* fix: Fix errors under strict compilation.
* fix: Fix tests that referenced properties converted to data attributes.
* fix: Incorporate feedback on resolving compiler errors.
* refactor: Revert changes to skew and translate attributes.
* refactor: Introduce LegacyContextMenuOption type to correspond to documented fields.
* refactor: Introduce PathLeftShape and PathDownShape vs casting to PuzzleTab/Notch.
* chore: Added nullability modifiers to type annotations.
* refactor: Export FlyoutItem directly.
* chore: clang-format renderers/zelos/drawer.js.
* fix: remove unnecessary properties from rows
* refactor: run conversion script on measurables
* clean: cleanup from conversion
* fix: make debug build happy
* clean: format
* fix: remove widthWithConnectedBlocks assignment on element
* fix: add inline docs for statementEdge
* refactor: update workspace_comment and _svg to es classes
* refactor: update classes that extend icon to es classes
* refactor: update icon to es6 class
* refactor: update connection classes to es6 classes and add casts as needed
* refactor: update scrollbar to es6 class and add casts as needed
* refactor: update workspace_svg to es6 class
* refactor: update several files to es6 classes
* refactor: update several files to es6 classes
* refactor: update renderers/common/info.js to es6 class
* refactor: update several files to es6 classes
* chore: rebuild deps.js
* chore: run format
* chore: use casts to narrow types in renderers
* chore: add @struct and type information on common measurables
* refactor: update some renderer measurables to es6 classes
* refactor: convert many measurables to es6 classes
* chore: format
* chore: rebuild
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.
Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
* Add annotations to files under core/events
* Add annotations to files under core/interfaces
* Add annotations to files under core/keyboard_nav
* Add annotations to files under core/renderers
* Add annotations to files under core/serialization
* Add annotations to files under core/theme
* Add annotations to files under core/toolbox
* Add annotations to files under core/utils
* Add annotations to files under core
* chore: named export for block.js
* chore: named export for block_drag_surface.js
* chore: named export for block_dragger.js
* chore: named export for block_svg.js
* Fix import ordering
* chore: fix imports using requireType
* Remove extra require
* Migrate core/renderers/geras/renderer.js to goog.module
* Migrate core/renderers/geras/renderer.js to named requires
* clang-format core/renderers/geras/renderer.js
* Migrate core/renderers/geras/drawer.js to ES6 const/let
* Migrate core/renderers/geras/drawer.js to goog.module
* Migrate core/renderers/geras/drawer.js to named requires
* clang-format core/renderers/geras/drawer.js
* Remove Blockly prefix on call to blockRendering in core/renderers/geras/drawer.js
* Migrate core/renderers/geras/path_object.js to goog.module
* Migrate core/renderers/geras/path_object.js to named requires
* clang-format core/renderers/geras/path_object.js
* Migrate core/renderers/geras/highlight_constants.js to ES6 const/let
* Migrate core/renderers/geras/highlight_constants.js to goog.module
* Migrate core/renderers/geras/highlight_constants.js to named requires
* clang-format core/renderers/geras/highlight_constants.js
* Migrate core/renderers/geras/info.js to ES6 const/let
* Migrate core/renderers/geras/info.js to goog.module
* Migrate core/renderers/geras/info.js to named requires
* clang-format core/renderers/geras/info.js
* Migrate core/renderers/geras/highlighter.js to ES6 const/let
* Migrate core/renderers/geras/highlighter.js to goog.module
* Migrate core/renderers/geras/highlighter.js to named requires
* clang-format core/renderers/geras/highlighter.js
Some type annotations were missing curly brackets, which makes
closure-make-deps emit uninteresting warnings. Now any output
from the command will be informative and related to whatever
one is presently working on.
An upcoming change to emit private properties in Google's internal version of
https://github.com/angular/clutz will otherwise break any
TypeScript depending on these types. This is because TypeScript errors
on overriding protected with private (Closure Compiler does not).
* Remove cargo-culted bloat from CSS
The `goog-menuitem-icon` and `goog-menuitem-noicon` classes are not present in Blockly. Blockly doesn’t support the CSS compiler, so #noflip has no effect. Shorten uncompressible warning string.
Also remove the “Copied from Closure” notes. These were intended so that the CSS could be easily updated as the Closure Library evolved. We are no longer linked to the Closure Library.
* Fix bug (in prod) where menu highlighting is lost
Previously, open playground. Right-click on workspace. Mouse-over “Add comment” (it highlights). Mouse over “Download screenshot” (disabled option). Mouse over “Add comment” (highlighting is lost).
Also remove `canHighlightItem` helper function. In theory this helps abstract the concept of non-highlightable options. But in practice it was only called in one of the several places that it should have been. This was a false abstraction.
* Add support for Space/PgUp/PgDn/Home/End to menus
* Eliminate calls to clearHighlighted
The JSDoc for `setHighlightedIndex` specifically states, “If another item was previously highlighted, it is un-highlighted.” This is not what was implemented, but it should be. This commit adds the un-highlighting, and removes all the calls previously required to correct this bug.
* Stop wrapping at top or bottom of menu.
Real OS menus don’t wrap when one cursors off the top or bottom.
Also, replace the overly complicated helper function with a simple 1/-1 step value.
* Remove unused menu code
* Simplify menu roles
Remove unneeded sets to RTL on Menu (only MenuItem cares).
* Fix lack of disposal for context menus.
Context menus only disposed properly when an option was clicked. If they were dismissed by clicking outside the menu there was no disposal. This might result in a memory leak.
Also un-extract (inject?) several now trivial functions.
* Remove Component dependency from Menu & MenuItem
Component is now only used by the category tree.
* Remove unused functions in Component
These were used by Menu/MenuItem.
* Fix dependencies.
* Record highlighted menu item by object, not index
Less code, simpler.
* Rename CSS classes goog-menu* to blocklyMenu*
Old classes remain in DOM and are deprecated so that any custom CSS will continue to function.
* Remove unused focus tracker in tree.
* Add support for space/enter to toggle tree cats
* Delete unsettable .isUserCollapsible_ from tree
* Change visibility tags throughout menus.
The previous tags were inherited from Closure and don’t reflect current usage in the Blockly codebase.
The core/components/tree files are non-compliant in this regard, but I’m not going to update them since they need to be replaced and there’s no need to create an interim API change.
* Remove property on DOM element linking to JS obj
Performance is slower (O(n) rather than (O(1)), but ’n’ is the number of entries on the menu, so shouldn’t be more than a dozen or so.
* Fixes a compile error (node != element)
Usually we avoid parentElement in Blockly. That’s because it has very spotty behaviour with SVG. But in this case we are in pure HTML.