* fix: add basic autoclose toggling support
* fix: drag areas being incorrect
* fix: blocks getting bumped around when dragged into flyout area
* fix: respect always-open flyouts attached to toolboxes
* fix: flyout not hiding on ws click
* fix: have all flyouts filter for capacity
* chore: cleanup
* fix: view metrics not respecting flyout
* chore: fix change detectors
* fix: trashcan not firing close event on click
* add saveIds param and logic to save correctly
* remove whitespace
* add saveIds to recursive calls
* run format
* change name from addIds to saveIds
* add saveIds test
* change blockId on false saveIds to undefined
* chore: delete dead code
* chore: moves location updating into the block
* chore: change dragging to use update component locations
* fix: field widgets not being moved when blocks are editted
* chore: remove unnecessary resizeEditor_ calls
* chore: format
* chore: fix build
* fix: tests
* chore: PR comments
* chore: format
* feat: add getVariableName and getProcedureName to CodeGenerator
* feat: make nameDB_ public
* feat: update block code generators to use new APIs
* chore: fix build
* chore: remove unused imports
* refactor(tests): Use shims instead of bootstrap to load Blockly
- Modify tests/generators/index.html to import the test shims
instead of using bootstrap.js to load Blockly.
- Modify test/generators/webdriver.js to have it wait for the
workspace to exist before calling loadSelected(). There was
previously a race which index.html had been winning, but
now webdriver.js is winning (and the tests failing because
there is no workspace yet when start() is called.
* chore(tests): Delete bootstrap.js etc.
- Delete bootstrap.js, bootstrap_helper.js, and bootstrap_done.mjs.
- Remove remaining references to bootstrap.js
* refactor(build): Remove deps npm script
buildDeps is now only needed by buildCompiled, not ever for
runnning in uncompressed mode, so:
- Remove the deps gulp task (and the deps npm script.
- Have the minify task run buildJavaScript and buildDeps directly.
Additionally, the buildAdvanceCompilationTest target hasn't
needed deps.js for some time (if ever), so skip having it run
buildDeps entirely.
* refactor(build): Repatriate DEPS_FILE to build_tasks.js
Since this is no longer used anywhere else it doesn't need to
live in common.js.
* fix(scripts): Remove vestigial references to deps.mocha.js
* docs(tests): Add additional explanatory note
* fix(build): Have buildShims clean up up after itself
We need to create a build/package.json file to allow node.js to
load build/src/core/blockly.js and the other chunk entry points
as ES modules (it forcibly assumes .js means CJS even if one is
trying to import, unless package.json says {"type": "module"}),
but this interferes with scripts/migration/js2ts doing a
require('build/deps.js'), which is _not_ an ES module.
Specific error message was:
/Users/cpcallen/src/blockly/scripts/migration/js2ts:56
require(path.resolve(__dirname, '../../build/deps.js'));
^
Error [ERR_REQUIRE_ESM]: require() of ES Module
/Users/cpcallen/src/blockly/build/deps.js from /Users/cpcallen/src/blockly/scripts/migration/js2ts
not supported.
deps.js is treated as an ES module file as it is a .js file whose
nearest parent package.json contains "type": "module" which
declares all .js files in that package scope as ES modules.
Instead rename deps.js to end in .cjs, change the requiring code
to use dynamic import() which is available in all CommonJS
modules, or change "type": "module" to "type": "commonjs" in
/Users/cpcallen/src/blockly/build/package.json to treat all .js
files as CommonJS (using .mjs for all ES modules instead).
at Object.<anonymous> (/Users/cpcallen/src/blockly/scripts/migration/js2ts:56:1) {
code: 'ERR_REQUIRE_ESM'
}
* chore(tests): Reorder to put interesting script nearer top of file
* chore(tests): Add missing imports of closure/goog/goog.js
These modules were depending on being loaded via the
debug module loader, which cannot be used without first loading
base.js as a script, and thereby defining goog.declareModuleId
as a side effect—but if they are to be loaded via direct import
statements then they need to actually import their own
dependencies.
This is a temporary measure as soon the goog.declareMouleId
calls can themselves be deleted.
* refactor(tests): Use import instead of bootstrap to load Blockly
* chores(build): Stop generating deps.mocha.js
This file was only needed by tests/mocha/index.html's use of
the debug module loader (via bootstrap.js), which has now been
removed.
* chore(tests): Remove unneeded goog.declareModuleId calls
These were only needed because these modules were previously
being loaded by goog.require and/or goog.bootstrap.
* chores(tests): Remove dead code
We are fully committed to proper modules now.
* feat: Parse message newlines as endOfRow dummies.
* Fix the multilineinput field test.
* Addressing PR feedback.
* Addressing PR feedback.
* Newline parsing now uses a new custom input.
* npm run format
* Added input_end_row to block factory.
* Addres feedback, fix endrow after external value.
* chore: rename module-local variables to not conflict
* feat: make ICopyable generic and update clipboard APIs
* chore: switch over more things to use generic ICopyables
* chore: fix shortcut items using copy paste
* chore: add test for interface between clipboard and pasters
* chore: export isCopyable
* chore: format
* chore: fixup PR comments
* chore: add deprecation tags
* fix: make JSON use render queue
* fix: updating disabled for JSON system
* fix: make XML use render queue
* chore: make flyout use render queue explicitly
* fix(tests): Fix invalid import paths in mocha tests
This resolves the warnings generated during buildDeps by
closure-make-deps.
This commit does not attempt to address #7224 or otherwise
rationalise the imports and usage thereof.
* fix(tests): Fix failing context menu item test
Test appears to have been wrong: Block.prototype.getIcon is typed
as
getIcon<T extends IIcon>(/* ... */): T | undefined
and documented as "@returns The icon with the given type if it
exists on the block, undefined otherwise."
* refactor(tests): Clean up inconsistent usage of CommentIcon
Tweak the test files touched by PR #7200 to be consistent with
existing usage of Blockly.icons.CommentIcon instead of importing
this separately.
* refactor(generators): Move lang.js -> lang/lang_gernator.js
Move the LangGenerator definitions into their respective
subdirectories and add a _generator suffix to their filenames,
i.e. generators/javascript.js becomes
generators/javascript/javascript_generator.js.
This is to keep related code together and allow the `lang/all.js`
entrypoints to be moved to the top level generators/ directory.
No goog module IDs were changed, so playground and test code
that accesses this modules by filename does not need to be modified.
* refactor(generators) Move lang/all.js -> lang.js
- Move the entrypoints in generators/*/all.js to correspondingly-named
files in generators/ instead—i.e., generators/javascript/all.js
becomes generators/javascript.js.
- Update build_tasks.js accordingly.
* fix(generators): Add missing exports for LuaGenerator, PhpGenerator
These were inadvertently omitted from #7161 and #7162, respectively.
* refactor(generators): Make block generator modules side-effect free
- Move declaration of <lang>Generator instance from
generators/<lang>/<lang>_generator.js to generators/<lang>.js.
- Move .addReservedWords() calls from generators/<lang>/*.js to
generators/<lang>.js
- Modify generators/<lang>/*.js to export block generator functions
individually, rather than installing on <lang>Generator instance.
- Modify generators/<lang>.js to import and install block generator
functions on <lang>Generator instance.
* fix(tests): Fix tests broken by restructuring of generators
Where these tests needed block generator functions preinstalled
they should have been importing the Blockly.<Lang>.all module.
Where they do not need the provided block generator functions
they can now create their own empty <Lang>Generator instances.
* chore: Update renamings file
- Fix a malformation in previous entries that was not detected by
the renaming file validator test.
- Add entries describing the work done in this and related recent
PRs.
* fix: Correct minor errors in PR #7173
- Fix a search-and-replace error in renamings.json5
- Fix an incorrect-but-usable import in generator_test.js
* fix: input exports
* chore: fix build
* chore: attempt to fix build
* chore: attempt to fix build
* chore: create new align enum to replace old one
* chore: format
* fix: Tweak renamings entries
It appears that the goal is to map:
Blockly.Input.Align -> Blockly.inputs.Align
Blockly.Align -> Blockly.inputs.Align
Blockly.ALIGN_* -> Blockly.inputs.Align.*
I believe this commit achieves that in a more minimal (and correct)
way—but if I have misunderstood the intention then this will not
be a useful correction.
---------
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
* Copy core/events/events_block_change.ts to core/events/events_block_field_intermediate_change.ts
* New intermediate event type for field edits.
* Addressing PR feedback.
* Ran npm run format.
* Fixed procedure mutator responding to param edits.
* Intermediate events now inherit from BlockBase.
* Addressing feedback on PR.
* chore: format
Refactor bootstrap.js and bootstrap_helper.js to be able to deal
with generator chunks. In particular for each chunk, specify:
- The goog.module ID to goog.require() in uncompressed mode.
- The script filename to load in compressed mode.
- Where the chunk's UMD wrapper will save the export object when
loaded as a script.
- What global variable the chunk's export object should be saved in
(if desired).
- Any individual named exports to destructure to global variables.
This allows the bootstrap scripts to be slightly simpler while
also being more flexible.
* feat(generators): Add block generator function dictionary
Add a dictionary of block generator functions, provisionally
called .forBlock. Look up generator functions there first, but
fall back to looking up on 'this' (with deprecation notice)
for backwards compatibility.
Also tweak error message generation to use template literal.
* refactor(generators)!: Update generator definitions to use dictionary
* fix(tests): Have blockToCodeTest clean up after itself
Have the blockToCodeTest helper function delete the block generator
functions it adds to generator once the test is done.
* refactor(tests): Use generator dictionary in insertion marker test
The use of generators in insertion_marker_test.js was overlooked
in the earlier commit making such updates, and some test here
were failing due to lack of cleanup in
cleanup in the generator_test.js.
BREAKING CHANGE: this PR moves the generator functions we provide
from their previous location directly on the CodeGenerator instances
to the new .forBlock dictionary on each instance. This does not oblige
external developers to do the same for their custom generators, but
they will need to update any code that references the generator
functions we provide (in generators/*/*, i.e. on javascriptGenerator,
dartGenerator etc.) e.g. to replace the implementation or reuse the
implementation for a different block type.
* feat: add basic mutator icon
* feat: add actual mutation behavior to icon
* chore: add bumping blocks back into the bubble
* fix: add updating block styles
* feat: add static methods to mutator icon
* chore: delete old mutator code
* fix: use the new mutator icon
* chore: docs and format
* chore: my own comments
* chore: first pass at PR comments
* chore: make type strings internal
* chore: add todo
* chore: format
* chore: move properties to module level
* chore: fix using in demos
* chore: move Mutator to icons.MutatorIcon
* chore: move reconnect to connection
* chore: move findParentWs to workspace
* chore: properly override and call super
* chore: remove bubbleIsVisible check
* chore: change imports to import type
* chore: use elvis operator
* chore: update renamings
* chore: reduce changes to js block files