Add README files to GUI demos

This commit is contained in:
Aaron Franke
2020-03-09 04:18:33 -04:00
parent 8cdddc87ce
commit 9e3ffe456b
13 changed files with 53 additions and 1 deletions

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# Drag and Drop (GUI)
A demo showcasing drag and drop functionality.
- Drag and drop the color buttons to copy their colors over.
- Click on the buttons to manually adjust their color.
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/drag_and_drop.png)

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# GUI Input Mapping
A demo showing how to build an input key remapping screen.
- Click the buttons to change the bound keys.
- Persists the keys to disk, so they are preserved
after the project is restarted.
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/input_mapping.png)

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# Rich Text Label with BBCode
A demo showcasing the support for rich text and BBCode via
[`RichTextLabel`](https://docs.godotengine.org/en/latest/classes/class_richtextlabel.html).
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/rich_text.png)

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[application]
config/name="Rich Text Label (BBCode)"
config/name="Rich Text Label with BBCode"
run/main_scene="res://rich_text_bbcode.tscn"
config/icon="res://icon.png"

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gui/translation/README.md Normal file
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# GUI Translation Demo
A demo showing how Godot seamlessly enables the use of localized resources and texts.
Language: GDScript
Renderer: GLES 2
## Screenshots
![Screenshot](screenshots/translation.png)

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