Files
blockly/core/dragging/dragger.ts
Beka Westberg 6e4ba00be5 fix: dragging and disposing of shadows (#8172)
* Revert "fix: dragging blocks by shadows to delete (#8138)"

This reverts commit 3fd749205f.

* fix: dragging shadows
2024-05-28 10:28:16 -07:00

164 lines
5.3 KiB
TypeScript

/**
* @license
* Copyright 2024 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
import {IDragTarget} from '../interfaces/i_drag_target.js';
import {IDeletable, isDeletable} from '../interfaces/i_deletable.js';
import {IDragger} from '../interfaces/i_dragger.js';
import {IDraggable} from '../interfaces/i_draggable.js';
import {Coordinate} from '../utils/coordinate.js';
import {WorkspaceSvg} from '../workspace_svg.js';
import {ComponentManager} from '../component_manager.js';
import {IDeleteArea} from '../interfaces/i_delete_area.js';
import * as registry from '../registry.js';
import * as eventUtils from '../events/utils.js';
import * as blockAnimations from '../block_animations.js';
import {BlockSvg} from '../block_svg.js';
export class Dragger implements IDragger {
protected startLoc: Coordinate;
protected dragTarget: IDragTarget | null = null;
constructor(
protected draggable: IDraggable,
protected workspace: WorkspaceSvg,
) {
this.startLoc = draggable.getRelativeToSurfaceXY();
}
/** Handles any drag startup. */
onDragStart(e: PointerEvent) {
this.draggable.startDrag(e);
}
/**
* Handles calculating where the element should actually be moved to.
*
* @param totalDelta The total amount in pixel coordinates the mouse has moved
* since the start of the drag.
*/
onDrag(e: PointerEvent, totalDelta: Coordinate) {
this.moveDraggable(e, totalDelta);
const root = this.getRoot(this.draggable);
// Must check `wouldDelete` before calling other hooks on drag targets
// since we have documented that we would do so.
if (isDeletable(root)) {
root.setDeleteStyle(this.wouldDeleteDraggable(e, root));
}
this.updateDragTarget(e);
}
/** Updates the drag target under the pointer (if there is one). */
protected updateDragTarget(e: PointerEvent) {
const newDragTarget = this.workspace.getDragTarget(e);
const root = this.getRoot(this.draggable);
if (this.dragTarget !== newDragTarget) {
this.dragTarget?.onDragExit(root);
newDragTarget?.onDragEnter(root);
}
newDragTarget?.onDragOver(root);
this.dragTarget = newDragTarget;
}
/**
* Calculates the correct workspace coordinate for the movable and tells
* the draggable to go to that location.
*/
private moveDraggable(e: PointerEvent, totalDelta: Coordinate) {
const delta = this.pixelsToWorkspaceUnits(totalDelta);
const newLoc = Coordinate.sum(this.startLoc, delta);
this.draggable.drag(newLoc, e);
}
/**
* Returns true if we would delete the draggable if it was dropped
* at the current location.
*/
protected wouldDeleteDraggable(
e: PointerEvent,
rootDraggable: IDraggable & IDeletable,
) {
const dragTarget = this.workspace.getDragTarget(e);
if (!dragTarget) return false;
const componentManager = this.workspace.getComponentManager();
const isDeleteArea = componentManager.hasCapability(
dragTarget.id,
ComponentManager.Capability.DELETE_AREA,
);
if (!isDeleteArea) return false;
return (dragTarget as IDeleteArea).wouldDelete(rootDraggable);
}
/** Handles any drag cleanup. */
onDragEnd(e: PointerEvent) {
const origGroup = eventUtils.getGroup();
const dragTarget = this.workspace.getDragTarget(e);
const root = this.getRoot(this.draggable);
if (dragTarget) {
this.dragTarget?.onDrop(root);
}
if (this.shouldReturnToStart(e, root)) {
this.draggable.revertDrag();
}
const wouldDelete = isDeletable(root) && this.wouldDeleteDraggable(e, root);
// TODO(#8148): use a generalized API instead of an instanceof check.
if (wouldDelete && this.draggable instanceof BlockSvg) {
blockAnimations.disposeUiEffect(this.draggable.getRootBlock());
}
this.draggable.endDrag(e);
if (wouldDelete && isDeletable(root)) {
// We want to make sure the delete gets grouped with any possible
// move event.
const newGroup = eventUtils.getGroup();
eventUtils.setGroup(origGroup);
root.dispose();
eventUtils.setGroup(newGroup);
}
}
// We need to special case blocks for now so that we look at the root block
// instead of the one actually being dragged in most cases.
private getRoot(draggable: IDraggable): IDraggable {
return draggable instanceof BlockSvg ? draggable.getRootBlock() : draggable;
}
/**
* Returns true if we should return the draggable to its original location
* at the end of the drag.
*/
protected shouldReturnToStart(e: PointerEvent, rootDraggable: IDraggable) {
const dragTarget = this.workspace.getDragTarget(e);
if (!dragTarget) return false;
return dragTarget.shouldPreventMove(rootDraggable);
}
protected pixelsToWorkspaceUnits(pixelCoord: Coordinate): Coordinate {
const result = new Coordinate(
pixelCoord.x / this.workspace.scale,
pixelCoord.y / this.workspace.scale,
);
if (this.workspace.isMutator) {
// If we're in a mutator, its scale is always 1, purely because of some
// oddities in our rendering optimizations. The actual scale is the same
// as the scale on the parent workspace. Fix that for dragging.
const mainScale = this.workspace.options.parentWorkspace!.scale;
result.scale(1 / mainScale);
}
return result;
}
}
registry.register(registry.Type.BLOCK_DRAGGER, registry.DEFAULT, Dragger);