Commit Graph

107 Commits

Author SHA1 Message Date
Christopher Allen
f947b3f4f6 refactor!: Remove remaining use of goog.module.declareLegacyNamespace. (#6254)
* fix(build): Minor corrections to build_tasks.js

  - Use TSC_OUTPUT_DIR to find goog/goog.js when suppressing warnings.
  - Remove unnecessary trailing semicolons.

* refactor(blocks): Remove declareLegacyNamespace

  Remove the call to goog.module.declareLegacyNamespace from
  Blockly.libraryBlocks.  This entails:

  - Changes to the UMD wrapper to be able to find the exports object.
  - Changes to tests/bootstrap_helper.js to save the exports object
    in the libraryBlocks global variable.
  - As a precaution, renaming the tests/compile/test_blocks.js module
    so that goog.provide does not touch Blockly or
    Blockly.libraryBlocks, which may not exist / be writable.

  * feat(build): Add support named exports from chunks

  We need to convert the generators to named exports.  For backwards
  compatibility we still want e.g. Blockly.JavaScript to point at
  the generator object when the chunk is loaded using a script tag.

  Modify chunkWrapper to honour a .reexportOnly property in the
  chunks table and generate suitable additional code in the UMD
  wrapper.

* refactor(generators): Migrate JavaScript generator to named export

  - Export the JavaScript generator object as javascriptGenerator
    from the Blockly.JavaScript module(generators/javascript.js).

  - Modify the Blockly.JavaScript.all module
    (generators/javascript/all.js) to reexport the exports from
    Blockly.JavaScript.

  - Update chunk configuration so the generator object remains
    available as Blockly.JavaScript when loading
    javascript_compressed.js via a <script> tag.

    (N.B. it is otherwise necessary to destructure the require
    / import.)

  - Modify bootstrap_helper.js to store that export as
    window.javascriptGenerator for use in test code.

  - Modify test code to use javascriptGenerator instead of
    Blockly.JavaScript.

  - Modify .eslintrc.json so that javascriptGenerator is allowed
    as a global in test/.  (Also restrict use of Blockly global
    to test/.)

  N.B. that demo code in demos/code/code.js uses <script> tag
  loading and so will continue to access Blockly.JavaScript.

* refactor(generators): Migrate Lua generator to named export

* refactor(generators): Migrate PHP generator to named export

* refactor(generators): Migrate Python generator to named export

* refactor(generators): Remove declareLegacyNamespace calls

  Remove the goog.module.declareLegacyNamespace calls from the
  generators.

  This turns out to have the unexpected side-effect of causing the
  compiler to rename the core/blockly.js exports object from
  $.Blockly to just Blockly in blockly_compressed.js - presumably
  because it no longer needs to be accessed in any subsequent chunk
  because they no longer add properties to it.  This requires
  some changes (mainly simplification) to the chunkWrapper function
  in build_tasks.js.

* refactor(core): Remove declareLegacyNamespace from blockly.js

  So easy to do _now_: just need to:

  - Make sure the UMD wrapper for the first chunk knows where the
    exports object is.
  - Use that same value to set the Blockly.VERSION @define.
  - Have bootstrap_helper.js set window.Blockly to the exports
    object.
  - Fix tests/compile/test_blocks.js to not assume a Blockly
    global variable, by converting it to a goog.module so we
    can use a named require.
2022-06-30 19:53:32 +01:00
Christopher Allen
46df7d132d refactor(tests): Revise tests/playgrounds/prepare.js as tests/bootstrap.js to improve support for ES modules and post-bootstrap scripts (#6214)
* refactor(tests): Move and rename prepare.js, blockly.mjs

  Since prepare.js and blockly.mjs are going to be needed for running
  all tests in uncompiled mode (not just the playgrounds), move them
  tests/.  Further, rename prepare.js to bootstrap.js to better reflect
  its purpose.

* feat(tests): Introduce BLOCKLY_BOOTSTRAP_OPTIONS

  Provide a mechanism for web pages that use bootstrap.js to control
  what is loaded and how.

* fix(tests): Use the blockly repository path for all script src= URLs

  Previously the (non-advanced) playground was only correctly loadging
  on localhost because you can put an arbitrary number of "../"s in front
  of a relative URL and it just takes you to the root directory.

* fix(tests): Don't use template literals in bootstrap.js

  This is necessary (but not necessarily sufficient) to be able to
  load the file in IE 11.

* fix(tests): Throw error if attempting to bootstrap in node.js

* feat(tests): Make bootstrap.js more configurable.

* Terminology change: use "compressed" and "uncompressed" to describe
  what Closure Compiler calls "compiled" and "uncompiled", to reduce
  confusion with the compilation that will be done by tsc.

* Get the list of modules to bootstrap (in compressed mode), or
  scripts to load (in compressed mode) from BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow calling scripts to to specify exactly what to load.

* feat(tests): Use a proper quote function

  We need to generate string literals.  Best to use a quote function
  instead of concatenating on quote marks withou escaping.  Copy a
  well-tested one from Code City.

* feat(tests): Support an additionalScripts option

  This is a list of scripts to load (in order) once the required modules
  have been bootstrapped.

  We do this using goog.addDependency to make the first script depend
  on the required modules, then each subsequent script depend on the
  previous one, and then finally goog.bootstrapping the last such script.

* refactor(tests): Remove special handling of msg/messages.js

* refactor(tests): Use additionalScripts for all script loading

  Use additionalScripts option for all script loading in
  playground.html and advanced_playground.html.

* refactor(tests): Use bootstrap instead of uncompressed in Mocha tests

  Use tests/bootstrap.js instead of blockly_uncompressed.js to load
  blockly in uncompressed mode in the Mocha tests.

  This entails adding a new item, despFiles, to BLOCKLY_BOOTSTRAP_OPTIONS,
  to allow tests/deps.mocha.js to be loaded at the appropriate point.

  Mention of blockly_uncompressed.js is removed from
  tests/mocah/.mocharc.js; it's not clear to me what effect the "file:"
  directive in this file might have previously had and I was not able to
  find documentation for it on mochajs.org, but in any case removing it
  appears to have had no ill effect.

* refactor(tests): Use bootstrap instead of uncompressed in generator tests

  This entails adding an additional check in bootstrap so as to load
  uncompressed when loading from a file: URL, since these are not
  localhost URLs - though in fact the generator tests run equally well
  in compressed mode, albeit against (for now) the previously-check-in
  build products rather than the live code.

* refactor(test): Use bootstrap.js in multi_playground.html

  This removes the last use of load_all.js, so remove it.

* chore(tests): Delete blockly_uncompressed.js

  Its function has now been entirely subsumed by tests/bootstrap.js,
  so remove it and update any remaining mentions of it.

  Also fix formatting and positions of some comments in playground.html.

* fix(tests): Rewrite bootstrap sequencing code

  An earlier commit modified the generated <script> to use
  goog.addDependency to trick the debug module loader into loading
  .additionalScripts (via goog.bootstrap), but it turns out there is
  a small problem: scripts like msg/messages.js have undeclared
  dependencies on the Blockly module, and without a call to
  goog.require('Blockly') in them they can end up being run before
  the Blockly module is fully loaded.

  (This problem only occurs when there are ES Modules, rather than
  merely goog.modules, in the mix.)

  Fix this by adding a script, bootstrap_helper.js, to be loaded
  options.requires and any options.additionalScripts that makes an
  explicit call to goog.require for each of option.requires.

  Also refactor the code so that instead of generating a loop which
  calls goog.addDependency, we generate the addDependency calls
  directly.  This makes debugging a bit easer as we can use the browser's
  dev tools to inspect the generated calls in the DOM tree.

* fix(tests): Prevent spurious transpilation warnings

  For some reason when the debug module loader encounters ES modules
  it starts to complain about being unable to transpile some ES202x
  features in other (non-ESM) modules, even though it doesn't normally
  try to transpile those.

  Since uncompressed-mode testing is almost exclusively on modern
  browsers we don't care about transpiling these features, so suppress
  the warnings instead.

* refactor(tests): Rename blockly.mjs to bootstrap_done.mjs; simplify

  Since blockly.mjs is no longer returning just the exports object
  from core/blockly.js (see PR #5995), it might be better named after
  its actual purpose: to wait for bootstrapping to be done.

  Remove all the code that was used to pass the blockly.js exports
  object along from the bootstrap callback to the blockly.mjs export,
  since there's no reason to go to a lot of trouble to set a local
  variable named Blockly to the same value as a global variable named
  Blockly.

  (Something like this may be needed again in future, but certainly in
  a different form.)

* chore(tests): Use freshly-build files in compressed mode.

  Use the freshly-built build/*_compresssed.js files when bootstrapping
  in compressed mode, rather than using the checked-in files in the
  repository root.

  This helps ensure that compressed and uncompressed mode will be
  testing (as closely as possible) the same code.

* chore(tests): Rename BlocklyLoader to blocklyLoader; record compressed

  - Rename the BlocklyLoader global to blocklyLoader (since it is not
    a class constructor).
  - Create it regardless of whether we are bootstrapping in
    uncompressed or loading compressed via <script> tags.
  - Record which we are doing as .compressed, and use this property
    to choose playground background colour.

* chore(tests): Resolve comments for PR #6214

  Mostly documentation changes, but notably renaming blocklyLoader to
  bootstrapInfo.

* Revert "chore(tests): Use freshly-build files in compressed mode."

  This reverts commit de8d356838.
2022-06-15 19:35:01 +01:00
Christopher Allen
d7ab81504c fix(tests): Fix race condition causing flakiness in PHP generator test (#6213)
Turns out process.exit() was sometimes getting called before the
(async) fs.writeFile had finished writing the last of the generator
output files.
2022-06-14 22:21:04 +01:00
gregdyke
706c2bfd41 fix: provide initial values to reduce functions in generated js (#6178) 2022-05-31 09:22:34 -07:00
Christopher Allen
5078dcbc6d refactor(blocks)!: Rename Blockly.blocks.* modules to Blockly.libraryBlocks.* (#5953)
...and rename Blockly.blocks.all (blocks/all.js) to
Blockly.libraryBlocks (blocks/blocks.js

BREAKING CHANGE: (only) because the exports object from the
`blocks_compressed.js` chunk will be accessed as
`Blockly.libraryBlocks` instead of `Blockly.blocks.all` when the
chunk is loaded in a browser via a `<script>` tag.  There will
be no changes visible when the chunk is loaded via ES module
`import` or CJS `require`.
2022-02-23 21:25:52 +00:00
Neil Fraser
1f6a1bd8d9 chore: Use ES6 template strings in CSS and code generators (#5902)
* Unindent CSS, save 3 kb of code.
* Convert generator functions to template strings. 
This resolves #5761.
2022-01-28 17:58:43 -08:00
Richard Doherty
a31003fab9 fix(generators): Fix an operator precedence issue in the math_number_property generators to remove extra parentheses (#5685)
* Fixed issue where the mathIsPrime function inserted extra parenthesis around certain blocks.
* Added tests to generated JS
* Updated generated code in Lua
* Updated Generated code for tests in Dart
* Updated generated code for tests in PHP
* Updated generated code for tests in Python
* Also changed var to const and let.

Co-authored-by: jeremyjacob123 <43049656+jeremyjacob123@users.noreply.github.com>
Co-authored-by: LouisCatala <86700310+LouisCatala@users.noreply.github.com>
Co-authored-by: jeremyjacob123 <43049656+jeremyjacob123@users.noreply.github.com>
2022-01-27 15:54:05 +00:00
Christopher Allen
985af10f6e chore(build): Use chunked compilation (#5721)
* chore(build): Add "all" modules for blocks & generators

These modules (Blockly.blocks.all and Blockly.<Generator>.all) will
be the entry points for the corresponding chunks.

They also make it easier to pull in all the modules in each package
(e.g. for playground and tests).

It is necessary to set the Closure Compiler dependency_mode to
SORT_ONLY as otherwise it tries to compile the "all" modules before
their dependencies, which fails.

The only impact on the _compressed.js files is the addition of a short
string to the very end of each file, e.g.:

    var module$exports$Blockly$JavaScript$all={};

* chore(deps): Add devDependency on closure-calculate-chunks

* feat(build): First pass at chunked complation

Add a new buildCompiled gulp target (npm run build:compiled) that
uses closure-calculate-chunks to do chunked compliation of core/,
blocks/ and generators/ all in a single pass.

This work is incomplete: the resulting *_compressed.js files don't
(yet) have UMD wrappers.

* chore(build): Generate chunk wrappers

A first pass; this does not have support for a namespace object yet.

* refactor(build): Use chunked compilation by default

Remove old "compressed" gulp tasks in favour of new "compiled" task.

* chore(build): Remove cruft from buildCompiled

Remove unneeded `done` parameter and commented-out options that had
been cargo-culted from the old build pipeline.

* fix(build): Fix test failures caused by new build pipeline

- Exclude closure/goog/base.js from compiler input; use
  externs/goog-externs.js instead.

- Have the build:debug and build:strict targets only build the first
  chunk (blockly_compressed.js).

- Fix namespace entries for blocks and generators.

* fix(build): Fix build failures on node v12

closure-calculate-chunks requires node.js v14 or later.

When running on node.js v14 or later have getChunkOptions save
the output of closure-calculate-chunks to
scripts/gulpfiles/chunks.json.  When running on older versions of
node.js have it use this checked-in, cached output instead of
attempting to run closure-calculate-chunks.

* chore(build): enable --rename_prefix_namespace

This will allow modules in blocks/ and generators/ to use
goog.require to obtain the exports object of goog.modules from
core/.

* fix(build): Always build all chunks

The previous commit enabled --rename_prefix_namespace option to
Closure Compiler, and this causes the buildCompressed target to
work fine when run without --debug or --strict, but adding either
of those flags (as for example when `npm test` runs
`npm run build:debug`) causes an issue:

- Because of many compiler errors in blocks/ and generators/,
  a previous commit added a hack to only build the first chunk
  when doing debug/strict builds.

- When asked to build only one chunk, Closure Compiler ignores the
  --rename_prefix_namespace flag, because it 'correctly' infers
  that there are no later chunks that will need to access global
  variables from the first chunk.

- This causes a test failure, because `npm test` first runs
  `npm run build`, which generates a valid blockly_compressed.js,
  but this is then overrwritten by an invalid one when it next runs
  `npm run build:debug`.

  (The invalid one is missing all `$.` prefixes on 'global' variables,
  including on Blockly, so the wrapper's last two lines -
  "$.Blockly.internal_ = $;" and "return $.Blockly" - fail.)

The fix is to add appropriate @suppress annotations to blocks/*.js and
generators/**/*.js and then remove the first-chunk-only hack.

* refactor(build): Just build once

Since the previous commit caused `npm run build:debug` to do
everything that `... build:compressed` does - and to produce
byte-for-byte identical output - it doesn't make sense to run
both when testing.  To that end:

- Replace the build:debug and build:strict package scripts that
  did `gulp buildCompressed --...` with new scripts build-debug
  and build-strict that do `gulp build --...` instead.

  (The target names are changed so as to extend our existing naming
  convention as follows: a target named "foo:bar" does some sub-part
  of the job done by target "foo", but a target named "foo-bar" does
  all the work of the target "foo" with some extra options.)

- build:debug:log and build:strict:log are similarly replaced with
  build-debug-log and build-strict-log.

- Modify run_all_tests.js to just do `npm run build-debug` instead of
  doing both `npm run build` and `npm run build:debug`.

- Also remove the 'build:blocks' script that should have been removed
  when the buildBlocks gulp task was deleted previously.

* refactor(build): Compile with base_minimal.js instead of base.js

Introduce a (very!) cut-down version of closure/goog/base.js named
base_minimal.js that is used as input to the compiler as an
alternative to using externs/goog-externs.js (which will be deleted
once the buildAdvancedCompilationTest target has been updated).

This will allow use of goog.setTestOnly since it will now exist in
compiled mode, and allows the changes made in 5b112db to filter
base.js out of the files for the first chunk to be reverted.
(It also obliges a change to the compiled-mode check in blockly.js.)

* fix(build): Fix buildAdvanceCompilationTest

- In build_tasks.js:
  - Replace the old compile() function with a new one factored out of
    buildCompiled().
  - Update buildAdvancedCompilationTest to use the new compile()
    and other helpers created in the meantime.
  - Remove no-longer-used maybeAddClosureLibrary().

- Remove externs/{block,generator,goog}-externs.js, which are no longer
  used by any compile pipeline.

- Update core/blockly.js to fix issue with detection of compiled mode
  when using ADVANCED_OPTIMISATIONS.

- Update only other use of globalThis, in core/utils/xml.js, to
  consistently treat it as a dictionary object.

- Update instructions in tests/compile/index.html.

This commit is sort-of-a-prerequisite to #5602; test:compile:advanced
was previously working but the generated `main_compresed.js` would
throw errors upon loading.
2021-11-29 17:50:17 +00:00
Christopher Allen
335ff199d7 refactor: Update uncompiled-mode dependency loading for playground, tests (#5715)
* chore: rename module Blockly.blocks.Lists to ....lists

All the other Blockly.blocks modules have lower-case names.  This
one being named with an upper-case initial appears to have been a
typo on my part.

This module name is not mentioned anywhere else in the source code
(though it will be soon!) so no other files need to be edited.
Further, it does not appear anywhere in the last release (which
before PR #5696) so it is not necessary to add an entry in
renamings.js for this change.

* chore(build): Rationalise deps.js, deps.mocha.js

* Include blocks/*.js (Blockly.blocks.*) in tests/deps.js, since
  these modules are used in the playground.  (They are goog.provide
  modules loaded via <script> tags, so their absence from deps.js
  does not cause errors - but it will when they are migrated to
  goog.module and must be loaded via goog.require.)

* Filter the entries in deps.mocha.js so that it includes only the
  additional mocha test modules (i.e. those not mentioned in deps.js
  already).

* refactor: Load blocks and generators using goog.require
2021-11-17 00:04:45 +00:00
Neil Fraser
1c3f4f0524 fix: isPrime block should cast str as num (#5680)
Fixes #5678
2021-11-05 11:12:25 -07:00
Neil Fraser
90b3f75d82 Remove @author tags (#5601)
Our files are up to a decade old, and have churned so much, that the initial author of the file no longer has much meaning.

Furthermore, this will encourage developers to post to the developer group, rather than emailing Googlers (usually me) directly.
2021-10-15 09:50:46 -07:00
Neil Fraser
c929b3015b chore: Convert == to === and != to !== where possible. (#5599) 2021-10-15 09:17:04 -07:00
Aaron Dodson
a04debf275 Fix issue that prevented Mocha and generator tests from running on certain configurations (#5344)
* Fix issue that prevented Mocha and generator tests from running on certain configurations

* Link to Blockly issue re: --disable-gpu flag
2021-08-10 15:11:56 -07:00
alschmiedt
e7709cbd1f Remove extra output from generator and mocha tests (#5196)
* Remove extra output from generator tests

* Fix test

* Update loglevel for both tests
2021-08-03 13:36:50 -07:00
Aaron Dodson
5cd2d375ef Updated comment for runGeneratorsInBrowser to refer to Chrome instead of Firefox. 2021-06-14 19:06:28 +00:00
Aaron Dodson
df7da795a3 Use selenium-standalone-service to automatically start and stop Selenium when running the test suite. 2021-06-14 11:52:49 -07:00
Neil Fraser
37a1ee55b8 Remove useless variable declarations in PHP. (#4849) 2021-05-27 21:40:04 -07:00
Neil Fraser
2f2252f588 Rename variableDB_ to nameDB_
There is significant confusion in names and comments with regards to variables and procedures.  `Blockly.Generator.prototype.variableDB_` is a Blockly.Names database, not a variable map.  This rename introduces a getter and setter so deprecated references still work.  This commit also fixes some comments which are either outright wrong or misleading regarding variable and procedure names.
2021-05-27 21:30:26 -07:00
alschmiedt
26beff4b2c Migrate our tests to use github actions (#4614) 2021-02-02 10:08:51 -08:00
Monica Kozbial
6ec002e3d4 Adding tests for multiline block (#4317)
* Adding tests for multiline input
2020-09-30 15:20:35 -07:00
Monica Kozbial
81d355f5fa Fix order errors in text generators (#4329)
* Fix dart text generator logic

* Fix Javascript text generator logic.

* Fix Lua text generator logic

* Fix php text generator logic

* Fix python text generator logic

* Fix error in substring logic

* Fix unit test block generators

* Update from ORDER_COMMA to ORDER_NONE

* Update golden files
2020-09-30 14:08:45 -07:00
Rachel Fenichel
70f518985a Upgrade webdriverio to v6 2020-09-21 17:42:26 -07:00
Monica Kozbial
fcc3a09661 Fix python loop (#4007)
* Fix code generation for python controls_for

* Update python golden file.
2020-06-30 11:35:48 -07:00
Monica Kozbial
d6abf4798e Fixing operator precedence in Lua and and adding test. (#3765)
* Fixing operator precedence in Lua and and adding test.

* Updating golden files.
2020-03-25 14:34:07 -07:00
Neil Fraser
4e2f8e6e02 Use SPDX licences.
This is a followup to #3127.
At the time, SPDX licenses were pending approval by Google.
2020-02-11 13:27:20 -08:00
Sam El-Husseini
986e965be8 Private/protected visibility cleanup (#3263)
* Fix a number of private visibility issues
2019-10-16 11:48:09 -05:00
RoboErikG
e62c2a3f6b Remove multi-line comments to avoid escaping (#3231)
Fixes #3230 by removing multi-line comments for procedures.
2019-10-14 10:40:22 -07:00
Sam El-Husseini
2ac4149d98 Misc compiler warnings. (#3172)
* Fix misc compiler warnings. Use ws.getToolbox() instead of ws.toolbox_
2019-10-07 11:06:56 -07:00
Neil Fraser
b46a4fe286 Bring our license format up to date (#3127)
* Google changed from an Inc to an LLC.

This happened back in 2017 but we didn’t notice.  Officially we should update files from Inc to LLC when they are changed as part of regular edits, but this is a nightmare to remember for the next decade.

* Remove project description/titles from licenses

This is no longer part of Google’s header requirements.  Our existing descriptions were useless (“Visual Blocks Editor”) or grossly obselete (“Visual Blocks Language”).

* License no longer requires URL.

* Fix license regexps.
2019-10-02 14:46:56 -07:00
Sam El-Husseini
09d2a167f9 Fix travis by running browser tests in headless mode (#3001)
* Fix travis by running browser tests in headless mode
2019-09-11 17:25:22 -07:00
Neil Fraser
b6947976d7 Fix lint in golden PHP generator.
Causing tests to fail.
2019-08-02 11:00:40 -07:00
Neil Fraser
e77a9b7e81 Change parseFloat() to Number()
Number() is a bit less forgiving than parseFloat() and is more likely to generate NaN rather than some random number.  An audit of each case shows nowhere that parseFloat()’s features are needed.
2019-08-01 11:36:58 -07:00
Neil Fraser
52b6ce18a5 Fix unit tests 2019-07-08 13:29:43 -07:00
Rachel Fenichel
da2a89e177 Update to webdriverio v5; fix resulting test breakages 2019-04-30 14:38:33 -07:00
alschmiedt
0d78f1dcd5 Fixing compiler error for blockly themes 2019-01-11 14:28:49 -08:00
alschmiedt
caf664db04 Small fixes 2019-01-09 15:38:30 -08:00
alschmiedt
f480b1ff79 Changes Blockly style to be Blockly theme. 2019-01-08 11:40:57 -08:00
alschmiedt
d7de588aef Fix generator tests 2018-12-19 16:48:23 -08:00
alschmiedt
b8a2ccddb0 Debuggin 2018-12-19 16:10:45 -08:00
Rachel Fenichel
898810d709 Use firefox for generator tests 2018-11-14 10:56:33 -08:00
Rachel Fenichel
b33d832373 Check whether generator tests work under chrome + osx 2018-11-12 11:48:09 -08:00
Rachel Fenichel
abd22e867c Remove vestigial button 2018-11-09 13:25:29 -08:00
Rachel Fenichel
6202919272 Make generator tests compare results against golden files; add golden files. 2018-11-09 13:22:34 -08:00
Rachel Fenichel
a248c012f4 Run generator tests and save a file with the generated js! 2018-11-06 11:13:28 -08:00
Rachel Fenichel
9e9e566d89 add test skeleton 2018-11-06 11:13:28 -08:00
Rachel Fenichel
29e836770d Remove bad classes 2018-10-31 15:05:28 -07:00
Rachel Fenichel
e3bf012c20 Use checkboxes instead of dropdowns for generator tests 2018-10-29 15:41:43 -07:00
Rachel Fenichel
adb1921e21 Add suite name to generator tests 2018-10-18 17:47:58 -07:00
Rachel Fenichel
5fcadc0a05 Use checkboxes instead of a dropdown for generator test selection 2018-10-18 17:11:20 -07:00
Nadya Febiana Djojosantoso
e1217252ff Update math_atan2 unit test 2018-10-15 21:01:53 -07:00