Fix URLs and remove --base from Lychee CI workflow

This commit is contained in:
Aaron Franke
2025-11-03 22:21:41 -08:00
parent 41171d85d4
commit 6a0325b0b8
11 changed files with 15 additions and 16 deletions

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@@ -37,6 +37,6 @@ Check out this demo on the asset library: https://godotengine.org/asset-library/
## Copying
`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](https://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
Font is "Montserrat Medium". Copyright 2011 [The Montserrat Project Authors](https://github.com/JulietaUla/Montserrat). Details are in `fonts/LICENSE.txt`.

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@@ -37,7 +37,7 @@ switch the active block using the brackets or with the middle mouse button.
There is a settings menu for render distance and toggling the fog.
Settings are stored inside of an
[AutoLoad singleton](https://docs.godotengine.org/en/latest/getting_started/step_by_step/singletons_autoload.html)
[AutoLoad singleton](https://docs.godotengine.org/en/latest/tutorials/scripting/singletons_autoload.html)
called "Settings". This class will automatically save
settings, and load them when the game opens, by using the
[`FileAccess`](https://docs.godotengine.org/en/latest/classes/class_fileaccess.html) class.
@@ -58,7 +58,7 @@ Textures are from [Minetest Game](https://github.com/minetest/minetest_game).
Some textures Copyright © 2010-2018 Minetest contributors,
CC BY-SA 3.0 Unported (Attribution-ShareAlike)
http://creativecommons.org/licenses/by-sa/3.0/
https://creativecommons.org/licenses/by-sa/3.0/
Some textures Copyright © 2010-2018 Minetest contributors,
CC0 1.0 "No rights reserved"