* refactor(generators): Move lang.js -> lang/lang_gernator.js
Move the LangGenerator definitions into their respective
subdirectories and add a _generator suffix to their filenames,
i.e. generators/javascript.js becomes
generators/javascript/javascript_generator.js.
This is to keep related code together and allow the `lang/all.js`
entrypoints to be moved to the top level generators/ directory.
No goog module IDs were changed, so playground and test code
that accesses this modules by filename does not need to be modified.
* refactor(generators) Move lang/all.js -> lang.js
- Move the entrypoints in generators/*/all.js to correspondingly-named
files in generators/ instead—i.e., generators/javascript/all.js
becomes generators/javascript.js.
- Update build_tasks.js accordingly.
* fix(generators): Add missing exports for LuaGenerator, PhpGenerator
These were inadvertently omitted from #7161 and #7162, respectively.
* refactor(generators): Make block generator modules side-effect free
- Move declaration of <lang>Generator instance from
generators/<lang>/<lang>_generator.js to generators/<lang>.js.
- Move .addReservedWords() calls from generators/<lang>/*.js to
generators/<lang>.js
- Modify generators/<lang>/*.js to export block generator functions
individually, rather than installing on <lang>Generator instance.
- Modify generators/<lang>.js to import and install block generator
functions on <lang>Generator instance.
* fix(tests): Fix tests broken by restructuring of generators
Where these tests needed block generator functions preinstalled
they should have been importing the Blockly.<Lang>.all module.
Where they do not need the provided block generator functions
they can now create their own empty <Lang>Generator instances.
* chore: Update renamings file
- Fix a malformation in previous entries that was not detected by
the renaming file validator test.
- Add entries describing the work done in this and related recent
PRs.
* fix: Correct minor errors in PR #7173
- Fix a search-and-replace error in renamings.json5
- Fix an incorrect-but-usable import in generator_test.js
Due to errors in PRs #7171 and 7173 (and the author's failure to do
enough local testing before submitting those PRs), compressed mode
loading was broken in the playgrounds. Fix this by:
- Fix a typo in bootstrap.js ("Blocky" -> "Blockly").
- Updating the chunks definitions build_tasks.js to use the new
variables we expect to contain generator exports objects.
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Create procedure test
* feat: Create procedure test
* feat: Create procedure test
* chore: test for procedures
* chore: test for procedures
* chore: test for procedures
* chore: test for procedures
* fix: Switch broswer_test.yaml to be macOS as to match local development evn
* fix: Switch broswer_test.yaml to be macOS as to match local development evn
* fix: Switch broswer_test.yaml to be macOS as to match local development evn
* fix: Switch broswer_test.yaml to be macOS as to match local development evn
* fix: Update browser test to run manually, and move browser test suiteSetup in to a separate function
* fix: input exports
* chore: fix build
* chore: attempt to fix build
* chore: attempt to fix build
* chore: create new align enum to replace old one
* chore: format
* fix: Tweak renamings entries
It appears that the goal is to map:
Blockly.Input.Align -> Blockly.inputs.Align
Blockly.Align -> Blockly.inputs.Align
Blockly.ALIGN_* -> Blockly.inputs.Align.*
I believe this commit achieves that in a more minimal (and correct)
way—but if I have misunderstood the intention then this will not
be a useful correction.
---------
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
* Copy core/events/events_block_change.ts to core/events/events_block_field_intermediate_change.ts
* New intermediate event type for field edits.
* Addressing PR feedback.
* Ran npm run format.
* Fixed procedure mutator responding to param edits.
* Intermediate events now inherit from BlockBase.
* Addressing feedback on PR.
* chore: format
Refactor bootstrap.js and bootstrap_helper.js to be able to deal
with generator chunks. In particular for each chunk, specify:
- The goog.module ID to goog.require() in uncompressed mode.
- The script filename to load in compressed mode.
- Where the chunk's UMD wrapper will save the export object when
loaded as a script.
- What global variable the chunk's export object should be saved in
(if desired).
- Any individual named exports to destructure to global variables.
This allows the bootstrap scripts to be slightly simpler while
also being more flexible.
* feat(generators): Add block generator function dictionary
Add a dictionary of block generator functions, provisionally
called .forBlock. Look up generator functions there first, but
fall back to looking up on 'this' (with deprecation notice)
for backwards compatibility.
Also tweak error message generation to use template literal.
* refactor(generators)!: Update generator definitions to use dictionary
* fix(tests): Have blockToCodeTest clean up after itself
Have the blockToCodeTest helper function delete the block generator
functions it adds to generator once the test is done.
* refactor(tests): Use generator dictionary in insertion marker test
The use of generators in insertion_marker_test.js was overlooked
in the earlier commit making such updates, and some test here
were failing due to lack of cleanup in
cleanup in the generator_test.js.
BREAKING CHANGE: this PR moves the generator functions we provide
from their previous location directly on the CodeGenerator instances
to the new .forBlock dictionary on each instance. This does not oblige
external developers to do the same for their custom generators, but
they will need to update any code that references the generator
functions we provide (in generators/*/*, i.e. on javascriptGenerator,
dartGenerator etc.) e.g. to replace the implementation or reuse the
implementation for a different block type.
* feat: add basic mutator icon
* feat: add actual mutation behavior to icon
* chore: add bumping blocks back into the bubble
* fix: add updating block styles
* feat: add static methods to mutator icon
* chore: delete old mutator code
* fix: use the new mutator icon
* chore: docs and format
* chore: my own comments
* chore: first pass at PR comments
* chore: make type strings internal
* chore: add todo
* chore: format
* chore: move properties to module level
* chore: fix using in demos
* chore: move Mutator to icons.MutatorIcon
* chore: move reconnect to connection
* chore: move findParentWs to workspace
* chore: properly override and call super
* chore: remove bubbleIsVisible check
* chore: change imports to import type
* chore: use elvis operator
* chore: update renamings
* chore: reduce changes to js block files
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Create procedure test
* feat: Create procedure test
* feat: Create procedure test
* chore: test for procedures
* chore(deps): Bump @hyperjump/json-schema from 0.23.3 to 1.5.0
Bumps [@hyperjump/json-schema](https://github.com/hyperjump-io/json-schema) from 0.23.3 to 1.5.0.
- [Commits](https://github.com/hyperjump-io/json-schema/compare/v0.23.3...v1.5.0)
---
updated-dependencies:
- dependency-name: "@hyperjump/json-schema"
dependency-type: direct:development
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
* chore(tests): Compatibility updates to validate-renamings.js
A minimal set of updates to validate-renamings.js to make it
compatible with @hyperjump/json-schema v1.5. The main difference
is that that package now ships ESM rather than CJS modules,
forcing the script to use import rather than require, with
various knock-on effects (no __dirname variable, must be named
*.mjs, etc.)
* chore(tests) Remove unneeded IIFE
* chore(tests): Additional tidy-up of ESM version
Now that validate-renamings is an ES module, we can do some other
cleanup to it.
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Christopher Allen <cpcallen+git@google.com>
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Add functionality to run playground and block factory test locally
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* feat: Added basic example test for Blockly Playground and Blockly Demo
* chore: move input and input types into new directory
* feat: define and export new input types
* feat: modify blocks to construct individual inputs
* chore: transition code to use actual type checks
* chore: fixup input type type
* chore: format
* chore: fixup PR comments
* chore: fix build
* fix: early return from updateDisabled if it is noop
* chore: trigger connect and disconnect before hiding
* chore: remove disconnectInternal
* fix: skip setting parent when disconnecting before connecting
* chore: fixup docs
* chore: remove erroneous test
* fix: add delay to context menu callback.
Improve INP by allowing the browser to do a paint (closing the context
menu) before we trigger callbacks. This improves the user experience
for expensive callbacks (e.g. collapsing, or updating disabled).
* fix: rendering bug
When disconnecting the last block in the stack, the block would not be
rerendered correctly (the top-start corner would not be reshaped)
* fix: connecting bug
The order for applying connections was changed so that connections were
applied and then the insertion marker was hidden. This caused an error
because hiding the insertion marker expected there to be a child block
when there was not.
* chore: remove setParent param from public API
* chore: tsdoc
* Reduce usage of obsolete .keyCode property.
* Rename private properties/methods which violate eslint rules.
* Use arrays of bound events rather than individual properties.
* Improve typing info.
* Also fix O(n^2) recursive performance issue in theme's getComponentStyle function.
* And replace String(...) with '${...}' (smaller, faster).
* .toString() is considered harmful.