InverseKinematics node, basic features

I don't already know how the fuck it works, but it is.
A bit slow currently, but hope to improve it soon.

The current limitations:

1. No constraints. At all.
2. Used simplest CCD algorithm, I just can't believe
in jacobian construction from code.
3. Slow to get to target.
This commit is contained in:
Sergey Lapin
2016-03-29 22:52:31 +03:00
parent b9155df063
commit 8194fbaa78
2 changed files with 0 additions and 0 deletions

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