for `focusNode()` to throw than `registerTree()` since the former generally happens much earlier in a page lifecycle, and is less prone to dynamic behaviors.
### Test Coverage
New tests were added to validate the various empty ID cases for `FocusableTreeTraverser.findFocusableNodeFor()`, and to validate the new error check for `FocusManager.registerTree()`.
### Documentation
No new documentation should be needed.
### Additional Information
Nothing to add.
* refactor(interfaces): Use typeof ... === 'function' to test for methods
Testing for
'name' in object
or
obj.name !== undefined
only checks for the existence of the property (and in the latter
case that the property is not set to undefined). That's fine if
the interface specifies a property of indeterminate type, but in
the usual case that the interface member is a method we can do
one better and check to make sure the property's value is
callable.
* refactor(interfaces): Always check obj is not null/undefined
Since most type predicates take an argument of type any but then
check for the existence of certain properties, explicitly check
that the argument is not null or undefined (or check implicitly
by calling another type predicate that does so first, which
necessitates adding a few casts because tsc infers the type of
the argument too narrowly).
* fix(interfaces): Add missing check to hasBubble type predicate
This appears to have inadvertently been omitted in PR #9004.
* fix(interfaces): Fix misplaced typeof
* fix: Fix typos in JSDocs
* fix(tests): Make Mocks conform to corresponding interfaces
Introduce a new MockFocusable, and add methods to MockIcon,
MockBubbleIcon and MockComment, so that they fulfil the
IFocusableNode, IIcon, IHasBubble and ICommentIcon interfaces
respectively.
* chore(tests): Add assertions verifying mocks conform to predicates
Add (test) runtime assertions that:
- isFocusableNode(MockFocusable) returns true
- isIcon(MockIcon) returns true
- hasBubble(MockBubbleIcon) returns true
- isCommentIcon(MockCommentIcon) returns true
(The latter is currently failing because Blockly is undefined when
isCommentIcon calls the MockCommentIcon's getType method.)
* fix(tests): Don't rely on Blockly being set in Mock methods
For some reason the global Blockly binding is not visible at the
time when isCommentIcon calls MockCommentIcon's getType method,
and presumably this problem would apply to getBubbleSize too,
so directly import the required items.
* refactor(tests): Make MockCommentIcon a MockBubbleIcon
This slightly simplifies it and makes it less likely to accidentally
stop conforming to IHasBubble.
* fix(interfaces): Fix incorrect check in isSelectable
Fix an error which caused ISelectable instances to fail
isSelectable() checks, one of the results of which is that
Blockly.common.getSelected() would generally return null.
Whoops!